Drinking & Dragons

Difference between revisions of "Wild Shape Tiny"

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(New page: {{Wild Shape Nav}} === Huitzil <sup>DM</sup>=== '''Type''' Human (Unchanged)<br/> '''Size''' Tiny<br/> '''AC''' +3 Natural; -2 size<br/> '''Movement''' 10'; Fly 60' (average)<br/> '''Atta...)
 
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'''Dex 15''' +2 AC, Reflex<br/>
'''Dex 15''' +2 AC, Reflex<br/>
'''Con 12''' Gain (1*HD) hp; +1 Fort
'''Con 12''' Gain (1*HD) hp; +1 Fort
[[Category:Info]]

Latest revision as of 17:06, 6 February 2009

Wild Shape: Tiny | Small | Medium | Large | Huge | Plant | Elemental

Huitzil DM

Type Human (Unchanged)
Size Tiny
AC +3 Natural; -2 size
Movement 10'; Fly 60' (average)
Attacks Bite (1d3+str) and talon -5 (1d2+str); -2 Size
Space/Reach 2.5'/2.5'
Str 5 -3 att/dmg
Dex 15 +2 AC, Reflex
Con 10 Gain (0*HD) hp; +0 Fort

Distract (Ex) Huitzils are adept at making lots of noise and getting in the way, and when their nests are threatened, they often fly at a predator's head in an attempt to distract it. As a standard action, a huitzil can make a melee touch attack with a +4 attack bonus against a creature whose space it shares. If successful, that target takes a –2 penalty on attack rolls for 1 round.

Lizard, Horned Sandstorm

Type Human (Unchanged)
Size Tiny
AC +3 Natural; +2 size
Movement 15'; Burrow 5'
Attacks Bite (1d3+str); +2 size
Space/Reach 2.5'/2.5'
Str 7 -2 att/dmg
Dex 12 +1 AC, Reflex
Con 13 Gain (1*HD) hp; +1 Fort

Blood Squirt (Ex): A horned lizard can spray a small quantity of blood from its eyes, out to a distance of 5 feet. The blood loss causes no harm to the creature, but it is disconcerting to those who view this ability. Foes who see this display must make a DC (10 + 1/2 hit dice + con) Will save or be shaken for 1 round. The save DC is Constitution-based.

Otter Stormwrack

Type Human (Unchanged; Aquatic)
Size Tiny
AC +2 size
Movement 20'; Swim 20'
Attacks Bite (1d4+str); +2 size
Space/Reach 2.5'/2.5'
Str 3 -4 att/dmg
Dex 15 +2 AC, Reflex
Con 12 Gain (1*HD) hp; +1 Fort