Wild:PC/Brilla2/Logsheet: Difference between revisions
From Drinking and Dragons
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=== Magical Consumables === | === Magical Consumables === | ||
*Potion of Fertility | *Potion of Fertility | ||
=== Mundane === | === Mundane === |
Revision as of 01:12, 21 July 2011
GP = 8586.88 gp
XP Spent = 100
Weapons
- +5 Vorpal Scimitar
- Petrified to the irony-stony material produced in Acheron's second layer Thuldanin
- Inscribed with a poem in Auran about decapitating a usurper.
- Doesn't detect as magical. Current counts as a very swank (MW) club.
- Currently at Drn'Tg being researched in the facility that I established.
- Currently have 5,000 base GP and am having the money gain from my other properties pooled into the research as well.
- Some progress had been made.
- +1 Rapier. 3/day changes to a reach weapon for 1 attack as a swift action.
- MW Rapier
- Comp longbow
- Arrows (normal)
Armor
- Chainshirt +3
- Mithral Buckler
- Dastana +3
Slotted Items
- Choker of Eloquence,greater [throat] (A&EG p131)
- Hardy Bodice [body] - +2 Con
- Ring of Protection +2 [ring] - +2 deflection bonus to AC
- Gloves of Eldritch Admixture [hand] - 3 charges/day. Acid, cold, or fire. 1 charge +2d6, each additional charge + 1d6.
- Cloak of Charisma +2 [shoulder] - +2 charisma
- Goggles of Plausible Strike +2 - +2 Competence bonus to hit Soulbound - Custom made by Ethyl
Non-Slotted Items
- Pearl of the Sirines (Swim speed 60, act underwater without hindrance, and can breathe in water)
- Rod of Channeling -- +1 Light Mace; 30' range to drain your own HP to heal a willing ally. Supernatural. Roll a 1d4 after deciding how much HP you want to lose: 1 = heal 50% (truncate); 2,3: heal 100%; 4: heal 150%.
Magical Consumables
- Potion of Fertility
Mundane
- Waterskin
- Courtier's Outfit
- Signet Ring
- Captain's Outfit
- High-end Courtier's Outfit
- Beach Outfit
- Summer Outfit
- 6 planar coordinated outfits