Drinking & Dragons

Difference between revisions of "NW:PCs/Kane"

From Drinking and Dragons
< NW:PCs
m (Still need to do skills)
m
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'''Virtue:''' ??? | '''Vice:''' ???<br/>
'''Virtue:''' ??? | '''Vice:''' ???<br/>
'''Patron Deity:''' ???<br/>
'''Patron Deity:''' ???<br/>
'''Background:''' [[NW:Character_Generation#Backgrounds|Roamer]]
'''Background:''' [[NW:Character_Generation#Backgrounds|???]]


| valign="top" width="49%" |
| valign="top" width="49%" |
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'''Combat Bonus''' +{{#var:combat}}
'''Combat Bonus''' +{{#var:combat}}


'''Core Ability:''' [[t20:core-ability/call-your-bluff|Call Your Bluff]]—You can spend a Conviction point to treat the roll for any Bluff, Sense Motive and Sleight of Hand check as a 20, although this roll is not considered a “natural” 20. Instead of rolling the die, just add 20 to your skill check modifier.
'''Core Ability:''' [[t20:core-ability/determination|Determination]]—A warrior can spend a point of Conviction to immediately erase all bruised and hurt damage conditions (and their associated penalties).
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:* When you do something unexpected (in the Narrator’s judgment).
:* When you do something unexpected (in the Narrator’s judgment).


[[t20feat:armor-training|Armor Training (Light)]], [[t20feat:weapon-training|Weapon Training]], [[t20feat:sneak-attack|Sneak Attack]], [[t20feat:talented|Talented (Acrobatics/Sleight of Hand)]]<sup>B</sup>, [[t20feat:skill-focus|Skill Focus Perform (Foo)]]<sup>B</sup>, [[t20feat:skill-focus|Skill Focus Perform (Foo)]]<sup>B</sup>
[[t20feat:armor-training|Armor Training (Light)]], [[t20feat:weapon-training|Weapon Training]], [[t20feat:sneak-attack|Sneak Attack]]


'''Favored''': [[t20feat:evasion|Evasion]], [[t20feat:sneak-attack|Sneak Attack]]<br/>''Favored feats may be taken at any time.''
'''Favored''': [[t20feat:evasion|Evasion]], [[t20feat:sneak-attack|Sneak Attack]]<br/>''Favored feats may be taken at any time.''
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== Skills ==
== Skills ==
{{T20skills
{{T20skills
|acp=2
|acp=1
|acrobatics-misc=0
|acrobatics-misc=0
|acrobatics=1
|acrobatics=2
|animals-misc=0
|animals-misc=0
|animals=1
|animals=0
|athletics-misc=0
|athletics-misc=0
|athletics=2
|athletics=2
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|deception=0
|deception=0
|disable-device-misc=0
|disable-device-misc=0
|disable-device=0
|disable-device=2
|influence-misc=0
|influence-misc=0
|influence=4
|influence=0
|k-arch-engr-misc=0
|k-arch-engr-misc=0
|k-arch-engr=0
|k-arch-engr=0
Line 161: Line 161:
|k-supernatural=0
|k-supernatural=0
|k-tactics-misc=0
|k-tactics-misc=0
|k-tactics=0
|k-tactics=4
|k-technology-misc=0
|k-technology-misc=0
|k-technology=0
|k-technology=0
Line 174: Line 174:
|medicine=0
|medicine=0
|notice-misc=0
|notice-misc=0
|notice=4
|notice=3
|perform1-misc=0
|perform1-misc=0
|perform1-trade=Type
|perform1-trade=Type
Line 185: Line 185:
|perform3=0
|perform3=0
|search-misc=0
|search-misc=0
|search=0
|search=3
|stealth-misc=0
|stealth-misc=0
|stealth=2
|stealth=0
|streetwise-misc=0
|streetwise-misc=0
|streetwise=2
|streetwise=0
|survival-misc=0
|survival-misc=0
|survival=4
|survival=4

Revision as of 12:22, 3 May 2011

Name Namerson

Warden 1
Virtue: ??? | Vice: ???
Patron Deity: ???
Background: ???

Attributes

Str 0 | Dex 3 | Con 1 | Int 0 | Wis 2 | Cha 0

Initiative: +3
Speed: 30'
Conviction: 3

Combat

Defense

Defense 10 | Dodge 13 | Parry 10

Fort 2 | Reflex 4 | Will 3

Toughness + 2
(+0 feat(s), +1 armor, +0 misc, +1 Con)

Offense

Battleaxe + 3 (dmg 18 | Crit 20/+4)
Bow + 3 (dmg 18 | Crit 20/+4 | Range 40')
Sap + 3 (dmg 17 | Crit 20/+3 | Does nonlethal only)
Unarmed + 3 (dmg 15 | Crit 20/+3)
Grapple + 3 (dmg 15 | Crit 20/+3)
Combat Bonus +0

Core Ability: Determination—A warrior can spend a point of Conviction to immediately erase all bruised and hurt damage conditions (and their associated penalties).

Feats

Sneak Attack
Gain +2 damage in any of the following situations
  • When you have total concealment from your target or the target otherwise hasn’t noticed your presence.
  • When you use an interaction skill to throw your target off-balance, such as making a feint using Bluff.
  • When your target is stunned.
  • When you surprise a target at the beginning of combat.
  • When you do something unexpected (in the Narrator’s judgment).

Armor Training (Light), Weapon Training, Sneak Attack

Favored: Evasion, Sneak Attack
Favored feats may be taken at any time.

Powers

Ward +4
Can affect a 5' radius or a single creature
To use powers in the ward, the opponent makes an opposed roll against your Ward power.
Creature ward—Creature makes a Will save opposed by Ward power. Works against unknown creature types.

Wealth

Wealth +2 (started at 5)

  • Leather armor (-1)
  • Battleaxe (-1)
  • Bow (-1)
  • Sap

Special

Skills

Total Skill Ranks 20

Shield icon.gif Armor Check Penalty 1

General

Shield icon.gif Acrobatics: 3
Bluff: 0
Shield icon.gif Climb: 3
Concentration: 2
Disable Device: 5
Diplomacy: 0
Disguise: 0
Shield icon.gif Escape Artist: 4
Gather Information: 0
Handle Animal: 0
Intimidate: 0
Shield icon.gif Jump: 3
Medicine: 2
Navigate: 4
Notice: 5
Ride: 3
Search: 3
Sense Motive: 2
Shield icon.gif Sleight of Hand: 4
Shield icon.gif Stealth: 4
Survival: 6
Shield icon.gif×2 Swim: 4

Craft (): 0
Craft (): 0
Craft (): 0

Perform (Type): 0
Perform (Type): 0
Perform (Type): 0

Knowledges

Architecture & Engineering: 0
Art: 0
Astronomy & Planar Cosmology: 0
Behavioral Sciences: 0
Business: 0
Civics: 0
Current Events: 0
Earth Sciences: 0
History: 0
Life Sciences: 0
Nobility: 0
Physical Sciences: 0
Popular Culture: 0
Streetwise: 0
Supernatural: 0
Tactics: 4
Technology: 0
Philosophy: 0

Language: Cyril, Native Language