Difference between revisions of "ROR:PC/Israa/Progression"
From Drinking and Dragons
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favored-choice=Hit Point| | favored-choice=Hit Point| | ||
hp=(4+1d4)| | hp=(4+1d4)| | ||
skills=(8+2 = 10, + intimidate) Acrobatics, Bluff, Disable Device, Perception, Stealth, UMD, Escape Artist, Disguise, Spellcraft, Knowledge (Nature) | skills=(8+2 = 10, + intimidate) Acrobatics, Bluff, Disable Device, Perception, Stealth, UMD, Escape Artist, Disguise, Spellcraft, Knowledge (Nature)| | ||
feats=No| | feats=No| | ||
spells=n/a| | spells=n/a| |
Revision as of 19:16, 18 May 2016
Level 1
- Stats (base only -- not including racial modifier)
- STR: 14
- DEX: 17
- CON: 15
- INT: 13
- WIS: 5
- CHA: 12
- Race: Half-Elf (+2 dex, not included)
- Alternate Racial Trait(s): Dual Minded
- Class: Rogue
- Archetype/Alternate: Knife Master
- Class Feature Choice(s): n/a
- Favored Class: Rogue
- Favored Class?: ✔
- Favored Class Bonus: HP
- Hit Points (die only, NO modifiers): 8
- Extras
- Skills: (8+1 = 9) Acrobatics, Disable Device, Escape Artist, Perception, Sleight of Hand, Stealth, Use Magic Device, Appraise, Bluff
- Feats: Dodge
- Trait: Trap Finder
- Language(s): Common, Elven, Drow
- Alignment: CG
- Deity: Calistria
- Spell(s): n/a
- Other Choices: n/a
Level Up: 2
- Ability Score: n/a
- Class: Rogue
- Archetype/Alternate: Knife Master
- Class Feature Choice(s): Rogue Talent: Finesse Rogue (Weapon Finesse feat)
- Favored Class?: ✔
- Favored Class Bonus: HP
- HP (die only, no modifiers): 1d8 = 4+ rolled 4
- Skills: (8+1 = 9) Acrobatics, Disable Device, Escape Artist, Perception, Sleight of Hand, Stealth, Use Magic Device, Climb, Disguise
- Feats: n/a
- Spell(s): n/a
- Other Choices: n/a
Level Up: 3
- Ability Score: n/a
- Class: Rogue
- Archetype/Alternate: Knife Master
- Class Feature Choice(s): n/a
- Favored Class?: ✔
- Favored Class Bonus: HP
- HP (die only, no modifiers): d8 (4 + rolled 1)
- Skills: (8+1 = 9) Acrobatics, Disable Device, Escape Artist, Perception, Sleight of Hand, Stealth, Use Magic Device, Knowledge (Dungeoneering), Sense Motive
- Feats: Two-Weapon Fighting
- Spell(s): n/a
- Other Choices: n/a
Level Up: 4
- Ability Score: DEX
- Class: Rogue
- Archetype/Alternate: Knife Master
- Class Feature Choice(s): Rogue Talent: Weapon Training (Weapon Focus feat. Kukri)
- Favored Class?: ✔
- Favored Class Bonus: HP
- HP (die only, no modifiers): d8 (4 + rolled 3)
- Skills: (8+1 = 9) Acrobatics, Disable Device, Escape Artist, Perception, Sleight of Hand, Stealth, Use Magic Device, Knowledge (Local), Swim
- Feats: n/a
- Spell(s): n/a
- Other Choices: n/a
Level Up: 5
- Ability Score: n/a
- Class: Rogue
- Archetype/Alternate: Knife Master
- Class Feature Choice(s): x
- Favored Class?: ✔
- Favored Class Bonus: HP
- HP (die only, no modifiers): d8 (4 + rolled 3)
- Skills: (8+1 = 9) Acrobatics, Disable Device, Escape Artist, Perception, Slight of Hand, Stealth, UMD, Perform (Dance), Spellcraft
- Feats: Shadow Strike
- Spell(s): x
- Other Choices: x
Level Up: 6
- Ability Score: n/a
- Class: Rogue
- Archetype/Alternate: Knife Master
- Class Feature Choice(s): Rogue Talent: Major Magic (Shield)
- Favored Class?: ✔
- Favored Class Bonus: HP
- HP (die only, no modifiers): (4 + rolled 3)
- Skills: (8+1 = 9) Acrobatics, Disable Device, Escape Artist, Perception, Slight of Hand, Stealth, UMD, Bluff, Disguise
- Feats: No
- Spell(s): n/a
- Other Choices: x
Level Up: 7
- Ability Score: n/a
- Class: Rogue
- Archetype/Alternate: Knife Master
- Class Feature Choice(s): N/A
- Favored Class?: ✔
- Favored Class Bonus: HP
- HP (die only, no modifiers): (4+rolled 4)
- Skills: (8+1 = 9) Acrobatics, Disable Device, Perception, Stealth, UMD, Bluff +3, Intimidate
- Feats: Greater Fortitude
- Spell(s): n/a
- Other Choices: x
Level Up: 8
- Ability Score: INT
- Class: Fighter
- Archetype/Alternate: Lore Warden
- Class Feature Choice(s): Bonus Feat, 2 int based skills
- Favored Class?: ✔
- Favored Class Bonus: Skill
- HP (die only, no modifiers): (5+rolled 1)
- Skills: (2+2 int +2 int based (Lore Warden) + 7 retroactive int + 1 favored class = 14 ) Survival, Linguistics (Giant), Knowledge (Nature) 3, Knowledge (Local) 2, Knowledge (Geography), Acrobatics, Disable Device, Perception, Stealth, Bluff, Ride
- Feats: Fighter Bonus feat: Improved Two Weapon Fighting
- Spell(s): n/a
- Other Choices: x
Level Up: 9
- Ability Score: n/a
- Class: Rogue
- Archetype/Alternate: Knife Master
- Class Feature Choice(s): Rogue Talent: Resiliency
- Favored Class?: ✔
- Favored Class Bonus: Hit Point
- HP (die only, no modifiers): (4+1d4)
- Skills: (8+2 = 10) Acrobatics, Bluff +2, Disguise +2, Disable Device, Perception, Stealth, Use Magic Device +2
- Feats: Shatter Defenses
- Spell(s): n/a
- Other Choices: x
Level Up: 10
- Ability Score: n/a
- Class: Rogue
- Archetype/Alternate: Knife Master
- Class Feature Choice(s): x
- Favored Class?: ✔
- Favored Class Bonus: Hit Point
- HP (die only, no modifiers): (4+1d4)
- Skills: (8+2 = 10, + intimidate) Acrobatics, Bluff, Disable Device, Perception, Stealth, UMD, Escape Artist, Disguise, Spellcraft, Knowledge (Nature)
- Feats: No
- Spell(s): n/a
- Other Choices: x