Drinking & Dragons

Brew:Cast/Ilke: Difference between revisions

From Drinking and Dragons
mNo edit summary
mNo edit summary
 
(3 intermediate revisions by the same user not shown)
Line 50: Line 50:
<!-- To add to your Life Points, change this variable the number you want to add: -->{{#vardefine:LifeMisc|0}}
<!-- To add to your Life Points, change this variable the number you want to add: -->{{#vardefine:LifeMisc|0}}


'''Life Points''': {{#expr: (({{#var:str}}+{{#var:con}})*4)+10+{{#var:LifeMisc}}}}<br/>
'''Life Points''': {{#expr: (({{#var:str}}+{{#var:con}})*4)+10+{{#var:LifeMisc}}}}
'''Drama Points:''' 15<br/>
'''Experience Points:''' 0<br/>
'''XP Spent:''' 0


== Maneuvers ==
== Maneuvers ==
=== Combat ===


{{Unisys:Maneuvers|name=Dodge|attribute=dex|skill=Acrobatics|misc=0}}<br/>
{{Unisys:Maneuvers|name=Dodge|attribute=dex|skill=Acrobatics|misc=0}}<br/>
;Lesser Sensing (Per + Notice + 3 for Innate Magic)


=== Other ===
=== Other ===
Line 74: Line 70:
: +2 initiative bonus unless surprised or asleep
: +2 initiative bonus unless surprised or asleep
;Situational Awareness
;Situational Awareness
: +2 to Perception-based rolls to sense trouble or danger in her immediate surroundings.
;Contacts (Criminal, 3)
;Contacts (Criminal, 3)
: True allies
;Faerie-touched
;Faerie-touched
: Regenerate 1 Life Point per Con per hour.
: Regenerate 1 Life Point per Con per hour.
Line 90: Line 88:
__NOEDITSECTION__
__NOEDITSECTION__
[[Category:Brewed Awakening]]
[[Category:Brewed Awakening]]
[[Category:Brew:Cast]]
[[Category:Brew:Guest Star]]

Latest revision as of 04:13, 14 August 2012

Attributes

Strength: 3
Dexterity: 5
Constitution: 2
Intelligence: 4
Perception: 2
Willpower: 1

Skills

Acrobatics: 5
Art: 5
Computers: 0
Crime: 3
Doctor: 0
Driving: 0
Getting Medieval: 0
Gun Fu: 0
Influence: 2
Knowledge: 0
Kung Fu: 0
Languages: 2
Mr. Fix-it: 0
Notice: 0
Occultism: 3
Science: 0
Sports: 0

Languages: German, Italian

Stats

Life Points: 30

Maneuvers

Dodge: +10

Lesser Sensing (Per + Notice + 3 for Innate Magic)

Other

Fear Test: +3
Consciousness Test: +3 (-1 for every Life Point below zero)
Survival Test: +3 (-1 for every ten Life Points below zero)

Qualities

Fast Reaction Time
+5 initiative bonus unless surprised or asleep & +1 bonus on Fear tests
Quick Reflexes
+2 initiative bonus unless surprised or asleep
Situational Awareness
+2 to Perception-based rolls to sense trouble or danger in her immediate surroundings.
Contacts (Criminal, 3)
True allies
Faerie-touched
Regenerate 1 Life Point per Con per hour.
Long-lived
Innate Magic

Drawbacks

Addiction - Alcoholism
One arm