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== Creed Dunder (ECL1) ==
== Creed Dunder (ECL1) ==
{| style="float:right; margin:0 0em 0.5em 1em; padding-right: 1.5em; padding-top: 0.5em; clear:right; border: 1px solid #bdb76b; background-color: #fffacd; border-top: 3px solid #bdb76b; text-align:center;"
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[[File:Creed.jpg|right]]
[[User:Wizardoest/PCs/Creed Dunder/Logsheet|Logsheet]]<br/>
|}
Rogue 1<br/>
Rogue 1<br/>
CN Small humanoid<br/>
CN Small halfling<br/>
'''Init''' +3; '''Senses:''' Listen +0; Spot +0
'''Init''' +3; '''Senses:''' Listen +6; Spot +4
<hr>
<hr>
'''AC:''' 13; '''Touch:''' 13; '''Flat-footed:''' 10<br/>(+3 dex;)<br/>
'''AC:''' 14; '''Touch:''' 14; '''Flat-footed:''' 11<br/>(+3 dex; +1 size)<br/>
'''HP:''' 8 (1d6+2)<br/>
'''HP:''' 7 (1d6+1)<br/>
'''Fort:''' +2, '''Ref''' +5, '''Will''' +0<br/>
'''Fort:''' +3, '''Ref''' +6, '''Will''' +1<br/>
'''Special:''' +2 morale bonus on saving throws against fear
<hr>
<hr>
'''Speed:''' 20'<br/>
'''Speed:''' 20'<br/>
'''Melee:''' Touch +1 <br/>
'''Melee:''' Touch +2 <br/>
'''Ranged:''' Touch +3 <br/>
'''Ranged:''' Touch +4 <br/>
'''Sneak''' +1d6<br/>
'''Sneak''' +1d6<br/>
'''Special''' +1 for size; +1 with thrown weapons<br/>
'''Space:''' 5'; '''Reach:''' 5'; '''BAB:''' +0; '''Grapple:''' +1<br/>
'''Space:''' 5'; '''Reach:''' 5'; '''BAB:''' +0; '''Grapple:''' +1<br/>
<hr>
<hr>
'''Abilities''' Str 12 +1 | Dex 16 +3 | Con 14 +2 | Int 16 +3 | Wis 10 +0 | Cha 12 +1 <br/>
'''Abilities''' Str 10 +0 | Dex 16 +3 | Con 12 +1 | Int 16 +3 | Wis 10 +0 | Cha 14 +2 <br/>
'''Feats''' Combat Expertise<br/>
'''Feats''' Combat Expertise<br/>
'''Skills''' 44 points
'''Skills'''  
{|
{|
| valign="top" width="40%" |
| valign="top" width="40%" |


;Acrobatics (Dex) (0 ranks)  
;Acrobatics (Dex) (4 ranks)  
: [[d20:skills.htm#balance|Balance]]  
: [[d20:skills.htm#balance|Balance]] +7
: [[d20:skills.htm#tumble|Tumble]]  
: [[d20:skills.htm#tumble|Tumble]] +7


;Athletics (Str) (0 ranks)
;Athletics (Str) (2 ranks)
: [[d20:skills.htm#climb|Climb]]   
: [[d20:skills.htm#climb|Climb]] (+2 racial) +4  
: [[d20:skills.htm#jump|Jump]]
: [[d20:skills.htm#jump|Jump]] (+2 racial) +4
: [[d20:skills.htm#swim|Swim]]
: [[d20:skills.htm#swim|Swim]] +2


;Animals (Cha) (0 ranks)
;Animals (Cha) (0 ranks)
: [[d20:skills.htm#handleanimal|Handle Animal]]
: [[d20:skills.htm#handleanimal|Handle Animal]] +2
: [[d20:skills.htm#ride|Ride]]  
: [[d20:skills.htm#ride|Ride]] +2


;Concentration (Con) (0 ranks)  
;Concentration (Con) (0 ranks)  
: [[d20:skills.htm#autohypnosis|Autohypnosis]]
: [[d20:skills.htm#autohypnosis|Autohypnosis]] +2
: [[d20:skills.htm#concentration|Concentration]]
: [[d20:skills.htm#concentration|Concentration]] +2


;[[d20:skills.htm#craft|Craft]] (Int)  
;[[d20:skills.htm#craft|Craft]] (Int) +3
: Skill (0 ranks)
: Skill (0 ranks)


;Deception (Cha) (0 ranks)  
;Deception (Cha) (4 ranks)  
: [[d20:skills.htm#bluff|Bluff]]
: [[d20:skills.htm#bluff|Bluff]] +6
: [[d20:skills.htm#disguise|Disguise]]
: [[d20:skills.htm#disguise|Disguise]] +6


;Influence (Cha)(0 ranks)
;Influence (Cha)(2 ranks)
: [[d20:skills.htm#diplomacy|Diplomacy]]
: [[d20:skills.htm#diplomacy|Diplomacy]] +4
: [[d20:skills.htm#intimidate|Intimidate]]
: [[d20:skills.htm#intimidate|Intimidate]] +4


;[[d20:skills.htm#heal|Heal]] (Wis) (0 ranks)
;[[d20:skills.htm#heal|Heal]] (Wis) (0 ranks) +0


;Inspect (Int) (0 ranks)
;Inspect (Int) (4 ranks)
: [[d20:skills.htm#appraise|Appraise]]
: [[d20:skills.htm#appraise|Appraise]] +7
: [[d20:skills.htm#search|Search]]
: [[d20:skills.htm#search|Search]] +7


;Legerdemain (Dex) (0 ranks)
;Legerdemain (Dex) (2 ranks)
: [[d20:skills.htm#escapeartist|Escape Artist]]  
: [[d20:skills.htm#escapeartist|Escape Artist]] +5
: [[d20:skills.htm#sleightofhand|Sleight of Hand]]
: [[d20:skills.htm#sleightofhand|Sleight of Hand]] +5


;Linguistics (Int) (0 ranks)
;Linguistics (Int) (0 ranks)
: [[d20:skills.htm#decipherscript|Decipher Script]]
: [[d20:skills.htm#decipherscript|Decipher Script]] +3
: [[d20:skills.htm#forgery|Forgery]]  
: [[d20:skills.htm#forgery|Forgery]] +3


| valign="top" width="40%" |
| valign="top" width="40%" |


;Mechanics (Dex) (0 ranks)
;Mechanics (Dex) (4 ranks)
: [[d20:skills.htm#disable device|Disable Device]]  
: [[d20:skills.htm#disable device|Disable Device]] +7
: [[d20:skills.htm#openlocks|Open Locks]]
: [[d20:skills.htm#openlocks|Open Locks]] +7


;Notice (Wis) (0 ranks)
;Notice (Wis) (4 ranks)
: [[d20:skills.htm#listen|Listen]]
: [[d20:skills.htm#listen|Listen]] (+2 racial) +6
: [[d20:skills.htm#spot|Spot]]
: [[d20:skills.htm#spot|Spot]] +4


;[[d20:skills.htm#perform|Perform]] (Cha) (0 ranks)
;[[d20:skills.htm#perform|Perform]] (Cha) (0 ranks) +2


;[[d20:skills.htm#profession|Profession]] (Wis) (0 ranks)
;[[d20:skills.htm#profession|Profession]] (Wis) (0 ranks) +0


;Streetwise (Wis) (0 ranks)  
;Streetwise (Wis) (4 ranks)  
: [[d20:skills.htm#gatherinformation|Gather Information]]
: [[d20:skills.htm#gatherinformation|Gather Information]] +6
: [[d20:skills.htm#sensemotive|Sense Motive]]  
: [[d20:skills.htm#sensemotive|Sense Motive]] +6


;Spellcraft (Int) (0 ranks)
;Spellcraft (Int) (2 ranks)
: [[d20:skills.htm#psicraft|Psicraft]]  
: [[d20:skills.htm#psicraft|Psicraft]] +5
: [[d20:skills.htm#spellcraft|Spellcraft]]
: [[d20:skills.htm#spellcraft|Spellcraft]] +5


;Stealth (Dex) (0 ranks)  
;Stealth (Dex) (4 ranks)  
: [[d20:skills.htm#hide|Hide]]  
: [[d20:skills.htm#hide|Hide]] (+4 size) +11
: [[d20:skills.htm#movesilently|Move Silently]]
: [[d20:skills.htm#movesilently|Move Silently]] (+2 racial) +9


;Survival (Wis) (0 ranks)
;Survival (Wis) (0 ranks)
Line 96: Line 104:
: [[d20:skills.htm#usepsionicdevice|Use Psionic Device]]
: [[d20:skills.htm#usepsionicdevice|Use Psionic Device]]


;[[d20:skills.htm#knowledge|Knowledge]] (Declare knowledge area)  (0 ranks)
;[[d20:skills.htm#knowledge|Knowledge]] (Local; Tactics; Nobility; Geography)  (2 ranks each) +5


;Initiative (n/a) (0 ranks)
;Initiative (n/a) (0 ranks)


;[[d20:skills.htm#speaklanguage|Speak Language]]
;[[d20:skills.htm#speaklanguage|Speak Language]]
: Int: list int bonus languages
: Int: Common, Halfling; Dwarven, Elven, Goblin
: List languages purchased


;Truespeak (Int) (0 ranks)
;Truespeak (Int) (0 ranks)
<!-- =====================
  Rogue 1: (8+3int)*4 (44 -- 4 each on Acrobatics, Deception, Inspect, Mechanics, Notice, Streetwise, Stealth
                            2 each on Athletics, Legerdemain, Influence, Spellcraft, K-local, tactics, nobility, geo)
  --------------
  Total:  44
========================== -->
|}
|}
<hr>
<hr>
;Trapfinding
;Trapfinding
: Rogues (and only rogues) can use the Search skill to locate traps when the task has a Difficulty Class higher than 20. Finding a nonmagical trap has a DC of at least 20, or higher if it is well hidden. Finding a magic trap has a DC of 25 + the level of the spell used to create it. Rogues (and only rogues) can use the Disable Device skill to disarm magic traps. A magic trap generally has a DC of 25 + the level of the spell used to create it. A rogue who beats a trap’s DC by 10 or more with a Disable Device check can study a trap, figure out how it works, and bypass it (with her party) without disarming it.
: Rogues (and only rogues) can use the Search skill to locate traps when the task has a Difficulty Class higher than 20. Finding a nonmagical trap has a DC of at least 20, or higher if it is well hidden. Finding a magic trap has a DC of 25 + the level of the spell used to create it. Rogues (and only rogues) can use the Disable Device skill to disarm magic traps. A magic trap generally has a DC of 25 + the level of the spell used to create it. A rogue who beats a trap’s DC by 10 or more with a Disable Device check can study a trap, figure out how it works, and bypass it (with her party) without disarming it.
[[Category:TOEE]]
[[Category:Wizardoest:Character Build]]

Latest revision as of 08:30, 31 December 2009

Creed Dunder (ECL1)

Logsheet

Rogue 1
CN Small halfling
Init +3; Senses: Listen +6; Spot +4


AC: 14; Touch: 14; Flat-footed: 11
(+3 dex; +1 size)
HP: 7 (1d6+1)
Fort: +3, Ref +6, Will +1
Special: +2 morale bonus on saving throws against fear


Speed: 20'
Melee: Touch +2
Ranged: Touch +4
Sneak +1d6
Special +1 for size; +1 with thrown weapons
Space: 5'; Reach: 5'; BAB: +0; Grapple: +1


Abilities Str 10 +0 | Dex 16 +3 | Con 12 +1 | Int 16 +3 | Wis 10 +0 | Cha 14 +2
Feats Combat Expertise
Skills

Acrobatics (Dex) (4 ranks)
Balance +7
Tumble +7
Athletics (Str) (2 ranks)
Climb (+2 racial) +4
Jump (+2 racial) +4
Swim +2
Animals (Cha) (0 ranks)
Handle Animal +2
Ride +2
Concentration (Con) (0 ranks)
Autohypnosis +2
Concentration +2
Craft (Int) +3
Skill (0 ranks)
Deception (Cha) (4 ranks)
Bluff +6
Disguise +6
Influence (Cha)(2 ranks)
Diplomacy +4
Intimidate +4
Heal (Wis) (0 ranks) +0
Inspect (Int) (4 ranks)
Appraise +7
Search +7
Legerdemain (Dex) (2 ranks)
Escape Artist +5
Sleight of Hand +5
Linguistics (Int) (0 ranks)
Decipher Script +3
Forgery +3
Mechanics (Dex) (4 ranks)
Disable Device +7
Open Locks +7
Notice (Wis) (4 ranks)
Listen (+2 racial) +6
Spot +4
Perform (Cha) (0 ranks) +2
Profession (Wis) (0 ranks) +0
Streetwise (Wis) (4 ranks)
Gather Information +6
Sense Motive +6
Spellcraft (Int) (2 ranks)
Psicraft +5
Spellcraft +5
Stealth (Dex) (4 ranks)
Hide (+4 size) +11
Move Silently (+2 racial) +9
Survival (Wis) (0 ranks)
Survival
Use Rope
Use Magic (Int) (0 ranks)
Use Magic Device
Use Psionic Device
Knowledge (Local; Tactics; Nobility; Geography) (2 ranks each) +5
Initiative (n/a) (0 ranks)
Speak Language
Int: Common, Halfling; Dwarven, Elven, Goblin
Truespeak (Int) (0 ranks)

Trapfinding
Rogues (and only rogues) can use the Search skill to locate traps when the task has a Difficulty Class higher than 20. Finding a nonmagical trap has a DC of at least 20, or higher if it is well hidden. Finding a magic trap has a DC of 25 + the level of the spell used to create it. Rogues (and only rogues) can use the Disable Device skill to disarm magic traps. A magic trap generally has a DC of 25 + the level of the spell used to create it. A rogue who beats a trap’s DC by 10 or more with a Disable Device check can study a trap, figure out how it works, and bypass it (with her party) without disarming it.