Difference between revisions of "Brew:Face/Guy/Audition"
From Drinking and Dragons
|
|
Line 90: |
Line 90: |
| [[Category:Brew:Face]] | | [[Category:Brew:Face]] |
| [[Category:Wizardoest:Character Build]] | | [[Category:Wizardoest:Character Build]] |
| | [[Category:Audition Character]] |
Revision as of 06:32, 24 June 2012
Attributes
Strength: 2
Dexterity: 4
Constitution: 2
Intelligence: 5
Perception: 5
Willpower: 6
Skills
Acrobatics: 0
Art: 4
Computers: 5
Crime: 2
Doctor: 0
Driving: 1
Getting Medieval: 0
Gun Fu: 1
Influence: 0
Knowledge: 5
Kung Fu: 0
Languages: 1
Mr. Fix-it: 0
Notice: 0
Occultism: 5
Science: 1
Sports: 0
Language: German
|
Stats
Life Points: 32
Drama Points: 4
Maneuvers
Spells (Willpower + Occultism + Magic Rank)
- Energy Dart (1 action, Power Level 1)
- Strike a target w/i 50' doing Willpower + Success Levels dmg
- Battering Light (1 action, Power Level 1)
- Two targets, one for each hand is pushed back 3 feed per Success level.
- Night Vision (2 actions, Power Level 2)
- 500 feet in starlight, 25 feet in darkness. For each success an add'l person touched w/i ten feet can be effected.
- Duration 1 hour per success
- Yellow Disk (3 actions, Power Level 3, evil)
- A two-foot diameter yellow disk appears underneath the feet of a target within 100 feet. Unless he resists the spellcasting roll with a Willpower (doubled) roll, he is unable to lift his feet from the ground, and cannot move for Success Level Turns.
- Rectangle of Force (4 actions, Power Level 4, evil)
- The caster conjures a cone-like shining, silvery-black rectangle six feet high and 12 feet across, which flies forward up to 50 feet. Anyone struck takes (Willpower x 2) + (Success Levels x 5) damage and is knocked back five feet per Success Level. Defensive magics used to resist this spell suffer a –1 modifier per cane-bearing caster.
Misc
Fear Test: Willpower (doubled)
Consciousness Test: Willpower + Constitution (-1 for every Life Point below zero)
Survival Test: Willpower + Constitution (-1 for every ten Life Points below zero)
Qualities & Drawbacks
- Magic 1
- This permits Sharon to have magical abilities.
- Lesser Sensing
- Perception + Notice +1 for a chance to see magic
- Occult Library (Outstanding, 3)
- Artist (Guitar)
- Hard to Kill ×2
- Addiction (Habitual, Smoking)
- Charisma (Low, 1)
|