Drinking & Dragons

A talk:PC/Vicente Eisner: Difference between revisions

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Created page with 'No armor until can afford wild armor that stays with you after shape change. Great Club with Shillelagh and Spikes... Character will become the party's "reliably can hit and de...'
 
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No armor until can afford wild armor that stays with you after shape change.  Great Club with Shillelagh and Spikes...  Character will become the party's "reliably can hit and deal damage against one target" character.  I'd concentrate on keeping the to-hit bonus maximized.  --[[User:Mqs|Mqs]] 20:51, 20 July 2009 (UTC)
 

Latest revision as of 01:34, 17 August 2009