Drinking & Dragons

Brew:Face/Guy: Difference between revisions

From Drinking and Dragons
m Adding cat tags
Slight reorg
Line 58: Line 58:


== Maneuvers ==
== Maneuvers ==
<!-- Fear, Consciousness, and Survival tests should be left here -->
'''Fear Test:''' +{{#expr:{{#var:wil}}*2+1}}<br/>
'''Consciousness Test:''' +{{#expr:{{#var:wil}}+{{#var:con}}}} (-1 for every Life Point below zero)<br/>
'''Survival Test:''' +{{#expr:{{#var:wil}}+{{#var:con}}+2}} (-1 for every ten Life Points below zero)


=== Combat ===
=== Combat ===
Line 67: Line 63:
{{Unisys:Maneuvers|name=Dodge|attribute=dex|skill=Acrobatics|misc=0}}<br/>
{{Unisys:Maneuvers|name=Dodge|attribute=dex|skill=Acrobatics|misc=0}}<br/>


=== Spells +{{#expr:{{#var:wil}}+{{#var:Occultism}}+1}}===
=== Spells +{{#expr:{{#var:wil}}+{{#var:Occultism}}+1}} (Will + Occultism + Magic rank)===


;Energy Dart (1 action, PL1)
;Energy Dart (1 action, PL1)
Line 74: Line 70:
: Two targets, one for each hand is pushed back 3 feed per Success level.
: Two targets, one for each hand is pushed back 3 feed per Success level.
;Night Vision (2 actions, PL2)
;Night Vision (2 actions, PL2)
; 500 feet in starlight, 25 feet in darkness. For each success an add'l person touched w/i ten feet can be effected.
: 500 feet in starlight, 25 feet in darkness. For each success an add'l person touched w/i ten feet can be effected.
: Duration 1 hour per success
: Duration 1 hour per success


=== Custom ===
=== Other ===


{{Unisys:Maneuvers|name=Occult Research|attribute=int|skill= Occultism|misc=0}}<br/>
<!-- Fear, Consciousness, and Survival tests should be left here -->
{{Unisys:Maneuvers|name=Knowledge Research|attribute=int|skill= Knowledge|misc=0}}<br/>
'''Fear Test:''' +{{#expr:{{#var:wil}}*2+1}}<br/>
{{Unisys:Maneuvers|name=Decipher Script|attribute=int|skill= Languages|misc=0}}<br/>
'''Consciousness Test:''' +{{#expr:{{#var:wil}}+{{#var:con}}}} (-1 for every Life Point below zero)<br/>
'''Survival Test:''' +{{#expr:{{#var:wil}}+{{#var:con}}+2}} (-1 for every ten Life Points below zero)


== Qualities ==
== Qualities ==

Revision as of 02:40, 29 February 2012

Attributes

Strength: 2
Dexterity: 4
Constitution: 2
Intelligence: 5
Perception: 5
Willpower: 6

Skills

Acrobatics: 0
Art: 4
Computers: 5
Crime: 2
Doctor: 0
Driving: 1
Getting Medieval: 0
Gun Fu: 1
Influence: 0
Knowledge: 5
Kung Fu: 0
Languages: 1
Mr. Fix-it: 0
Notice: 0
Occultism: 5
Science: 1
Sports: 0

Language: German

Stats

Life Points: 32
Drama Points: 10
Experience Points: 1
XP Spent: 0

Maneuvers

Combat

Dodge: +4

Spells +12 (Will + Occultism + Magic rank)

Energy Dart (1 action, PL1)
Strike a target w/i 50' doing Willpower + Success Levels dmg
Battering Light (1 action, PL1)
Two targets, one for each hand is pushed back 3 feed per Success level.
Night Vision (2 actions, PL2)
500 feet in starlight, 25 feet in darkness. For each success an add'l person touched w/i ten feet can be effected.
Duration 1 hour per success

Other

Fear Test: +13
Consciousness Test: +8 (-1 for every Life Point below zero)
Survival Test: +10 (-1 for every ten Life Points below zero)

Qualities

Magic 1
Magic Philosophy (Vegan)
🎲 DM Details are being worked out
Occult Library (Outstanding, 3)
This highly satisfactory collection includes some very rare tomes of hidden lore. Rolls to identify creatures and occult topics gain a +1 bonus; as many as 20 (D10 + 10) spells can be researched. A magical possessor starts the game with eight spells.
Occultist
+1 bonus to Fear tests
When presented with an opportunity to learn something supernatural—stopping to gather a few ancient scrolls as the temple starts to collapse, for instance—they must do so absent a Willpower (doubled) roll with penalties of –1 to –5, depending on how valuable the find.
Artist (Guitar)
Brainiac
-1 when social skills are used
Hard to Kill (2)

Drawbacks

Addiction (Habitual, Smoking)
Charisma (Low, 1)
Covetous (Mild Lechery & Conspicuousness)
Humorless
Mental Problem (Paranoia [mild] & Delusions [severe])
Recurring Nightmares (1)