Drinking & Dragons

Category:Disposable:Lunch Hour Heroes: Difference between revisions

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Marking it as dead.
 
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[[File:Lunch-hour-heroes.png|600px]]
Unfortunately this game fizzled. --<strong>[[User:Wizardoest|Wizardoest]]</strong> ([[User talk:Wizardoest|Talk]]) 20:48, 16 November 2014 (EST)


<big>'''Lunch Hour Heroes is an experiment in weekly, lunch hour gaming.''' We all have busy lives so why not enjoy a lunch hour of RPGs?</big>
== About the Game ==
 
== Session 1 — Fri, 20 June from noon–1pm on Google Hangouts ==
 
Link to Google Hangout: https://plus.google.com/u/2/events/c2lp14huksqh213hdipu3r76l5s
 
For session 2, tell us what lunch hours you are available: http://doodle.com/cb88td79wt4xhywm
 
== Summary ==


;Players
;Players
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;Location (online)
;Location (online)
: Roll20 at https://app.roll20.net/join/431903/IYRU9Q
: We'll be meeting together in a Google+ Hangout and/or Roll20.net.


;Mechanics
;Mechanics
: Fate Accelerated, modified as outlined below.
: Fate Accelerated, [[Disposable:Lunch Hour Heroes/Mechanics|modified as outlined here]].


;Setting
;Setting
: We'll determine what kind of game we'd like to play as a group.
: [[Disposable:Lunch Hour Heroes/Description|Fourth Wall Maintenance Crew]]
 
== Mechanics ==
 
The game system will be Fate Accelerated (FAE) as modified here. The full rules are available at http://fate-srd.com/ or at DriveThruRPG as Pay What You Want (including free). In book form FAE is only 40 pages. Reading it all is an evening however if crunched on time read the following:
* [http://fate-srd.com/fate-accelerated/how-do-stuff-outcomes-actions-and-approaches Outcomes, Actions, Approaches, the whole page]
* [http://fate-srd.com/fate-accelerated/ouch-damage-stress-and-consequences Stress and Consequences, read the 30 second version]. Bonus if you read the whole page.
 
=== Character Creation ===
 
The following may change slightly as we determine a setting.
* '''Aspects'''—Five of them (High concept, Trouble, plus three more)
* '''Approaches'''—ranked according to the usual starting values (+3, +2, +2, +1, +1, +0)
* '''Stress'''—this will deviate from the norm. Given the short sessions I'm thinking that we set it to '''one stress box''' and only use '''Mild and Moderate consequences'''. Stress and Mild consequences will disappear at the end of each session. Moderate consequences will disappear at the end of the following session.
* '''Stunts'''—Three stunts each. This [[User:Wizardoest/Guide to Stunts|Guide to Stunts]] is the best text to use for how to build them. It is from the Atomic Robo RPG.




[[Category:Disposable]]
[[Category:Disposable]]

Latest revision as of 01:48, 17 November 2014

Unfortunately this game fizzled. --Wizardoest (Talk) 20:48, 16 November 2014 (EST)

About the Game

Players
Randy (GM), Tim, Todd, Mark, Joe D., and possibly Joe K.
Location (online)
We'll be meeting together in a Google+ Hangout and/or Roll20.net.
Mechanics
Fate Accelerated, modified as outlined here.
Setting
Fourth Wall Maintenance Crew