Drinking & Dragons

Difference between revisions of "LRC:Robhim"

From Drinking and Dragons
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'''NAME''' Robhim Estis<br>  
'''NAME''' Robhim Estis<br>  
'''Class''' Druid 3, Cleric 3, [http://www.d20wiki.com/index.php?title=Priest_of_the_Wild Priest of the Wild] 2 (ECL 8)<br>
'''Class''' Druid 3, Cleric 3, [http://www.d20wiki.com/index.php?title=Priest_of_the_Wild Priest of the Wild] 3 (ECL 3)<br>
'''Race:''' Chessentan (Human (Mulan))<br>
'''Race:''' Chessentan (Human (Mulan))<br>
Alignment NG | Size: M | Type:Human<br>
Alignment NG | Size: M | Type:Human<br>
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== Defense ==
== Defense ==
'''AC''' 18, touch 11, flat-footed 17 | ''(+1 Dex, +6 Armor, +1 shield)''<br>
'''AC''' 18, touch 11, flat-footed 17 | ''(+1 Dex, +6 Armor, +1 shield)''<br>
'''HP''' 70 (HD:8druid + 2d8druid + 3d8cleric + 2d6potw + 16con + 8amulet] = 8+5*6+2*4+16+8)<br>
'''HP''' 77 (HD:8druid + 2d8druid + 3d8cleric + 3d6potw + 18con + 9amulet] = 8+5*6+3*4+18+9)<br>
'''Init''' +2<br>
'''Init''' +2<br>
'''Speed''' 20<br>
'''Speed''' 20<br>
'''Fort''' 10, '''Ref''' 5, '''Will''' 13
'''Fort''' 11, '''Ref''' 6, '''Will''' 13
<!-- ==============================================
<!-- ==============================================


     Saving Throw calculations:
     Saving Throw calculations:
     F = 3cleric +3druid +0potw +3con +1vest = 10
     F = 3cleric +3druid +1potw +3con +1vest = 11
     R = 1cleric +1druid +0potw +2dex +1vest = 5
     R = 1cleric +1druid +1potw +2dex +1vest = 6
     W = 3cleric +3druid +3potw +3wis +1vest = 13
     W = 3cleric +3druid +3potw +3wis +1vest = 13


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**1st: Practiced Spellcaster (Druid)
**1st: Practiced Spellcaster (Druid)
**3rd: Practiced Spellcaster (Cleric)
**3rd: Practiced Spellcaster (Cleric)
**6th: Natural Bond* (might stay)
**6th: Natural Bond
**9th: ?
*Abilities
*Abilities
**Electricity Resist 5
**Electricity Resist 5
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Proficient with all armor, shields (except tower), simple weapons, scimitar, falchion
Proficient with all armor, shields (except tower), simple weapons, scimitar, falchion
== Skills (max 11/5.5)==
== Skills (max 12/6)==
<!-- ===============================
<!-- ===============================
Intmod: 2
Intmod: 2
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dru2-3:  2(4+2+1)=14
dru2-3:  2(4+2+1)=14
clr1-3:  3(2+2+1)=15
clr1-3:  3(2+2+1)=15
potw1-22(4+2+1)=14
potw1-33(4+2+1)=21
28+14+15+14=71
28+14+15+21=78


==================================== -->   
==================================== -->   
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* [[srd:skills/spot.htm | Spot]] +16 (11 ranks)
* [[srd:skills/spot.htm | Spot]] +16 (11 ranks)
* [[srd:skills/survival.htm | Survival]] +12 (5 ranks)
* [[srd:skills/survival.htm | Survival]] +12 (5 ranks)
* <strike>[[srd:skills/swim.htm | Swim]] +3 (1 ranks)</strike>
* [[srd:skills/hide.htm | Hide]] +7-armorcheckpenalty (0 ranks)
* [[srd:skills/hide.htm | Hide]] +7-armorcheckpenalty (0 ranks)
'''Languages:''' Common, Druidic, Draconic, Sylvan <br>
'''Languages:''' Common, Druidic, Draconic, Sylvan <br>

Revision as of 11:24, 19 April 2007

Robhim, as stolen from Civic Wayfinder.
Quick links
Personality ProfileLogsheet

NAME Robhim Estis
Class Druid 3, Cleric 3, Priest of the Wild 3 (ECL 3)
Race: Chessentan (Human (Mulan))
Alignment NG | Size: M | Type:Human
Sex M | Height: --- | Weight: --- | Hair: --- | Eyes: ---
Patron Deity: Anhur (Mulhadori)
Abilities Str 14 +2 | Dex 14 +2 | Con 14 +2 (16 +3) | Int 14 +2 | Wis 17 +3 | Cha 8 -1

Defense

AC 18, touch 11, flat-footed 17 | (+1 Dex, +6 Armor, +1 shield)
HP 77 (HD:8druid + 2d8druid + 3d8cleric + 3d6potw + 18con + 9amulet] = 8+5*6+3*4+18+9)
Init +2
Speed 20
Fort 11, Ref 6, Will 13

Attacks

  • Glory (Falchion) +8 | 2d4+4 plus (2d6 vs evil) plus (1d6 if nonlethal) | 18 | Range: - | 2hSl | 8 lbs.
    masterwork, loses buckler, focus (+5bab +2str +1mag +1foc -1buck)
    +1 holy (+2d6 vs evil) merciful (+1d6 if all is nonlethal)
  • +2 Frost Falchion +9 | 2d4+5 plus 1d6 cold | 18 | Range: - | 2hSl | 8 lbs.
    masterwork, loses buckler, focus (+5bab +2str +2mag +1foc -1buck)
    +2, frost (+1d6 cold damage)
  • +1 Fire light mace +8 | 1d6+2 plus 1d6 fire | 20 | Range: - | LightB | 4lbs.
    +1 flaming (1d6 fire damage)
  • Heavy mace +7 | 1d8+2 | 20 | Range: - | 1hB | 8 lbs.
    cold iron
  • Dagger +7 | 1d4+1 | 18 | Range: - | LtSl/P | 1 lbs.
    silver
  • Sling +7 | 1d4+2 | 20 | Range: 50' | B | 0 lbs.
    7 bullets

Base Attack +5 | Grapple +7

Feats & Abilities

  • Feats
    • Domain: Weapon Focus (Falchion)
    • Human: Alertness
    • 1st: Practiced Spellcaster (Druid)
    • 3rd: Practiced Spellcaster (Cleric)
    • 6th: Natural Bond
    • 9th: ?
  • Abilities
    • Electricity Resist 5
    • Animal Companion as 7th level druid: Raspberry
    • Nature Sense +2 knowledge nature and survival
    • Wild Empathy diplomacy-like check to affect animals
    • Woodland Stride ignore terrain hindrances
    • Trackless Step hard to track in natural environments
    • Turn undead 2/day (1d20+1, 2d6+3)
    • Divine Nature (Woodling) spend turn attempt, touch animal companion to imbue with Woodling template

Proficient with all armor, shields (except tower), simple weapons, scimitar, falchion

Skills (max 12/6)

Languages: Common, Druidic, Draconic, Sylvan

Cleric Spells and Abilities

Cleric Spells: (as 5th level caster) 5/4+1/3+1/2+1
Caster level 8
Close Range: 45 | Medium Range: 180 | Long Range: 720

Domains:
Domain: War Proficiency, Focus
Domain: Storm Electricity Resistance 5

Turning
Times per day: 2

Druid Spells and Abilities

Druid Spells: (as 5th level caster) 5/4/3/2
Caster level 8
Close Range: 45 | Medium Range: 180 | Long Range: 720