Difference between revisions of "Wild:NPC/Jalek"
From Drinking and Dragons
>Mqs (Created page with 'Category:Wild Category:Wild:NPC Defense-oriented strongheart halfling. Divine Mind 10. Worships an aspect of Vecna. Normal feats: Improved Tower Shield Proficiency, Dodg…') |
>Mqs |
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Equipment: +1 Full Plate, +2 Tower Shield, +1 Ring of Protection, +1 Amulet of Natural Armor, +1 Cloak of Protection, +1 Defending Scimitar | Equipment: +1 Full Plate, +2 Tower Shield, +1 Ring of Protection, +1 Amulet of Natural Armor, +1 Cloak of Protection, +1 Defending Scimitar | ||
<pre> | |||
Strongheart Halfling | |||
Divine Mind 10 | |||
10d10+10 = 29-110; 83 | |||
BAB 7/2 | |||
FRW 12/7/15 | |||
Mantle (1st, 2nd) | |||
Wild Talent | |||
Psychic Aura 20' | |||
Change Aura (Standard) | |||
Divine Grace | |||
Power Points: 14+WIS, Powers Known 4, Max Level: 2 (1,1,2,2) | |||
Skill Points: 2+INT | |||
1 Concentration | |||
FreeK Knowledge (Religion) | |||
FreeP Profession (Bowyer) | |||
Full proficiency-tower | |||
Hf: Improved Tower Shield Proficiency | |||
1: Dodge | |||
3: Shield Specialization | |||
6: Heavy Armor Optimization | |||
9: Greater Heavy Armor Optimization | |||
DP: Mobility, Tower Shield Proficiency | |||
AP: 2 | |||
Mantle 1: Guardian (DR 3/-) | |||
Mantle 2: Corruption and Madness | |||
1 Auras: 20' range, +3 attack, damage ac, DR 3/-, enemies: Concentration 15+WIS(=19) to cast/manifest | |||
11/13/12/8/18/16 | |||
+1 Full Plate (Armor +11(+8,+1,+2), Shield +7 (+4, +2, +1), +1 natural, +1 force, +1 dodge, +1 dex = 32) | |||
+2 Tower Shield | |||
+1 Ring of Protection | |||
+1 Amulet of Natural Armor | |||
+1 Cloak of Protection | |||
+1 Defending Battleaxe | |||
Powers: Brain lock (c), deaden blow, primal fear, thicken skin | |||
</pre> |
Revision as of 04:57, 16 August 2010
Defense-oriented strongheart halfling. Divine Mind 10. Worships an aspect of Vecna.
Normal feats: Improved Tower Shield Proficiency, Dodge, Shield Specialization, Heavy Armor Optimization, Greater Heavy Armor Optimization
DPs: Mobility, Tower Shield Proficiency
Mantles: Guardian, Corruption and Madness
Equipment: +1 Full Plate, +2 Tower Shield, +1 Ring of Protection, +1 Amulet of Natural Armor, +1 Cloak of Protection, +1 Defending Scimitar
Strongheart Halfling Divine Mind 10 10d10+10 = 29-110; 83 BAB 7/2 FRW 12/7/15 Mantle (1st, 2nd) Wild Talent Psychic Aura 20' Change Aura (Standard) Divine Grace Power Points: 14+WIS, Powers Known 4, Max Level: 2 (1,1,2,2) Skill Points: 2+INT 1 Concentration FreeK Knowledge (Religion) FreeP Profession (Bowyer) Full proficiency-tower Hf: Improved Tower Shield Proficiency 1: Dodge 3: Shield Specialization 6: Heavy Armor Optimization 9: Greater Heavy Armor Optimization DP: Mobility, Tower Shield Proficiency AP: 2 Mantle 1: Guardian (DR 3/-) Mantle 2: Corruption and Madness 1 Auras: 20' range, +3 attack, damage ac, DR 3/-, enemies: Concentration 15+WIS(=19) to cast/manifest 11/13/12/8/18/16 +1 Full Plate (Armor +11(+8,+1,+2), Shield +7 (+4, +2, +1), +1 natural, +1 force, +1 dodge, +1 dex = 32) +2 Tower Shield +1 Ring of Protection +1 Amulet of Natural Armor +1 Cloak of Protection +1 Defending Battleaxe Powers: Brain lock (c), deaden blow, primal fear, thicken skin