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Home > Psionic Powers Overview Index
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  • Psionic Powers Overview

    • Manifesting Powers

    • Choosing A Power

    • Concentration

      • Injury
      • Power
      • Grappling or Pinned
      • Vigorous Motion
      • Violent Motion
      • Violent Weather
      • Manifesting Powers on the Defensive
      • Entangled
    • Manifester Level

    • Power Failure

    • The Power’s Result

    • Special Power Effects

      • Attacks
      • Bonus Types
      • Bringing Back the Dead
        • Level Loss
        • Preventing Revivification
        • Revivification Against One’s Will
    • Combining Psionic And Magical Effects

      • Psionics-Magic Transparency
      • Multiple Effects
      • Stacking Effects
        • Different Bonus Types
        • Same Effect More than Once in Different Strengths
        • Same Effect with Differing Results
        • One Effect Makes Another Irrelevant
        • Multiple Mental Control Effects
      • Powers and Spells with Opposite Effects
      • Instantaneous Effects
  • Powers And Power Points

    • Basics

      • Daily Power Point Acquisition
      • Recent Manifesting Limit/Rest Interruptions
      • Peaceful Environment
      • Regaining Power Points
      • Death and Power Points
    • Adding Powers

      • Powers Gained at a New Level
      • Independent Research
    • Manifest an Unknown Power from Another’s Powers Known

    • Using Stored Power Points

      • A Single Source
      • Recharging
  • Special Abilities

    • Psi-Like Abilities (Ps)
    • Supernatural Abilities
  • Psionic Maladies

    • Ability Burn
    • Disease, Cascade Flu
    • Disease, Cerebral Parasites
    • Negative Levels
  • Power Descriptions

    • Name

    • Discipline (Subdiscipline)

      • Clairsentience
        • Scrying
      • Metacreativity
        • Creation
      • Psychokinesis
      • Psychometabolism
        • Healing
      • Psychoportation
        • Teleportation
      • Telepathy
        • Charm
        • Compulsion
    • [Descriptor]

    • Level

    • Display

      • Auditory
      • Material
      • Mental
      • Olfactory
      • Visual
    • Manifesting Time

    • Range

      • Personal
      • Touch
      • Close
      • Medium
      • Long
      • Range Expressed in Feet
  •  

    • Aiming A Power

      • Target or Targets
      • Effect
        • Ray
        • Spread
        • (S) Shapeable
      • Area
        • Burst, Emanation, or Spread
        • Cone, Line, or Sphere
        • Other
      • Line of Effect
    • Duration

      • Timed Durations
      • Instantaneous
      • Permanent
      • Concentration
      • Subjects, Effects, and Areas
      • Touch Powers and Holding the Charge
      • Discharge
      • (D) Dismissible
    • Saving Throw

      • Negates
      • Partial
      • Half
      • None
      • (object)
      • (harmless)
      • Saving Throw Difficulty Class
      • Succeeding on a Saving Throw
      • Failing a Saving Throw against Mind-Affecting Powers
      • Automatic Failures and Successes
      • Voluntarily Giving up a Saving Throw
      • Items Surviving after a Saving Throw
    • Power Resistance

    • Power Points

      • Power Point Limit
      • XP Cost (XP)
    • Descriptive Text

      • Augment

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