Difference between revisions of "IK:Caitlyn Viscario/Spellbook"
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{{#vardefine:CL|9}} | |||
===Back to [[IK:Caitlyn_Viscario|Caitlyn]]=== | ===Back to [[IK:Caitlyn_Viscario|Caitlyn]]=== | ||
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=== 5th === | === 5th === | ||
* '''Secret Chest''': | * '''Secret Chest''': Makes a secret chest | ||
* '''Spell Matrix, lesser''': Personal; | * '''Spell Matrix, lesser''': Personal; {{#expr:10*{{#var:CL}}}} min(D); Lose 1d6hp and load with a spell up to 3rd level, can cast as swift action later. | ||
* '''Fly, Mass''': | * '''Fly, Mass''': {{#var:CL}} creatures within 30', {{#var:CL}} min; Fly 60' and must stay within 30' of another recipient. | ||
* '''Ironguard, lesser''': | * '''Ironguard, lesser''': Touch, {{#var:CL}} rnds; Immune to nonmagical metal. | ||
=== 4th === | |||
* '''Bombardment''': Close, Conc; Ranged touch {{#expr:20*{{#var:CL}}}}' (9d6 dmg, No Save) | |||
* '''Charm Monster''': Close, {{#var:CL}} days; Makes monster an ally. | |||
* '''Defenestrating Sphere'''<sup>F</sup> Medium, {{#var:CL}} rnds (D); Creates ball of air, move 30' (move action, 3d6 dmg), knocked prone (Fort Neg), if prone then pushed 1d8 × 5' up (Fort Neg) and falls 1d6 squares away from original location. | |||
* '''Energy Spheres''': Close, 9 rnds until discharged; Five spheres (Fire, Cold, Acid, Elec, Sonic) that do 5 dmg each (10 dmg with Spell Enhancer) or block a like amount. | |||
* '''Explosive Cascade''': Close; {{#var:CL}} squares take {{#var:CL}}d6 Fire (Reflex Half) | |||
* '''Flame Whips''': Personal, {{#var:CL}} rnds (D); two melee touch (15' reach, 6d6 Fire) | |||
* '''Forceward''': 1 round, 15' radius centered on you, {{#var:CL}} min; Blocks all [Force] effects and incorporeal creatures cannot enter (Will Neg) | |||
* '''Invisibility, Greater''': {{#var:CL}} rnds (D); Stay invisible while attacking | |||
* '''Phantasmal Killer''': Medium; Fearsome illusion (Will Neg) touches opponent and kills them (Fort 3d6 dmg) | |||
* '''Polymorph''': Change into another creature | |||
* '''Sensory Deprivation''': Medium, {{#var:CL}} rnds; Blocks all auditory, olfactory, taste, and visual sensations, as well as finely tuned senses such as blindsense, blindsight, scent, and tremorsense. Target is blinded and deafened. | |||
* '''Spell Enhancer''': Swift, Personal; +2 caster level and +1 DC | |||
* '''Sword of Deception''': Medium, {{#var:CL}} rnds (D); BAB {{#var:CL}} (1d8 spell dmg and stacking -2 penalty to next save [max -5], crit 19x2), standard action to redirect | |||
* '''Wall of Ice''': Medium; {{#var:CL}} 10' sqaures | |||
=== 3rd === | |||
* '''Arcane Sight''': | |||
* '''Circle Dance''': | |||
* '''Clairvoyance/audience''': | |||
* '''Daylight''': | |||
* '''Dispel Magic''': | |||
* '''Fly''': | |||
* '''Halt Undead''': | |||
* '''Haste''': | |||
* '''Lightning Bolt''': | |||
* '''Major Image''': | |||
* '''Rainbow Blast''': | |||
* '''Ray of Dizziness''': | |||
* '''Ray of Exhaustion''': | |||
* '''Sleet Storm''': | |||
* '''Sonorous Hum''': | |||
* '''Spell Vulnerability''': | |||
* '''Suggestion''': | |||
* '''Suspended Silence<sup>25gp</sup>''': | |||
* '''Vampiric Touch<sup>Evil</sup> | |||
=== 2nd === | |||
* '''Bear's Endurance''': | |||
* '''Blur''': | |||
* '''Distracting Ray''': | |||
* '''Fox's Cunning''': | |||
* '''Hypnotic Pattern''': | |||
* '''Invisibility''': | |||
* '''Ironthunder Horn''': | |||
* '''Mirror Image''': | |||
* '''Obscure Object''': | |||
* '''Phantasmal Assailants''': | |||
* '''Protection from Arrows''': | |||
* '''Rainbow Beam''': | |||
* '''See Invisibility''': | |||
* '''Slide, Greater''': | |||
* '''Snake's Swiftness''': | |||
=== 1st === | |||
* '''Charm Person''': | |||
* '''Chill Touch<sup>Evil</sup>''': | |||
* '''Color Spray''': | |||
* '''Detect Secret Doors''': | |||
* '''Disguise Self''': | |||
* '''Distract''': | |||
* '''Expeditious Retreat, Swift''': | |||
* '''Magic Missile''': | |||
* '''Mount''': | |||
* '''Nerveskitter''': | |||
* '''Protection from Evil''': | |||
* '''Ray of Clumsiness''': | |||
* '''Reduce Person''': | |||
* '''Silent Image''': | |||
* '''Targeting Ray''': | |||
* '''Thunderhead''': | |||
=== 0th === | |||
* '''Acid Splash, Ray of Frost''': | |||
* '''Arcane Mark''': | |||
* '''Dancing Lights''': | |||
* '''Daze''': | |||
* '''Detect Magic''': | |||
* '''Detect Poison''': | |||
* '''Disrupt Undead''': | |||
* '''Flare''': | |||
* '''Ghost Sound''': | |||
* '''Light''': | |||
* '''Mage Hand''': | |||
* '''Mending''': | |||
* '''Message''': | |||
* '''Open/Close''': | |||
* '''Prestidigitation''': | |||
* '''Read Magic''': | |||
* '''Resistance''': | |||
* '''Stick''': | |||
* '''Touch of Fatigue<sup>Evil</sup>''': | |||
[[Category:IK]] | [[Category:IK]] | ||
[[Category:IK:PC]] | [[Category:IK:PC]] |
Revision as of 18:58, 18 June 2008
Back to Caitlyn
Barred Schools: Conjuration
5th
- Secret Chest: Makes a secret chest
- Spell Matrix, lesser: Personal; 90 min(D); Lose 1d6hp and load with a spell up to 3rd level, can cast as swift action later.
- Fly, Mass: 9 creatures within 30', 9 min; Fly 60' and must stay within 30' of another recipient.
- Ironguard, lesser: Touch, 9 rnds; Immune to nonmagical metal.
4th
- Bombardment: Close, Conc; Ranged touch 180' (9d6 dmg, No Save)
- Charm Monster: Close, 9 days; Makes monster an ally.
- Defenestrating SphereF Medium, 9 rnds (D); Creates ball of air, move 30' (move action, 3d6 dmg), knocked prone (Fort Neg), if prone then pushed 1d8 × 5' up (Fort Neg) and falls 1d6 squares away from original location.
- Energy Spheres: Close, 9 rnds until discharged; Five spheres (Fire, Cold, Acid, Elec, Sonic) that do 5 dmg each (10 dmg with Spell Enhancer) or block a like amount.
- Explosive Cascade: Close; 9 squares take 9d6 Fire (Reflex Half)
- Flame Whips: Personal, 9 rnds (D); two melee touch (15' reach, 6d6 Fire)
- Forceward: 1 round, 15' radius centered on you, 9 min; Blocks all [Force] effects and incorporeal creatures cannot enter (Will Neg)
- Invisibility, Greater: 9 rnds (D); Stay invisible while attacking
- Phantasmal Killer: Medium; Fearsome illusion (Will Neg) touches opponent and kills them (Fort 3d6 dmg)
- Polymorph: Change into another creature
- Sensory Deprivation: Medium, 9 rnds; Blocks all auditory, olfactory, taste, and visual sensations, as well as finely tuned senses such as blindsense, blindsight, scent, and tremorsense. Target is blinded and deafened.
- Spell Enhancer: Swift, Personal; +2 caster level and +1 DC
- Sword of Deception: Medium, 9 rnds (D); BAB 9 (1d8 spell dmg and stacking -2 penalty to next save [max -5], crit 19x2), standard action to redirect
- Wall of Ice: Medium; 9 10' sqaures
3rd
- Arcane Sight:
- Circle Dance:
- Clairvoyance/audience:
- Daylight:
- Dispel Magic:
- Fly:
- Halt Undead:
- Haste:
- Lightning Bolt:
- Major Image:
- Rainbow Blast:
- Ray of Dizziness:
- Ray of Exhaustion:
- Sleet Storm:
- Sonorous Hum:
- Spell Vulnerability:
- Suggestion:
- Suspended Silence25gp:
- Vampiric TouchEvil
2nd
- Bear's Endurance:
- Blur:
- Distracting Ray:
- Fox's Cunning:
- Hypnotic Pattern:
- Invisibility:
- Ironthunder Horn:
- Mirror Image:
- Obscure Object:
- Phantasmal Assailants:
- Protection from Arrows:
- Rainbow Beam:
- See Invisibility:
- Slide, Greater:
- Snake's Swiftness:
1st
- Charm Person:
- Chill TouchEvil:
- Color Spray:
- Detect Secret Doors:
- Disguise Self:
- Distract:
- Expeditious Retreat, Swift:
- Magic Missile:
- Mount:
- Nerveskitter:
- Protection from Evil:
- Ray of Clumsiness:
- Reduce Person:
- Silent Image:
- Targeting Ray:
- Thunderhead:
0th
- Acid Splash, Ray of Frost:
- Arcane Mark:
- Dancing Lights:
- Daze:
- Detect Magic:
- Detect Poison:
- Disrupt Undead:
- Flare:
- Ghost Sound:
- Light:
- Mage Hand:
- Mending:
- Message:
- Open/Close:
- Prestidigitation:
- Read Magic:
- Resistance:
- Stick:
- Touch of FatigueEvil: