Wild Shape Small: Difference between revisions
Wizardoest (talk | contribs) Wild Shape Small Animals |
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{{Wild Shape Nav}} | {{Wild Shape Nav}} | ||
=== Albatross <sup>Stormwrack</sup>=== | |||
'''Type''' Human (Unchanged)<br/> | |||
'''Size''' Small<br/> | |||
'''AC''' +3 Natural; +1 size<br/> | |||
'''Movement''' 10'; Fly 50' (average)<br/> | |||
'''Attacks''' Bite (1d3+str); +1 size<br/> | |||
'''Space/Reach''' 5'/5'<br/> | |||
'''Str 10''' +0 att/dmg<br/> | |||
'''Dex 13''' +1 AC, Reflex<br/> | |||
'''Con 14''' Gain (2*HD) hp; +2 Fort | |||
=== Badger === | === Badger === | ||
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'''AC''' +1 Natural; +1 size<br/> | '''AC''' +1 Natural; +1 size<br/> | ||
'''Movement''' 30'; Burrow 10'<br/> | '''Movement''' 30'; Burrow 10'<br/> | ||
'''Attacks''' 2 claws (1d2) and bite (1d3); +1 Size<br/> | '''Attacks''' 2 claws (1d2+str) and bite -5 (1d3+str); +1 Size<br/> | ||
'''Str 8''' -1 att/dmg<br/> | '''Str 8''' -1 att/dmg<br/> | ||
'''Dex 17''' +3 AC, Reflex<br/> | '''Dex 17''' +3 AC, Reflex<br/> | ||
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'''Rage (Ex)''' A badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and -2 to Armor Class. The creature cannot end its rage voluntarily. | '''Rage (Ex)''' A badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and -2 to Armor Class. The creature cannot end its rage voluntarily. | ||
=== Barracuda <sup>Stormwrack</sup>=== | |||
'''Type''' Human (Unchanged; Aquatic)<br/> | |||
'''Size''' Small<br/> | |||
'''AC''' +1 Natural; +1 size<br/> | |||
'''Movement''' Swim 60'<br/> | |||
'''Attacks''' Bite (1d4+str); +1 size<br/> | |||
'''Space/Reach''' 5'/5'<br/> | |||
'''Str 11''' +0 att/dmg<br/> | |||
'''Dex 17''' +3 AC, Reflex<br/> | |||
'''Con 10''' Gain (0*HD) hp; +0 Fort | |||
=== Carcass Eater <sup>LM</sup>=== | |||
'''Type''' Human (Unchanged)<br/> | |||
'''Size''' Small<br/> | |||
'''AC''' +1 Natural; +1 size<br/> | |||
'''Movement''' 30'; Burrow 10'<br/> | |||
'''Attacks''' 2 Claws (1d2+str) and bite -5 (1d4+str); +1 size<br/> | |||
'''Space/Reach''' 5'/5'<br/> | |||
'''Str 8''' -1 att/dmg<br/> | |||
'''Dex 17''' +3 AC, Reflex<br/> | |||
'''Con 17''' Gain (3*HD) hp; +3 Fort | |||
=== Climbdog <sup>A&E</sup>=== | |||
'''Type''' Human (Unchanged)<br/> | |||
'''Size''' Small<br/> | |||
'''AC''' +4 Natural; +1 size<br/> | |||
'''Movement''' 40'; Climb 40'<br/> | |||
'''Attacks''' Bite (1d6+[1.5*str]); +1 size<br/> | |||
'''Space/Reach''' 5'/5'<br/> | |||
'''Str 15''' +2 att/dmg<br/> | |||
'''Dex 15''' +2 AC, Reflex<br/> | |||
'''Con 15''' Gain (2*HD) hp; +2 Fort | |||
=== Dire Rat === | === Dire Rat === | ||
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'''AC''' +1 Natural; +1 size<br/> | '''AC''' +1 Natural; +1 size<br/> | ||
'''Movement''' 40'; Climb 20'<br/> | '''Movement''' 40'; Climb 20'<br/> | ||
'''Attacks''' Bite (1d4 plus disease); +1 Size<br/> | '''Attacks''' Bite (1d4+str plus disease); +1 Size<br/> | ||
'''Str 10''' +0 att/dmg<br/> | '''Str 10''' +0 att/dmg<br/> | ||
'''Dex 17''' +3 AC, Reflex<br/> | '''Dex 17''' +3 AC, Reflex<br/> | ||
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'''AC''' +1 Natural; +1 size<br/> | '''AC''' +1 Natural; +1 size<br/> | ||
'''Movement''' 40'<br/> | '''Movement''' 40'<br/> | ||
'''Attacks''' Bite (1d4); +1 Size<br/> | '''Attacks''' Bite (1d4+str); +1 Size<br/> | ||
'''Str 13''' +1 att/dmg<br/> | '''Str 13''' +1 att/dmg<br/> | ||
'''Dex 17''' +3 AC, Reflex<br/> | '''Dex 17''' +3 AC, Reflex<br/> | ||
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'''AC''' +1 Natural; +1 size<br/> | '''AC''' +1 Natural; +1 size<br/> | ||
'''Movement''' 10'; Fly 80' (Average)<br/> | '''Movement''' 10'; Fly 80' (Average)<br/> | ||
'''Attacks''' Talon (1d4); +1 Size<br/> | '''Attacks''' 2 Talon (1d4+str) and bite -5 (1d4+[.5*str]); +1 Size<br/> | ||
'''Str 10''' +0 att/dmg<br/> | '''Str 10''' +0 att/dmg<br/> | ||
'''Dex 15''' +2 AC, Reflex<br/> | '''Dex 15''' +2 AC, Reflex<br/> | ||
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'''AC''' +2 Natural; +1 size<br/> | '''AC''' +2 Natural; +1 size<br/> | ||
'''Movement''' 20'; Swim 30'<br/> | '''Movement''' 20'; Swim 30'<br/> | ||
'''Attacks''' Arms (0) and bite (1d3); +1 Size<br/> | '''Attacks''' Arms (0) and bite (1d3+[.5*str]); +1 Size<br/> | ||
'''Str 12''' +1 att/dmg<br/> | '''Str 12''' +1 att/dmg<br/> | ||
'''Dex 17''' +3 AC, Reflex<br/> | '''Dex 17''' +3 AC, Reflex<br/> | ||
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'''Improved Grab (Ex)''' To use this ability, an octopus must hit an opponent of any size with its arms attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and automatically deals bite damage. | '''Improved Grab (Ex)''' To use this ability, an octopus must hit an opponent of any size with its arms attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and automatically deals bite damage. | ||
''' | === Serval (Savannah Wildcat) <sup>Sandstorm</sup>=== | ||
'''Type''' Human (Unchanged)<br/> | |||
'''Size''' Small<br/> | |||
'''AC''' +1 Natural; +1 size<br/> | |||
'''Movement''' 40'<br/> | |||
'''Attacks''' 2 claws (1d3+str) and bite -5 (1d4+[.5*str]); +1 size<br/> | |||
'''Space/Reach''' 5'/5'<br/> | |||
'''Str 12''' +1 att/dmg<br/> | |||
'''Dex 17''' +3 AC, Reflex<br/> | |||
'''Con 13''' Gain (1*HD) hp; +1 Fort | |||
'''Improved Grab (Ex)''': To use this ability, a serval must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking attacks of opportunity. If it wins the grapple check, it establishes a hold and can rake. Pounce (Ex): If a serval charges a foe, it can make a full attack, including two rake attacks. | |||
''' | '''Rake (Ex)''': Damage 1d3+(.5*str). | ||
=== Snake, Small === | === Snake, Small === | ||
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'''AC''' +3 Natural; +1 size<br/> | '''AC''' +3 Natural; +1 size<br/> | ||
'''Movement''' 20'; Swim 20'; Climb 20'<br/> | '''Movement''' 20'; Swim 20'; Climb 20'<br/> | ||
'''Attacks''' Bite (1d2 plus poison); +1 Size<br/> | '''Attacks''' Bite (1d2+str plus poison); +1 Size<br/> | ||
'''Str 6''' -2 att/dmg<br/> | '''Str 6''' -2 att/dmg<br/> | ||
'''Dex 17''' +3 AC, Reflex<br/> | '''Dex 17''' +3 AC, Reflex<br/> | ||
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'''Poison (Ex)''' A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con. The save DC is (10 + 1/2 hit dice + 0 Con) | '''Poison (Ex)''' A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con. The save DC is (10 + 1/2 hit dice + 0 Con) | ||
=== Snapping Turtle <sup>Stormwrack</sup>=== | |||
'''Type''' Human (Unchanged)<br/> | |||
'''Size''' Small<br/> | |||
'''AC''' +5 Natural; +1 size<br/> | |||
'''Movement''' 5'; Swim 20'<br/> | |||
'''Attacks''' Bite (1d4+str); +1 size<br/> | |||
'''Space/Reach''' 5'/5'<br/> | |||
'''Str 12''' +1 att/dmg<br/> | |||
'''Dex 8''' -1 AC, Reflex<br/> | |||
'''Con 15''' Gain (2*HD) hp; +2 Fort | |||
'''Improved Grab (Ex)''': To use this ability, a snapping turtle must hit an opponent of up to Medium size with its bite attack. It can then attempt to start a grapple as a free action without provoking attacks of opportunity. | |||
=== Stingray <sup>Stormwrack</sup>=== | |||
'''Type''' Human (Unchanged; Aquatic)<br/> | |||
'''Size''' Small<br/> | |||
'''AC''' +1 Natural; +1 size<br/> | |||
'''Movement''' Swim 30'<br/> | |||
'''Attacks''' Sting (1d3+str); +1 size<br/> | |||
'''Space/Reach''' 5'/5'<br/> | |||
'''Str 8''' -1 att/dmg<br/> | |||
'''Dex 17''' +3 AC, Reflex<br/> | |||
'''Con 11''' Gain (0*HD) hp; +0 Fort | |||
'''Poison (Ex)''': Injury, Fortitude DC (10 + 1/2 hit dice + con), nauseated 1d4 hours/1d3 Dex. The save DC is Constitution-based and includes a +2 racial bonus. A creature that makes its saving throw against the poison’s initial damage is instead sickened for 1d6 rounds. | |||
=== Swindlespitter Dinosaur <sup>MM3</sup>=== | === Swindlespitter Dinosaur <sup>MM3</sup>=== | ||
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'''AC''' +2 Natural; +1 Size<br/> | '''AC''' +2 Natural; +1 Size<br/> | ||
'''Movement''' 30'<br/> | '''Movement''' 30'<br/> | ||
'''Attacks''' Beak (1d4)<br/> | '''Attacks''' Beak (1d4+str)<br/> | ||
'''Str 9''' -1 att/dmg<br/> | '''Str 9''' -1 att/dmg<br/> | ||
'''Dex 21''' +5 AC, Reflex<br/> | '''Dex 21''' +5 AC, Reflex<br/> | ||
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'''Poison Spray (Ex):''' When threatened, a swindlespitter sprays a corrosive poison in a 15-foot cone from its mouth. Contact; Fort DC (10 + 1/2 hit dice + 1 con); initial damage blindness for 2d4 minutes; secondary damage 1d4 Con. The swindlespitter can spray this poison once every 1d4 rounds. Swindlespitters flee from blinded opponents if possible. The save DC is Constitution-based. | '''Poison Spray (Ex):''' When threatened, a swindlespitter sprays a corrosive poison in a 15-foot cone from its mouth. Contact; Fort DC (10 + 1/2 hit dice + 1 con); initial damage blindness for 2d4 minutes; secondary damage 1d4 Con. The swindlespitter can spray this poison once every 1d4 rounds. Swindlespitters flee from blinded opponents if possible. The save DC is Constitution-based. | ||
''' | === Vulture <sup>Sandstorm</sup>=== | ||
'''Type''' Human (Unchanged)<br/> | |||
'''Size''' Small<br/> | |||
'''AC''' +2 Natural; +1 size<br/> | |||
'''Movement''' 10'; Fly 60' (average)<br/> | |||
'''Attacks''' Bite (1d4+str); +1 size<br/> | |||
'''Space/Reach''' 5'/5'<br/> | |||
'''Str 8''' -1 att/dmg<br/> | |||
'''Dex 15''' +2 AC, Reflex<br/> | |||
'''Con 17''' Gain (3*HD) hp; +3 Fort | |||
[[Category:Info]] |
Latest revision as of 01:06, 7 February 2009
Wild Shape: Tiny | Small | Medium | Large | Huge | Plant | Elemental
Albatross Stormwrack
Type Human (Unchanged)
Size Small
AC +3 Natural; +1 size
Movement 10'; Fly 50' (average)
Attacks Bite (1d3+str); +1 size
Space/Reach 5'/5'
Str 10 +0 att/dmg
Dex 13 +1 AC, Reflex
Con 14 Gain (2*HD) hp; +2 Fort
Badger
Type Human (Unchanged)
Size Small
AC +1 Natural; +1 size
Movement 30'; Burrow 10'
Attacks 2 claws (1d2+str) and bite -5 (1d3+str); +1 Size
Str 8 -1 att/dmg
Dex 17 +3 AC, Reflex
Con 15 Gain (2*HD) hp; +2 Fort
Rage (Ex) A badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and -2 to Armor Class. The creature cannot end its rage voluntarily.
Barracuda Stormwrack
Type Human (Unchanged; Aquatic)
Size Small
AC +1 Natural; +1 size
Movement Swim 60'
Attacks Bite (1d4+str); +1 size
Space/Reach 5'/5'
Str 11 +0 att/dmg
Dex 17 +3 AC, Reflex
Con 10 Gain (0*HD) hp; +0 Fort
Carcass Eater LM
Type Human (Unchanged)
Size Small
AC +1 Natural; +1 size
Movement 30'; Burrow 10'
Attacks 2 Claws (1d2+str) and bite -5 (1d4+str); +1 size
Space/Reach 5'/5'
Str 8 -1 att/dmg
Dex 17 +3 AC, Reflex
Con 17 Gain (3*HD) hp; +3 Fort
Climbdog A&E
Type Human (Unchanged)
Size Small
AC +4 Natural; +1 size
Movement 40'; Climb 40'
Attacks Bite (1d6+[1.5*str]); +1 size
Space/Reach 5'/5'
Str 15 +2 att/dmg
Dex 15 +2 AC, Reflex
Con 15 Gain (2*HD) hp; +2 Fort
Dire Rat
Type Human (Unchanged)
Size Small
AC +1 Natural; +1 size
Movement 40'; Climb 20'
Attacks Bite (1d4+str plus disease); +1 Size
Str 10 +0 att/dmg
Dex 17 +3 AC, Reflex
Con 12 Gain (1*HD) hp; +1 Fort
Disease (Ex) Filth fever—bite, Fortitude DC (10 + 1/2 HD + 1 Con), incubation period 1d3 days, damage 1d3 Dex and 1d3 Con. The save DC is Constitution-based.
Dog
Type Human (Unchanged)
Size Small
AC +1 Natural; +1 size
Movement 40'
Attacks Bite (1d4+str); +1 Size
Str 13 +1 att/dmg
Dex 17 +3 AC, Reflex
Con 15 Gain (2*HD) hp; +2 Fort
Eagle
Type Human (Unchanged)
Size Small
AC +1 Natural; +1 size
Movement 10'; Fly 80' (Average)
Attacks 2 Talon (1d4+str) and bite -5 (1d4+[.5*str]); +1 Size
Str 10 +0 att/dmg
Dex 15 +2 AC, Reflex
Con 12 Gain (1*HD) hp; +1 Fort
Octopus
Type Human (Unchanged; Aquatic)
Size Small
AC +2 Natural; +1 size
Movement 20'; Swim 30'
Attacks Arms (0) and bite (1d3+[.5*str]); +1 Size
Str 12 +1 att/dmg
Dex 17 +3 AC, Reflex
Con 11 Gain (0*HD) hp; +0 Fort
Aquatic Subtype These creatures always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.
Improved Grab (Ex) To use this ability, an octopus must hit an opponent of any size with its arms attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and automatically deals bite damage.
Serval (Savannah Wildcat) Sandstorm
Type Human (Unchanged)
Size Small
AC +1 Natural; +1 size
Movement 40'
Attacks 2 claws (1d3+str) and bite -5 (1d4+[.5*str]); +1 size
Space/Reach 5'/5'
Str 12 +1 att/dmg
Dex 17 +3 AC, Reflex
Con 13 Gain (1*HD) hp; +1 Fort
Improved Grab (Ex): To use this ability, a serval must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking attacks of opportunity. If it wins the grapple check, it establishes a hold and can rake. Pounce (Ex): If a serval charges a foe, it can make a full attack, including two rake attacks.
Rake (Ex): Damage 1d3+(.5*str).
Snake, Small
Type Human (Unchanged)
Size Small
AC +3 Natural; +1 size
Movement 20'; Swim 20'; Climb 20'
Attacks Bite (1d2+str plus poison); +1 Size
Str 6 -2 att/dmg
Dex 17 +3 AC, Reflex
Con 11 Gain (0*HD) hp; +0 Fort
Poison (Ex) A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con. The save DC is (10 + 1/2 hit dice + 0 Con)
Snapping Turtle Stormwrack
Type Human (Unchanged)
Size Small
AC +5 Natural; +1 size
Movement 5'; Swim 20'
Attacks Bite (1d4+str); +1 size
Space/Reach 5'/5'
Str 12 +1 att/dmg
Dex 8 -1 AC, Reflex
Con 15 Gain (2*HD) hp; +2 Fort
Improved Grab (Ex): To use this ability, a snapping turtle must hit an opponent of up to Medium size with its bite attack. It can then attempt to start a grapple as a free action without provoking attacks of opportunity.
Stingray Stormwrack
Type Human (Unchanged; Aquatic)
Size Small
AC +1 Natural; +1 size
Movement Swim 30'
Attacks Sting (1d3+str); +1 size
Space/Reach 5'/5'
Str 8 -1 att/dmg
Dex 17 +3 AC, Reflex
Con 11 Gain (0*HD) hp; +0 Fort
Poison (Ex): Injury, Fortitude DC (10 + 1/2 hit dice + con), nauseated 1d4 hours/1d3 Dex. The save DC is Constitution-based and includes a +2 racial bonus. A creature that makes its saving throw against the poison’s initial damage is instead sickened for 1d6 rounds.
Swindlespitter Dinosaur MM3
Type Human (Unchanged)
Size Small
AC +2 Natural; +1 Size
Movement 30'
Attacks Beak (1d4+str)
Str 9 -1 att/dmg
Dex 21 +5 AC, Reflex
Con 13 Gain (1*HD) hp; +1 Fort
Poison Spray (Ex): When threatened, a swindlespitter sprays a corrosive poison in a 15-foot cone from its mouth. Contact; Fort DC (10 + 1/2 hit dice + 1 con); initial damage blindness for 2d4 minutes; secondary damage 1d4 Con. The swindlespitter can spray this poison once every 1d4 rounds. Swindlespitters flee from blinded opponents if possible. The save DC is Constitution-based.
Vulture Sandstorm
Type Human (Unchanged)
Size Small
AC +2 Natural; +1 size
Movement 10'; Fly 60' (average)
Attacks Bite (1d4+str); +1 size
Space/Reach 5'/5'
Str 8 -1 att/dmg
Dex 15 +2 AC, Reflex
Con 17 Gain (3*HD) hp; +3 Fort