Drinking & Dragons

Difference between revisions of "Disposable:Jesus and His Superfriends Save Xmas/TreeTopper"

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== EQ ==
== EQ ==
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* Ring of Prot (+2 deflection)
* Ring of Prot (+2 deflection)
* Bracers of Armor (+2 armor)
* Bracers of Armor (+2 armor)
* Light crossbow (Mwk) (+1 attack)




[[Category:Disposable:Jesus and His Superfriends]]
[[Category:Disposable:Jesus and His Superfriends]]

Revision as of 09:54, 6 December 2009


Tree Topper (Spellthief 1)
Race: Radiant Pixie Nymph (Total LA+9)
Alignment: CG | Size: S
Patron Deity: The Spirit of Christmas
Abilities
Str 6 (-2)| Dex 30 (+10)| Con 16 (+3)| Int 16 (+3)| Wis 14 (+2)| Cha 32 (+12)

Defense

AC: 26, Touch: , Flatfooted:
(+1 size, +1 Natural Armor (Pixie), +10 DEX, +2 deflection, +2 armor bonus )

DR 10/cold iron (Pixie), DR 5/magic (Radiant)
SR 16

HP: 9

Initiative: Speed: 20', Fly 60' good

Fort: , Reflex: , Will:


Attacks

Space/Reach: 5 ft./5 ft. Base Attack: +1 (+1 size, for effective: +2) Ranged: +12, Melee: +0

Feats

  • 1st: Rapid Reload


Skills

Special Abilities

Class

Spell Thief

  • Sneak Attack (1D6)
  • Steal Spell (0th,1st): A spellthief can siphon spell energy away from his target and use it himself. A spellthief who hits an opponent with a successful sneak attack can choose to forgo dealing 1d6 points of sneak attack damage and instead steal a spell, or the potential to cast a specific known spell, from his target. If the target is willing, a spellthief can steal a spell with a touch as a standard action.

The target of a steal spell attack loses one 0-level or 1st-level spell from memory if she prepares spells ahead of time, or one 0-level or 1st-level spell slot if she is a spontaneous caster. A spontaneous caster also loses the ability to cast the stolen spell for 1 minute. If the target has no spells prepared (or has no remaining spell slots, if she is a spontaneous caster), this ability has no effect. A spellthief can choose which spell to steal; otherwise, the DM determines the stolen spell randomly. If a spellthief tries to steal a spell that isn’t available, the stolen spell (or spell slot) is determined randomly from among those the target has available.

Racial

Pixie

  • Greater Invisibility
  • Spell likes (1/day): lesser confusion , dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts, dispel magic, entangle, permanent image (visual and auditory elements only). Caster level 8th, DC CHA based
  • Special arrows
Sleep: Fort save against sleep spell (DC CHA based w/ +2 racial bonus)
Memory Loss: Will save or lose all memory (DC CHA based w/ +2 racial bonus)
  • Feats
    • Dodge
    • Weapon Finesse
  • +2 racial to Spot, Search, Listen
  • Low light vision

Half Nymph

  • Awesome Beauty: any Humanoid within 30’ who looks at the

Half-Nymph is Shaken (WillNeg, DC is Charisma-based) for 1 minute. Continued looking results in additional saves, the failure of which resets the duration. The Half-Nymph can suppress or resume this ability as a Free Action. This is a [mind][fear] effect

Radiant

  • +4 racial to Spot
  • -8 racial to Hide
  • Fast healing 2 (there must be light available)
  • Radiant: Creatures within 30’ that look at the Radiant creature are Dazzled for 1d6 rounds (WillNeg, DC is Charisma-based).
  • Immune to becoming Blind, Dazed, Dazzled, & Stunned.
  • Color Spray, 3/day

EQ

  • Ring of Prot (+2 deflection)
  • Bracers of Armor (+2 armor)
  • Light crossbow (Mwk) (+1 attack)