Drinking & Dragons

Difference between revisions of "Template:RPM Game Aspects"

From Drinking and Dragons
(Updating aspect to "Planning for the Upcoming Famine")
(Removing famine aspect and adding "Does the Pride have a Turncoat?")
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: Invoke: When trying to convince a supporter-of-the-revolution to quarter us for the evening while traveling.
: Invoke: When trying to convince a supporter-of-the-revolution to quarter us for the evening while traveling.
: Compel: Involve a Sorcier agent in a scene when we really don't need them stirring up trouble.
: Compel: Involve a Sorcier agent in a scene when we really don't need them stirring up trouble.
;Planning for the Upcoming Famine
;Does the Pride have a Turncoat?
: Invoke: Stopping the bandits from robbing the farmers would help them stay fed this year, so I invoke this aspect to get a +2 to convince the farmers that we to use their barn.
: Invoke: When investigating the dealings of the Senator, gain a +2 as you put the weight of the Royal Pride behind your requests.
: Compel: When working among the peasantry, they're too busy begging us for food than to help us track the villain.
: Compel: The key witness to a shady deal has their body turn up dead at the docks. Looks like you'll have to try something else.
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Revision as of 19:41, 24 May 2017

Game Aspect: The Sorcier are Regrouping
Game Aspect: Planning for the Upcoming Famine





The Sorcier are Regrouping
Invoke: When trying to convince a supporter-of-the-revolution to quarter us for the evening while traveling.
Compel: Involve a Sorcier agent in a scene when we really don't need them stirring up trouble.
Does the Pride have a Turncoat?
Invoke: When investigating the dealings of the Senator, gain a +2 as you put the weight of the Royal Pride behind your requests.
Compel: The key witness to a shady deal has their body turn up dead at the docks. Looks like you'll have to try something else.