Drinking & Dragons

Brew:Cast/Becca Rosenblat: Difference between revisions

From Drinking and Dragons
Updating
Adding new qualities purchased with xp
Line 54: Line 54:


'''Life Points''': {{#expr: (({{#var:str}}+{{#var:con}})*4)+10+{{#var:LifeMisc}}}}<br/>
'''Life Points''': {{#expr: (({{#var:str}}+{{#var:con}})*4)+10+{{#var:LifeMisc}}}}<br/>
'''Drama Points:''' 10<br/>
'''Experience Points:''' 5<br/>
'''XP Spent:''' 0


== Maneuvers ==
== Maneuvers ==
Line 65: Line 62:
: Will + Pyro, damage is (Success &times; Willpower)
: Will + Pyro, damage is (Success &times; Willpower)
: Highly flammable objects (gasoline soaked rags) require only one to three points of damage to start burning. Dry wood needs five to six points, regular clothing or wooden furniture requires ten or more points, and synthetic furniture and the like need twenty or more points to start burning. Using this power on a human both inflicts damage and sets his clothing on fire.
: Highly flammable objects (gasoline soaked rags) require only one to three points of damage to start burning. Dry wood needs five to six points, regular clothing or wooden furniture requires ten or more points, and synthetic furniture and the like need twenty or more points to start burning. Using this power on a human both inflicts damage and sets his clothing on fire.
;Telekinesis 2
;Telekinesis 3
: Will + Telekinesis, Success levels is the Strength score;  
: Will + Telekinesis, Success levels is the Strength score;  
: Str 1-5 is 50lbs per rank; Str 6-10 is (200 &times; [Str-5])+250lbs.
: Str 1-5 is 50lbs per rank; Str 6-10 is (200 &times; [Str-5])+250lbs.
Line 98: Line 95:
: Powers can only be used when she has her necklace.
: Powers can only be used when she has her necklace.
;Resources -1 (Below average)
;Resources -1 (Below average)
;WUP News junior reporter (Club Member 1, Obligation [Minor])


|}
|}

Revision as of 03:29, 4 May 2012

Attributes

Strength: 2
Dexterity: 3
Constitution: 2
Intelligence: 5
Perception: 3
Willpower: 5

Skills

Acrobatics: 2
Art: 1
Computers: 4
Crime: 0
Doctor: 0
Driving: 0
Getting Medieval: 0
Gun Fu: 2
Influence: 1
Knowledge: 3
Kung Fu: 2
Languages: 2
Mr. Fix-it: 0
Notice: 2
Occultism: 2
Science: 3
Sports: 0

Language: Yiddish, Ancient Greek

Stats

Life Points: 26

Maneuvers

Abilities

Pyrokinesis 3
Will + Pyro, damage is (Success × Willpower)
Highly flammable objects (gasoline soaked rags) require only one to three points of damage to start burning. Dry wood needs five to six points, regular clothing or wooden furniture requires ten or more points, and synthetic furniture and the like need twenty or more points to start burning. Using this power on a human both inflicts damage and sets his clothing on fire.
Telekinesis 3
Will + Telekinesis, Success levels is the Strength score;
Str 1-5 is 50lbs per rank; Str 6-10 is (200 × [Str-5])+250lbs.
Dex + Telekinesis to attack; Damage is 2×Success levels Bash damage.
Precise tasks require Perception + Telekinesis with a -1 for all remote tasks.
Duration is Willpower in turns. Each maintenance is at a cumulative -2 penalty. Three hours of rest removes the penalty.

Combat

Dodge: +5

Other

Fear Test: +10
Consciousness Test: +7 (-1 for every Life Point below zero)
Survival Test: +7 (-1 for every ten Life Points below zero)

Qualities & Drawbacks

Attractiveness 3
+3 in most social situations
Bookish & Nerd
-2 penalty when personal social skills are pre-eminent
Teenager
Talentless
-3 on artistic endeavors, lying, charming, flattering, and intimidating, and may never get more than one success
Mental Problem (Mild [Fear of clowns])
Mental Problem (Severe Obsession [latest project])
Obligation (Important [Jewish Faith])
Willing to risk self for the organization
Focus
Powers can only be used when she has her necklace.
Resources -1 (Below average)
WUP News junior reporter (Club Member 1, Obligation [Minor])