|
|
(12 intermediate revisions by 4 users not shown) |
Line 1: |
Line 1: |
| | {{NPC |
| | |name=Dmitrii Andreev |
| | |image=Image:HalfGiant.jpg |
| | |title= |
| | |race=Half Giant |
| | |role=Frontline |
| | |groups=Iron Men |
| | |player=[[User:Arz|Michael]] |
| | }} |
| | <span style="font-size:200%">[[User talk:Arz|Click here to discuss Michael's new PC »]]</span> |
| | |
| Dmitrii is a hulking brute of a humaniod, standing nearly seven feet tall. Though his speech is slow, his eyes show that he has a greater spark of intelligence than one would assume. Dmitrii has the blood of fire giants running through his veins and he is passionate when he has a goal to achieve. He is usually quiet and reserved and speaks when he needs to, preferring that his actions speak for him. | | Dmitrii is a hulking brute of a humaniod, standing nearly seven feet tall. Though his speech is slow, his eyes show that he has a greater spark of intelligence than one would assume. Dmitrii has the blood of fire giants running through his veins and he is passionate when he has a goal to achieve. He is usually quiet and reserved and speaks when he needs to, preferring that his actions speak for him. |
| *Dmitrii was ensorced by an evil sorceror (who matches the descriptions of [[Janus]]) in Sembia and [[Meadmaker Mashup|ordered to kill the Warlock Lukas]]. | | *Dmitrii was ensorced by an evil sorceror (who matches the descriptions of [[Janus]]) in Sembia and [[Meadmaker Mashup|ordered to kill the Warlock Lukas]]. |
| __NOTOC__
| | *Died during a palace robbery by going back for Brennell. |
| [[Category:NPC]]
| |
| '''Dmitrii Andreev'''<br>
| |
| '''Psychic Warrior 4'''<br>
| |
| '''Race:''' Half-Giant [Fire giant]
| |
| Neutral Good | Size: M* | Type:Human<br>
| |
| '''Abilities'''
| |
| Str 18 +4 |
| |
| Dex 10 +0 |
| |
| Con 14 +2 |
| |
| Int 12 +1 |
| |
| Wis 16 +3 |
| |
| Cha 10 +0<br>
| |
| {|
| |
| | valign="top" |
| |
| ==Defense==
| |
| '''AC''' 18 (<font color="red">14</font>), touch 10, flat-footed 18 | ''(+8 Armor)''<br>
| |
| '''HP''' 43 (HD:4d10+12)<br>
| |
| '''Init''' +1 <br>
| |
| '''Speed''' 20' (normally 30') <br>
| |
| '''Fort''' +6, '''Ref''' +1, '''Will''' +4<br>
| |
| ''+2 vs fire''
| |
| | valign="top" |
| |
| | |
| ==Attacks==
| |
| *'''Bastard Sword +8 (<font color="red">+10</font>)''' | '''2d8+6''' | 19-20x2 <br>''Weilded two-handed; size Large; MW''<br>
| |
| *'''Morningstar +7 (<span style="color:red">+9</span>)''' | '''1d8+4''' | x2 | P/B | 6 lbs.<br>Special: ''Other weapon details''<br>
| |
| *'''Claws of the Beast +7/+7 (<span style="color:red">+9/+9</span>)''' | '''1d8+4''' | 20x2| S</font><br>
| |
| '''Base Attack''' +3 | '''Grapple''' +7 (+3 BAB, +4 Str)<br>
| |
| |}
| |
| {|
| |
| | valign="top" |
| |
| | |
| ==Feats==
| |
| *'''1st: Skill Focus (Concentration)'''<br>''This is much better than Combat Manifestation''
| |
| *'''Psy1: [http://d20srd.org/srd/psionic/psionicFeats.htm#psionicWeapon Psionic Weapon]'''<br>''Expending psionic focus during an attack adds +2d6 damage
| |
| *'''Psy2: [http://d20srd.org/srd/psionic/psionicFeats.htm#recklessOffense Reckless Offense]'''<br>''When you use the attack action or full attack action in melee, you can take a penalty of -4 to your Armor Class and add a +2 bonus on your melee attack roll. (<span style="color:red">Modifers marked in red reflect the use of Reckless Offense</span>)
| |
| *'''3rd: Improved Toughness'''<br>''+1 HP per level''
| |
| | valign="top" |
| |
| ==Skills==
| |
| * [[srd:skills/autohypnosis.htm | Autohypnosis]] +4 (2 ranks)
| |
| * [[srd:skills/concentration.htm | Concentration]] +8 (3 ranks, +3 SF, +2)<br>''The DC to become psionically focused is 20. Meditating is a full-round action that provokes attacks of opportunity.''
| |
| * [[srd:skills/gatherInformation.htm | Gather Information]] +1 (1cc rank)
| |
| * [[srd:skills/intimidate.htm | Intimidate]] +3 (3cc ranks)
| |
| * [[srd:skills/knowledge.htm | Knowledge Psionics]] +3 (2 ranks)
| |
| * [[srd:skills/listen.htm | Listen]] +5 (2cc ranks)
| |
| * [[srd:skills/spellcraft.htm | Psicraft]] +5 (4cc ranks)
| |
| * [[srd:skills/search.htm | Search]] +2 (1 ranks)
| |
| * [[srd:skills/survival.htm | Survival]] +4 (1cc ranks)
| |
| '''Languages:''' Common, Racial, Bonus for Intelligence <br>
| |
| |}
| |
| | |
| ==Psychic Warrior Spells==
| |
| '''Innate Spells'''<br>
| |
| [[srd:/psionic/powers/stomp.htm|Stomp]] (1 per day)<br>''Creatures that fail their saves are thrown to the ground, become prone, and take 1d4 points of nonlethal damage.''
| |
| | |
| '''Level 1 | 1pp'''<br>
| |
| *[[srd:psionic/powers/clawsoftheBeast.htm|Claws of the Beast]]
| |
| *[[srd:/psionic/powers/biofeedback.htm|Biofeedback]]<br>''Gain DR 2/-
| |
| *[[srd:/psionic/powers/vigor.htm|Vigor]]<br>''5 temporary hit points per PP spent''
| |
| '''Level 2 | 3pp'''<br>
| |
| *[[srd:srd/psionic/powers/hustle.htm|Hustle]]<br>''Gain a move action''
| |
| | |
| Power Points (15)<br>
| |
| | |
| ==Gear==
| |
| Full Plate, Outfit (Traveler's), Shield (Heavy/Metal), Sword (Bastard/Large), Dwarven Masterwork Tower Shield
| |
| | |
| ==Special==
| |
| ===Half-Giant===
| |
| * +2 Strength, +2 Constitution, -2 Dexterity: Half-giants are tough and strong, but not too nimble.
| |
| * Giant: Half-giants are not subject to spells or effects that affect humanoids only, such as charm person or dominate person.
| |
| * Medium: As Medium creatures, half-giants have no special bonuses or penalties due to their size.
| |
| * Half-giant base land speed is 30 feet.
| |
| * '''Low-Light Vision''': A half-giant can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
| |
| * '''Fire Acclimated''': Half-giants have a +2 racial bonus on saving throws against all fire spells and effects. Half-giants are accustomed to enduring high temperatures.
| |
| * '''Powerful Build''': The physical stature of half-giants lets them function in many ways as if they were one size category larger. '''Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him.''' A half-giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. '''A half-giant can use weapons designed for a creature one size larger without penalty.''' However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.
| |
| * '''Naturally Psionic''': Half-giants gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
| |
| * '''Psi-Like Ability''': 1/day—'''stomp'''. Manifester level is equal to ½ Hit Dice (minimum 1st). The save DC is Charisma-based.
| |
| * Favored Class: Psychic warrior.
| |
| * Level Adjustment: +1
| |
|
| |
|
| [[Category:NPC]] | | [[Category:LRC:Dead]] |
| | [[Category:LRC:Warriors of the Morning Breeze]] |
| | [[Category:LRC:Iron Men]] |
| | [[Category:LRC:Oath to Lone Rock City]] |
| | [[Category:LRC:NPC]] |
| | [[Category:LRC]] |