Difference between revisions of "User:Wizardoest/Disposable Fate Character"
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== Disposable PC <small>Refresh 3</small> == | |||
This player character (PC) represents a collection of people instead of a single PC. The Disposable PC represents the rank-and-file of the organization(s) that the PCs work for. They are the agents, soldiers, barbarian hordes, and/or red shirts that are put to use by the group. | |||
=== Aspects === | === Aspects === | ||
'''High Concept:''' Your Nameless Associates<br> | '''High Concept:''' Your Nameless Associates<br> | ||
'''Trouble:''' Disposable<br> | '''Trouble:''' Disposable<br> | ||
'''Aspect:''' We work as a Team<br> | '''Aspect:''' We work as a Team<br> | ||
'''Aspect:''' <empty> | '''Aspect:''' <intentionally empty; modify as needed><br> | ||
'''Aspect:''' <intentionally empty; modify as needed> | |||
=== Approaches or Skills === | === Approaches or Skills === | ||
< | <per ruleset being used> | ||
=== Stunts and Extras === | === Stunts and Extras === | ||
;We Were There All Along | |||
:You can spend a fate point to reveal yourself as an extra or mook, like a bespectacled scientist, a rank-and-file henchman, or a hooded cultist, and you gain a boost to represent the surprise reveal. | |||
;"Crewman Number Six" | |||
:Once per session you can die in such a way as to reveal a key bit of information. This information is represented by either an object that the players are in search of or as an aspect with two free invokes on it. | |||
=== Stress and Conditions === | === Stress and Conditions === | ||
< | <per rule set being used> | ||
__NOTOC__ | __NOTOC__ | ||
[[Category:Wizardoest:Character Build]] | [[Category:Wizardoest:Character Build]] |
Latest revision as of 12:20, 25 November 2015
Disposable PC Refresh 3
This player character (PC) represents a collection of people instead of a single PC. The Disposable PC represents the rank-and-file of the organization(s) that the PCs work for. They are the agents, soldiers, barbarian hordes, and/or red shirts that are put to use by the group.
Aspects
High Concept: Your Nameless Associates
Trouble: Disposable
Aspect: We work as a Team
Aspect: <intentionally empty; modify as needed>
Aspect: <intentionally empty; modify as needed>
Approaches or Skills
<per ruleset being used>
Stunts and Extras
- We Were There All Along
- You can spend a fate point to reveal yourself as an extra or mook, like a bespectacled scientist, a rank-and-file henchman, or a hooded cultist, and you gain a boost to represent the surprise reveal.
- "Crewman Number Six"
- Once per session you can die in such a way as to reveal a key bit of information. This information is represented by either an object that the players are in search of or as an aspect with two free invokes on it.
Stress and Conditions
<per rule set being used>