Difference between revisions of "ROR:PC/Karaz/Logsheet"
From Drinking and Dragons
>Mqs m |
>Mqs |
||
Line 1: | Line 1: | ||
{{RORchar|char=Karaz}}__NOTOC__ | {{RORchar|char=Karaz}}__NOTOC__ | ||
== {{GP| | == {{GP|16,021}} == | ||
== Equipment == | == Equipment == | ||
=== Weapon === | === Weapon === | ||
* {{Magic|+1 Keen}} Temple sword [Heirloom] {{GP|8330}} {{Detail|(+1/1d8+1/17–20/×2/3#/S/monk, trip/exotic 1h)}} | * {{Magic|+1 Thundering Keen}} Temple sword [Heirloom] {{GP|8330}} {{Detail|(+1/1d8+1/17–20/×2/3#/S/monk, trip/exotic 1h)}} {{Detail|Crit: +1d8 sonic, Fort 14 vs Deafened}} | ||
* {{MW}} Spear {{GP|302}} {{Detail|(+1/1d8/x3/20'/6#/P/brace/simple 1h)}} | * {{MW}} Spear {{GP|302}} {{Detail|(+1/1d8/x3/20'/6#/P/brace/simple 1h)}} | ||
* Nunchaku [Silver] {{GP|22}} {{Detail|(1d6/x2/2#/B/disarm, monk/exotic light)}} | * Nunchaku [Silver] {{GP|22}} {{Detail|(1d6/x2/2#/B/disarm, monk/exotic light)}} | ||
Line 36: | Line 36: | ||
* {{Magic|+2}} Belt of Giant Strength {{GP|4,000}} | * {{Magic|+2}} Belt of Giant Strength {{GP|4,000}} | ||
* {{Magic|+2}} Belt of Inspired Wisdom {{GP|4,000}} | * {{Magic|+2}} Belt of Inspired Wisdom {{GP|4,000}} | ||
* {{Magic}} Winged Boots {{GP|16,000}} {{Detail|3/day ''fly'' 5 minutes. +4 Competence to Fly during.}} | |||
== Consumable == | == Consumable == |
Revision as of 13:18, 15 July 2016
16,021
Equipment
Weapon
- +1 Thundering Keen Temple sword [Heirloom] 8330 (+1/1d8+1/17–20/×2/3#/S/monk, trip/exotic 1h) Crit: +1d8 sonic, Fort 14 vs Deafened
- Spear 302 (+1/1d8/x3/20'/6#/P/brace/simple 1h)
- Nunchaku [Silver] 22 (1d6/x2/2#/B/disarm, monk/exotic light)
- Kama 302 (+1/1d6/x2/2#/S/monk, trip/exotic light)
- Glove of Chill Touch 800 ×2
- 2/day Chill Touch on unarmed strike
- Two pairs of these gloves, for a total of 4/day. Can't change in combat.
Throwing
- Javelin ×10 1 (1d6/×2/30'/2#/P/simple)
- Acid Vial ×2 10
- Alchemist's Fire ×2 20
- Tanglefoot Bag ×2 50
- Holy Water ×2 25
Defensive
- Sihedron medallion --amulet slot 3500
- +1 resistance bonus to saving throws
- 1/day [free action] False Life (1d10+5 HP)
- constant effect of Gentle Repose
- Snakeskin Tunic 8,000
- CL8. Tight, form-fitting shirt crafted from scales of a giant snake.
- +2 enhancement bonus to dexterity
- +2 resistance bonus to saves against poison
- +1 armor bonus to AC (magical only; torso slot)
- +1 Ring of Protection 2,000 (+1 deflection bonus to AC)
Misc
- +2 Belt of Giant Strength 4,000
- +2 Belt of Inspired Wisdom 4,000
- Winged Boots 16,000 3/day fly 5 minutes. +4 Competence to Fly during.
Consumable
- Curative
- Potion, CLW Lvl 1CL 1 ×2 50
- Potion, CMW Lvl 3CL 2 300
- Potion, CSW Lvl 3CL 5 750 3d8+5
- Potion, Stabilize Lvl 1CL 1 25
- Offensive
- Potion, Enlarge Person Lvl 1CL 1 ×2 50
- Oil, Magic Fang Lvl 1CL 1 50
- Oil, Magic Weapon Lvl 1CL 1 ×2 50
- Oil, Keen Edge Lvl 3CL 5 ×1 750
- Defensive
- Potion, Bear's Endurance Lvl 2CL 3 300
- Utility
Recap Rewards
- Session 3: Madame Mvashti will brew you a tea that will effectively be Divination, once, with a 10 minute "brewing" time. (Counts as potion.) (Expires: Chapter 4.)
- Session 6: Submit recap to get: Reroll a fortitude save against poison.
- Session 7: Extra Trait from DM's offering & extra non-core spell (or similar) from DM's offering. (Expires: n/a; permanent)
- Session 10: Submit recap to get: The sudden death of Haneet to Caizarlu's phantasmal killer lingers on your mind. Next time you would die, you are instead at -(CON/2), not stable. If the cause of death is something else (e.g., constitution damage), you remain at the minimum not to die by that effect.<-- 11, 12, 13 were non-individual -->
- Session 14: Submit recap to get: One attack roll against a giant is an automatic hit and threat, requires confirmation.<-- 15 was party -->
- Session 16: Submit recap to get: Get a +5 competence bonus to a single swim check.
- Session 17: Limited, once ever as an SLA with no material components. Filled by those who noticed your interaction with the devil. (Expires: End of chapter 4)
- Session 18: Submit recap to get: A lesser blessing from Myriana, depending on the outcome of the chapter and if promises are kept.
Mundane
- Backpack
- Flint and Steel
- Shovel
- Bedroll
- Rope [Silk, 50']
- Soap 0.5