User:T3knomanser/BMat: Difference between revisions
From Drinking and Dragons
>T3knomanser No edit summary |
>T3knomanser I fixed the glitch by putting in a half-second wait before rendering the SVG grid. |
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I've been working a bit on my online battle-mat system. A single-client only prototype is [http://jetpackshark.com/bmat/bmat.html up here]. It looks like crap, but has most of the core functionality that is needed on the client-side. This is totally prototype phase, so there will likely be a lot of changes to the UI. | I've been working a bit on my online battle-mat system. A single-client only prototype is [http://jetpackshark.com/bmat/bmat.html up here]. It looks like crap, but has most of the core functionality that is needed on the client-side. This is totally prototype phase, so there will likely be a lot of changes to the UI. | ||
//I've only tested in Chrome, keep that in mind. | //I've only tested in Chrome, keep that in mind. |
Revision as of 14:08, 4 June 2011
I've been working a bit on my online battle-mat system. A single-client only prototype is up here. It looks like crap, but has most of the core functionality that is needed on the client-side. This is totally prototype phase, so there will likely be a lot of changes to the UI.
//I've only tested in Chrome, keep that in mind.