Difference between revisions of "LRC:Robhim"
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**'''Trackless Step''' hard to track in natural environments | **'''Trackless Step''' hard to track in natural environments | ||
**'''Turn undead''' as a 5th level cleric: 2/day (1d20+1, 2d6+4) | **'''Turn undead''' as a 5th level cleric: 2/day (1d20+1, 2d6+4) | ||
**'''Animal Companion''' an 8th level druid: [[ | **'''Animal Companion''' an 8th level druid: [[Image:Anicomp.PNG|150px]] | ||
**'''Divine Nature (Woodling)''' spend turn attempt, touch animal companion to imbue with Woodling template | **'''Divine Nature (Woodling)''' spend turn attempt, touch animal companion to imbue with Woodling template | ||
**'''Blended spellcasting''' any druid or cleric spell slot can be used to cast spontaneously ''summon nature's ally'' or ''cure'' (instead of only cleric slots for ''cure'', etc) | **'''Blended spellcasting''' any druid or cleric spell slot can be used to cast spontaneously ''summon nature's ally'' or ''cure'' (instead of only cleric slots for ''cure'', etc) |
Revision as of 10:55, 17 April 2008
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NAME Robhim Estis
Class Druid 3, Cleric 3, Priest of the Wild 5 (ECL 11)
Race: Chessentan (Human (Mulan))
Alignment NG | Size: M | Type:Human
Sex M | Height: --- | Weight: --- | Hair: --- | Eyes: ---
Patron Deity: Anhur (Mulhadori)
Abilities
Str 14 +2 | Int 14 +2
Dex 14 +2 | Wis 17 +3 (21 +5)
Con 14 +2 | Cha 8 -1
Defense
AC 18, touch 11, flat-footed 17 | (+1 Dex, +6 Armor, +1 shield)
HP 74
Init +2
Speed 20
Fort 10, Ref 6, Will 16
Attacks
- +2 Frost Falchion +10/5 | 2d4+5 plus 1d6 cold | 18 | Range: - | 2hSl | 8 lbs.
masterwork, loses buckler, focus (+5bab +2str +2mag +1foc -1buck)
+2, frost (+1d6 cold damage); Anhur's (shocking burst) - +1 Fire light mace +9/4 | 1d6+2 plus 1d6 fire | 20 | Range: - | LightB | 4lbs.
+1 flaming (1d6 fire damage) - Heavy mace +8/3 | 1d8+2 | 20 | Range: - | 1hB | 8 lbs.
cold iron - Dagger +8/3 | 1d4+1 | 18 | Range: - | LtSl/P | 1 lbs.
silver - Sling +8 | 1d4+2 | 20 | Range: 50' | B | 0 lbs.
7 bullets
Base Attack +6/+1 | Grapple +8
Feats & Abilities
- Feats
- Domain: Weapon Focus (Falchion)
- Human: Scribe Scroll
- 1st: Practiced Spellcaster (Druid)
- 3rd: Practiced Spellcaster (Cleric)
- 6th: Natural Bond
- 9th: Companion Spellbond
- Abilities
- Electricity Resist 5
- Nature Sense +2 knowledge nature and survival
- Wild Empathy diplomacy-like check to affect animals
- Woodland Stride ignore terrain hindrances
- Trackless Step hard to track in natural environments
- Turn undead as a 5th level cleric: 2/day (1d20+1, 2d6+4)
- Animal Companion an 8th level druid: File:Anicomp.PNG
- Divine Nature (Woodling) spend turn attempt, touch animal companion to imbue with Woodling template
- Blended spellcasting any druid or cleric spell slot can be used to cast spontaneously summon nature's ally or cure (instead of only cleric slots for cure, etc)
- Anhur's Gifts
Anhur's Shield Negate all electrical damage to you (use once as an immediate action)- Anhur's Fury All falchions wielded are shocking burst
- Anhur's Protection 1/day add cleric level to electric resistance (immediate action)
- Trained by the Dark Dogs
- Panther Stance As a swift action, the character may activate Panther Stance, which grants the character Improved Unarmed Strike for a number of rounds equal to 3+dex modifier. Additionally the character may Deflect Arrows per the feat, but using this ability ends the Panther Stance. Panther Stance is usable once per day.
- Way of the Panther You have access to the Ninja base class.
Proficient with all armor, shields (except tower), simple weapons, scimitar, falchion
Skills (max 12/6)
- Concentration +16 (14 ranks)
- Craft Woodworking +7 (5 ranks)
- Handle Animal +5 (6 ranks), +9 to animal companion
- Knowledge Nature +14 (8 ranks) ~+15 to recognize
- Knowledge Religion +10 (8 ranks)
- Knowledge Planes +10 (8 ranks)
- Knowledge Local LRC +13 (11 ranks) +15 to recognize species
- Listen +19 (14 ranks)
- Profession Gardener +7 (2 ranks)
- Profession Advocate +6 (1 ranks)
- Ride +5 (1 ranks)
- Spellcraft +8 (6 ranks)
- Spot +19 (14 ranks)
- Survival +14 (5 ranks)
- Hide +7-armorcheckpenalty (0 ranks)
Languages: Common, Druidic, Draconic, Sylvan
Cleric Spells and Abilities
Cleric Spells: (as 7th level caster) 6/6+d/4+d/3+d/2+d
Caster level 10
Domains:
Domain: War Proficiency, Focus
Domain: Storm Electricity Resistance 5
Domain: Windstorm Less affected by weather. Rain/snow don't penalize spot, search. Move throw snow/ice unhindered. One size category larger for wind effects.
Druid Spells and Abilities
Druid Spells: (as 7th level caster) 6/6/4/3/2
Caster level 10
Ranges:
Close 50, medium 200, long 800