Drinking & Dragons

Difference between revisions of "User:Wizardoest/Read/Pathfinder Core Rulebook"

From Drinking and Dragons
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== Classes ==
== Classes ==


Reading this now...
;Barbarian
: Rage powers are mostly good, though some, like gaining low-light vision while raging, aren't.
 
;Bard
: Much improved. Bardic knowledge is no longer a catch-all, but a bonus to knowledge skills.




* The rules say explicitly that you cannot end your movement squeezed in a friendly square. D20 was [http://www.d20srd.org/srd/combat/movementPositionAndDistance.htm#squeezing less explicit] about this (but clear about hostile squares). If the friendly square is willing to accept the squeeze, it should be permitted with both taking the appropriate penalties.
* The rules say explicitly that you cannot end your movement squeezed in a friendly square. D20 was [http://www.d20srd.org/srd/combat/movementPositionAndDistance.htm#squeezing less explicit] about this (but clear about hostile squares). If the friendly square is willing to accept the squeeze, it should be permitted with both taking the appropriate penalties.

Revision as of 19:19, 23 August 2011

Pathfinder Core Rulebook.jpg

When D&D 4e came out, Paizo took advantage of this gap (and the OGL) to produce what most gamers consider to be D&D 3.75. Now that I've been playing it for nearly two months, I thought that I would read it and post my thoughts.

Abilities

The effects of having a zero score is listed with the ability description. In d20 3.5 it was listed in the glossary.

Strength
Pf.png A character with a Strength score of 0 is too weak to move in any way and is unconscious.
D20.png A character with Strength 0 falls to the ground and is helpless.

Why would someone with Str 0 fall unconscious? Especially since a Dex 0 creature is still conscious.

Dexterity
Pf.png A character with a Dexterity score of 0 is incapable of moving and is effectively immobile (but not unconscious).
D20.png A character with Dexterity 0 is paralyzed.

Why not just define it as helpless? Applying paralyzed may allow it to be fixed by spells that remove the paralyzed condition?

Constitution
Pf.png: A character with a Constitution score of 0 is dead.
D20.png: A character with Constitution 0 is dead.
Intelligence
Pf.png: A character with an Intelligence score of 0 is comatose.
D20.png: A character with Intelligence, Wisdom, or Charisma 0 is unconscious.
Wisdom
Pf.png: A character with a Wisdom score of 0 is incapable of rational thought and is unconscious.
D20.png: A character with Intelligence, Wisdom, or Charisma 0 is unconscious.
Charisma
Pf.png: A character with a Charisma score of 0 is not able to exert himself in any way and is unconscious.
D20.png: A character with Intelligence, Wisdom, or Charisma 0 is unconscious.

I prefer how in 3.5 that zeroed abilities applied defined conditions. This reduces ambiguity.

Races

It is nice that all races gain some boon to abilities.

Half Orcs seem playable. Orc Ferocity, which grants the ability to act as if disabled once when reduced to negative hit points, is too circumstantial. The other races have abilities that are more persistent. Might have been better to grant them Diehard as a bonus feat.

Classes

Barbarian
Rage powers are mostly good, though some, like gaining low-light vision while raging, aren't.
Bard
Much improved. Bardic knowledge is no longer a catch-all, but a bonus to knowledge skills.


  • The rules say explicitly that you cannot end your movement squeezed in a friendly square. D20 was less explicit about this (but clear about hostile squares). If the friendly square is willing to accept the squeeze, it should be permitted with both taking the appropriate penalties.