Brew:Cast/Reba Duval: Difference between revisions
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== Reba Duval <small>Refresh | == Reba Duval <small>Refresh 3</small> == | ||
'''High Concept:''' Accidental Voodoo Student<br> | '''High Concept:''' Accidental Voodoo Student<br> | ||
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'''Aspect:''' Where is that accent from?<br> | '''Aspect:''' Where is that accent from?<br> | ||
'''Aspect:''' Low freak out threshold<br> | '''Aspect:''' Low freak out threshold<br> | ||
'''Aspect:''' | '''Aspect:''' Dogwalker | ||
=== Stress and Consequences === | === Stress and Consequences === | ||
'''Stress Boxes''' 1 [ ] 2 [ ] 3 [ ] | '''Stress Boxes''' 1 [ ] 2 [ ] 3 [ ] | ||
'''Tenacious Spirit''' (from magical sources only) 4 [ ] | |||
'''Mild''' 2 ''empty''<br> | '''Mild''' 2 ''empty''<br> | ||
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* Forceful +0 | * Forceful +0 | ||
* Quick +1 | * Quick +1 | ||
* Sneaky + | * Sneaky +2 | ||
=== Stunts and Extras === | === Stunts and Extras === | ||
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;There's a Jinx for That | ;There's a Jinx for That | ||
: +2 to Carefully Overcome existing magical enchantments | : +2 to Carefully Overcome existing magical enchantments | ||
; | ;Prepped Mojo | ||
: Once per session you may | : Once per session when using Voodoo to Overcome, count the success result as 2 higher. | ||
;Dog Hair Voodoo | |||
: Once per session get an additional free invoke with Creating an Advantage with voodoo | |||
;Tenacious Spirit | |||
: The practice of voodoo is a harsh discipline that has it’s roots with a class of people who are long suffering. This shared history of pain has steeled you against the working of the spirit world and so you may use the Tenacious Spirit condition (''see Stress and Consequences above'') to absorb 4 points of stress from any magical source. | |||
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Latest revision as of 20:29, 28 February 2016
Reba Duval Refresh 3
High Concept: Accidental Voodoo Student
Trouble: Supernatural Magnet In My Head
Aspect: Where is that accent from?
Aspect: Low freak out threshold
Aspect: Dogwalker
Stress and Consequences
Stress Boxes 1 [ ] 2 [ ] 3 [ ]
Tenacious Spirit (from magical sources only) 4 [ ]
Mild 2 empty
Moderate 4
Severe 6 empty
Extreme 8 empty, may only be used once a season and REPLACES one of your current aspects.
Approaches
- Careful +3
- Clever +3
- Flashy +2
- Forceful +0
- Quick +1
- Sneaky +2
Stunts and Extras
- Classic Crossroads
- +2 to use Flashy to Create Advantages with voodoo at a Crossroads.
- Paranormally Paranoid
- Because I'm highly superstitious, I get +2 to Cleverly Overcome when trying to identify magics.
- There's a Jinx for That
- +2 to Carefully Overcome existing magical enchantments
- Prepped Mojo
- Once per session when using Voodoo to Overcome, count the success result as 2 higher.
- Dog Hair Voodoo
- Once per session get an additional free invoke with Creating an Advantage with voodoo
- Tenacious Spirit
- The practice of voodoo is a harsh discipline that has it’s roots with a class of people who are long suffering. This shared history of pain has steeled you against the working of the spirit world and so you may use the Tenacious Spirit condition (see Stress and Consequences above) to absorb 4 points of stress from any magical source.