Drinking & Dragons

Difference between revisions of "Template:RPM Game Aspects"

From Drinking and Dragons
(Update campaign aspects)
Line 1: Line 1:
'''Game Aspect:''' Establish Diplomatic Relations with Kirkush<br>
'''Game Aspect:''' Establish Diplomatic Relations with Kirkush<br>
'''Game Aspect:''' A Foreign Land<noinclude>
'''Game Aspect:''' A Stranger in a Strange Land<noinclude>
;Establish Diplomatic Relations with Kirkush
;Establish Diplomatic Relations with Kirkush
: Invoke: Because you're working to establish diplomatic ties with Kirkush, you are able to get that meeting with the important official.
: Invoke: Because you're working to establish diplomatic ties with Kirkush, you are able to get that meeting with the important official.
: Compel: There are trade groups that have no interest in allowing more competition, so you get a threatening visit from some thick-necked thugs.
: Compel: There are trade groups that have no interest in allowing more competition, so you get a threatening visit from some thick-necked thugs.
;A Foreign Land
;A Stranger in a Strange Land
: Invoke: As you aren't familiar with the local tea customs and small talk, you get right down to business and your contact is amused, sharing information with you that normally would take hours.
: Invoke: As you aren't familiar with the local tea customs and small talk, you get right down to business and your contact is amused, sharing information with you that normally would take hours.
: Compel: Indiana Jones—The hell you will. He's got a two day head start on you, which is more than he needs. Brody's got friends in every town and village from here to the Sudan, he speaks a dozen languages, knows every local custom, he'll blend in, disappear, you'll never see him again. With any luck, he's got the grail already. [Cut to middle of fair in the Middle East, Marcus Brody wearing bright suit and white hat, sticking out like sore thumb] Marcus Brody—Uhhh, does anyone here speak English?
: Compel: Indiana Jones—The hell you will. He's got a two day head start on you, which is more than he needs. Brody's got friends in every town and village from here to the Sudan, he speaks a dozen languages, knows every local custom, he'll blend in, disappear, you'll never see him again. With any luck, he's got the grail already. [Cut to middle of fair in the Middle East, Marcus Brody wearing bright suit and white hat, sticking out like sore thumb] Marcus Brody—Uhhh, does anyone here speak English?
{{RPM|pc=PCs}}
{{RPM|pc=PCs}}
</noinclude>
</noinclude>

Revision as of 17:50, 27 December 2017

Game Aspect: Establish Diplomatic Relations with Kirkush
Game Aspect: A Stranger in a Strange Land

Establish Diplomatic Relations with Kirkush
Invoke: Because you're working to establish diplomatic ties with Kirkush, you are able to get that meeting with the important official.
Compel: There are trade groups that have no interest in allowing more competition, so you get a threatening visit from some thick-necked thugs.
A Stranger in a Strange Land
Invoke: As you aren't familiar with the local tea customs and small talk, you get right down to business and your contact is amused, sharing information with you that normally would take hours.
Compel: Indiana Jones—The hell you will. He's got a two day head start on you, which is more than he needs. Brody's got friends in every town and village from here to the Sudan, he speaks a dozen languages, knows every local custom, he'll blend in, disappear, you'll never see him again. With any luck, he's got the grail already. [Cut to middle of fair in the Middle East, Marcus Brody wearing bright suit and white hat, sticking out like sore thumb] Marcus Brody—Uhhh, does anyone here speak English?