Difference between revisions of "LRC:Brave Iron Man (Guy)"
Wizardoest (talk | contribs) (leveling up; letting Eric pick the major aura) |
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'''Languages''' Common | '''Languages''' Common | ||
----- | ----- | ||
'''AC''' | '''AC''' 29, touch 13, flat-footed 28<br> | ||
(+11 Full Plate, +1 dex; +1 | (+11 Full Plate, +1 dex; +3 shield; +2 natural; +1 aura) | ||
'''hp'''35 (4 HD)<br> | '''hp'''35 (4 HD)<br> | ||
'''Fort''' +4, '''Ref''' +4, '''Will''' +7 | '''Fort''' +4, '''Ref''' +4, '''Will''' +7 | ||
Line 18: | Line 18: | ||
'''Base Atk''' +3; '''Grp''' +3 | '''Base Atk''' +3; '''Grp''' +3 | ||
----- | ----- | ||
'''Abilities''' Str 12, Dex 16, Con 16, Int 9, Wis 12, Cha 13<br> | '''Abilities''' Str 12, Dex 16, Con 16, Int 9, Wis 12, Cha 13 (19 +4)<br> | ||
'''Feats''' Iron Will, Toughness, Skill Focus (Diplomacy)<br> | '''Feats''' Iron Will, Toughness, Skill Focus (Diplomacy)<br> | ||
'''Skills''' Diplomacy +6, Intimidate +5, Jump -2, Search -1<br> | '''Skills''' Diplomacy +6, Intimidate +5, Jump -2, Search -1<br> | ||
'''Possessions''' BALLS OF STEEL!, Full Plate +3 (Helmed Horror), masterwork scale, ''+1 heavy steel shield'', +1 Flaming Greatsword (Helmed Horror), masterwork longsword, 100 gp, Heavy Crossbow (Helmed Horror), Vest of Resistance +1, permits for all the above<br> | '''Possessions''' BALLS OF STEEL!, Full Plate +3 (Helmed Horror), masterwork scale, ''+1 heavy steel shield'', +1 Flaming Greatsword (Helmed Horror), masterwork longsword, 100 gp, Heavy Crossbow (Helmed Horror), Vest of Resistance +1, Cloak of Charisma +6, Amulet of Natural Armor +2, Ring of Protection +1, permits for all the above<br> | ||
----- | ----- | ||
'''Minor Aura (Art of War)''': + | '''Minor Aura (Art of War)''': +4 bonus Disarm, Trip, Bull Rush, & Sunder attempts. <br> | ||
'''Major Aura: Motivate Ardor''': +1 AC. | |||
[[Category:LRC:NPC]] | [[Category:LRC:NPC]] |
Latest revision as of 14:43, 12 March 2009
Guy is a brave Iron Man who attempts to rally his allies!
- Fought alongside the Warriors in the Liberator complex.
- Fought alongside the party against the devil elf and the charmed watchmen.
Male human warrior 2/marshal 2
CN Medium humanoid
Init +3; Senses Listen +1, Spot +1
Languages Common
AC 29, touch 13, flat-footed 28
(+11 Full Plate, +1 dex; +3 shield; +2 natural; +1 aura)
hp35 (4 HD)
Fort +4, Ref +4, Will +7
Spd 20 ft.
Melee Greatsword +5 (2d6+1+1d6fire / 19×2)
Ranged Heavy Xbow +6
Base Atk +3; Grp +3
Abilities Str 12, Dex 16, Con 16, Int 9, Wis 12, Cha 13 (19 +4)
Feats Iron Will, Toughness, Skill Focus (Diplomacy)
Skills Diplomacy +6, Intimidate +5, Jump -2, Search -1
Possessions BALLS OF STEEL!, Full Plate +3 (Helmed Horror), masterwork scale, +1 heavy steel shield, +1 Flaming Greatsword (Helmed Horror), masterwork longsword, 100 gp, Heavy Crossbow (Helmed Horror), Vest of Resistance +1, Cloak of Charisma +6, Amulet of Natural Armor +2, Ring of Protection +1, permits for all the above
Minor Aura (Art of War): +4 bonus Disarm, Trip, Bull Rush, & Sunder attempts.
Major Aura: Motivate Ardor: +1 AC.