Drinking & Dragons

Template:RPM Game Aspects: Difference between revisions

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Updating aspect to "Planning for the Upcoming Famine"
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'''Game Aspect:''' The Sorcier are Regrouping<br>
'''Game Aspect:''' The Sorcier are Regrouping<br>
'''Game Aspect:''' Working to Stave Off Famine<noinclude>{{RPM}}
'''Game Aspect:''' Planning for the Upcoming Famine<noinclude>{{RPM}}


;The Sorcier are Regrouping
;The Sorcier are Regrouping
: Invoke: When trying to convince a supporter-of-the-revolution to quarter us for the evening while traveling.
: Invoke: When trying to convince a supporter-of-the-revolution to quarter us for the evening while traveling.
: Compel: Involve a Sorcier agent in a scene when we really don't need them stirring up trouble.
: Compel: Involve a Sorcier agent in a scene when we really don't need them stirring up trouble.
;Working to Stave Off Famine
;Planning for the Upcoming Famine
: Invoke: Stopping the bandits from robbing the farmers would help them stay fed this year, so I invoke this aspect to get a +2 to convince the farmers that we to use their barn.
: Invoke: Stopping the bandits from robbing the farmers would help them stay fed this year, so I invoke this aspect to get a +2 to convince the farmers that we to use their barn.
: Compel: When working among the peasantry, they're too busy begging us for food than to help us track the villain.
: Compel: When working among the peasantry, they're too busy begging us for food than to help us track the villain.
</noinclude>
</noinclude>

Revision as of 03:09, 5 April 2017

Game Aspect: The Sorcier are Regrouping
Game Aspect: Planning for the Upcoming FamineTemplate:RPM

The Sorcier are Regrouping
Invoke: When trying to convince a supporter-of-the-revolution to quarter us for the evening while traveling.
Compel: Involve a Sorcier agent in a scene when we really don't need them stirring up trouble.
Planning for the Upcoming Famine
Invoke: Stopping the bandits from robbing the farmers would help them stay fed this year, so I invoke this aspect to get a +2 to convince the farmers that we to use their barn.
Compel: When working among the peasantry, they're too busy begging us for food than to help us track the villain.