Difference between revisions of "User:Wizardoest/PCs/Knight-Fighter Gestalt"
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Line 6: | Line 6: | ||
: Race: Human | : Race: Human | ||
;Knight/Fighter 8 | |||
;Knight/Fighter | |||
: Hu: EWP - Spiked Chain | : Hu: EWP - Spiked Chain | ||
: 1: Weapon Focus (Spiked Chain) | : 1: Weapon Focus (Spiked Chain) | ||
Line 25: | Line 14: | ||
: 3: Knock-down | : 3: Knock-down | ||
: F4: Weapon Specialization | : F4: Weapon Specialization | ||
: K5: Animal Affinity, Diehard, Endurance, Great Fortitude, Iron Will, Quick Draw, Ride-By Attack, Spirited Charge, Trample, or Weapon Focus (lance) | : K5: One of Animal Affinity, Diehard, Endurance, Great Fortitude, Iron Will, Quick Draw, Ride-By Attack, Spirited Charge, Trample, or Weapon Focus (lance) | ||
: 6: | : 6: [http://www.wizards.com/default.asp?x=dnd/re/20031118a Wild Cohort] - keep horse alive when Daryl attacks | ||
: F6: | : F6: Combat Reflexes | ||
: | : F8: Improved Toughness | ||
;Abilities | |||
: S14+1stat D12 C13+1stat I13 W10 Ch14 | |||
Revision as of 04:37, 12 January 2010
- Any build
- 28 point buy
- Primary class all, 2ndary abilities only
- Race: Human
- Knight/Fighter 8
- Hu: EWP - Spiked Chain
- 1: Weapon Focus (Spiked Chain)
- F1: Combat Expertise (Int 13)
- F2: Improved Trip
- K3: Mounted Combat
- 3: Knock-down
- F4: Weapon Specialization
- K5: One of Animal Affinity, Diehard, Endurance, Great Fortitude, Iron Will, Quick Draw, Ride-By Attack, Spirited Charge, Trample, or Weapon Focus (lance)
- 6: Wild Cohort - keep horse alive when Daryl attacks
- F6: Combat Reflexes
- F8: Improved Toughness
- Abilities
- S14+1stat D12 C13+1stat I13 W10 Ch14
Name (ECL0)
Class 1
NG Medium human
Init +0; Senses: Listen +0; Spot +0
AC: 10; Touch: 10; Flat-footed: 10
(+0 dex; )
HP: 00 (0d0+0)
Fort: +0, Ref +0, Will +0
Speed: 30'
Melee: Touch +0
Ranged: Touch +0
Space: 5'; Reach: 5'; BAB: +0; Grapple: +0
Class Spells CL0 DC 10+lvl
Close 25' [5] Medium 110' Long Far
- 1st (0) Spells
Abilities Str 10 +0 | Dex 10 +0 | Con 10 +0 | Int 10 +0 | Wis 10 +0 | Cha 10 +0
- Feats
- 1:
- Skills
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Items Gear
Ability Special