Drinking & Dragons

LRC:Ist'Vaech: Difference between revisions

From Drinking and Dragons
Increase to 7th lvl
formatted and approved
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__NOTOC__
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[[Ist'Vaech/Personality Profile|Personality Profile]] • [[Ist'Vaech/Logsheet|Logsheet]]
[[Ist'Vaech/Personality Profile|Personality Profile]] • [[Ist'Vaech/Logsheet|Logsheet]]
|}
|}
'''Brb1/Sor6''' <br>
'''Brb1/Sor[dragonblood]6''' <br>
'''Race:Human''' Damaran{Moonsea} <br>
'''Race:Human''' Damaran{Moonsea} <br>
Racial Abilities: ''+1 skill point/level; bonus feat''<br>
Racial Abilities: ''+1 skill point/level; bonus feat''<br>
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Con 14 +2 |  
Con 14 +2 |  
Int 12 +1 |  
Int 12 +1 |  
Wis 10 +2 |  
Wis 10 +0 |  
Cha 16 +3<br>
Cha 16 +3<br>
-----
 
== Defense ==
'''AC''' 19, touch 13, flat-footed 17 | ''(+2 Dex, +6 mithral breastplate [+1], deflection +1)'' <br>
'''AC''' 19, touch 13, flat-footed 17 | ''(+2 Dex, +6 mithral breastplate [+1], deflection +1)'' <br>
'''HP''' 54 (HD:1d12(12) barb +6d4(18) sor +14 con +2*{{DF}} toughness)<br>
'''HP''' 54 (HD:1d12(12) barb +6d4(18) sor +14 con +2*{{DF}} toughness)<br>
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'''Speed''' 30' (base 40')<br>
'''Speed''' 30' (base 40')<br>
'''Fort''' +7, '''Ref''' +5, '''Will''' +6<br>
'''Fort''' +7, '''Ref''' +5, '''Will''' +6<br>
<!-- ===============================
    Saving Throw calculations:
    F = 2barb + 2sorc + 2con + 1vest = 7
    R = 0barb + 2sorc + 2dex + 1vest = 5
    W = 0barb + 5sorc + 0wis + 1vest = 6
==================================== -->
:+2 morale bonus to will during rage
:+2 morale bonus to will during rage
:+{{DF}} vs cold, paralysis, sleep
:+{{DF}} vs cold, paralysis, sleep
:Resistance 5 fire, {{DF}}*3 cold<br>
:Resistance 5 fire, {{DF}}*3 cold<br>
-----
 
'''Attacks'''
==Attacks==
*'''Claws +6''' | '''1d6+2''' | Crit 20/*2 | P/S | 0 lbs.<br>
*'''Claws +6''' | '''1d6+2''' | Crit 20/*2 | P/S | 0 lbs.<br>
*'''Composite Longbow +7''' | '''1d8+2''' | 20/*3 | Range: 130' | P | 3 lbs.<br>Special: ''Mighty+2, Masterwork, Dragonbone''<br>
*'''Composite Longbow +7''' | '''1d8+2''' | 20/*3 | Range: 130' | P | 3 lbs.<br>Special: ''Mighty+2, Masterwork, Dragonbone''<br>
'''Base Attack''' +4 | '''Grapple''' +6 (+4 BAB, +2 Str)<br>
'''Base Attack''' +4 | '''Grapple''' +6 (+4 BAB, +2 Str)<br>
-----
<!-- ===============================
'''Feats'''<br>
 
    BAB calculation:
    +1barb + 3sorc  = +4
 
==================================== -->
{|
| valign="top" width="65%" |
== Feats ==
Total Draconic Feats (DF): {{DF}}  
Total Draconic Feats (DF): {{DF}}  
<!--  
<!--  
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-->
-->
*1st: '''Dragon Totem {Brass} [DRACONIC]''', EB p52 <br />''Gain resistance 5 fire.''
*1st: '''Dragon Totem {Brass} [DRACONIC]''', EB p52 <br />''Gain resistance 5 fire.''
*Human: '''Skill Focus(Concentration)'''
*Human: '''Skill Focus(Concentration)'''
*Sor1: '''Draconic Heritage {White} [DRACONIC]''', DragonMagic p17 <br />''Gain bonus of +{{DF}} against magical sleep, paralysis, and against spells and abilities with the cold energy descriptor. Balance is always considered a class skill.''
*Sor1: '''Draconic Heritage {White} [DRACONIC]''', DragonMagic p17 <br />''Gain bonus of +{{DF}} against magical sleep, paralysis, and against spells and abilities with the cold energy descriptor. Balance is always considered a class skill.''
*Sor2: '''Draconic Claws [DRACONIC]''' CA p77 <br />''Gain Claws, 1d6 dmg. When you cast a spell with a casting time of at least one standard action, you may use a swift action to attack an opponent you threaten.''
*Sor2: '''Draconic Claws [DRACONIC]''' CA p77 <br />''Gain Claws, 1d6 dmg. When you cast a spell with a casting time of at least one standard action, you may use a swift action to attack an opponent you threaten.''
 
*3rd: '''Draconic Toughness [DRACONIC]''' CA p78 <br />''Gain 2*{{DF}} hp.''
*3rd: '''Draconic Toughness [DRACONIC]''' CA p78 <br /> ''Gain 2*{{DF}} hp.''
*6th: '''Draconic Resistance [DRACONIC]''' CA p78<br />''Gain cold resistance 3*{{DF}}.
 
| valign="top" |
*6th: '''Draconic Resistance [DRACONIC]''' CA p78
== Skills==
''Gain cold resistance 3*{{DF}}.
<!-- ===============================
 
-----
'''Skills'''<br>
<!--  


Int mod = 1
Int mod = 1
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TOTAL: 48
TOTAL: 48


-->  
==================================== -->
* [[srd:skills/balance.htm | Balance]] +2 (0 ranks)
* [[srd:skills/balance.htm | Balance]] +2 (0 ranks)
* [[srd:skills/bluff.htm | Bluff]] +15 (10 ranks)
* [[srd:skills/bluff.htm | Bluff]] +15 (10 ranks)
* [[srd:skills/climb.htm | Climb]] +6 (4 ranks)
* [[srd:skills/climb.htm | Climb]] +6 (4 ranks)
* [[srd:skills/concentration.htm | Concentration]] +13 (8 ranks) [+3SF]
* [[srd:skills/concentration.htm | Concentration]] +13 (8 ranks, +3SF)
* [[srd:skills/diplomacy.htm | Diplomacy]] +4 (0 ranks) [+2 syn]
* [[srd:skills/diplomacy.htm | Diplomacy]] +4 (0 ranks) [+2 syn]
* [[srd:skills/disguise.htm | Disguise]] +4 (0 ranks) [+2 syn]
* [[srd:skills/disguise.htm | Disguise]] +4 (0 ranks) [+2 syn]
* [[srd:skills/intimidate.htm | Intimidate]] +8 (4 ranks) [+2 syn]
* [[srd:skills/intimidate.htm | Intimidate]] +8 (4 ranks) [+2 syn]
* [[srd:skills/jump.htm | Jump]] +10 (4 ranks)[+4 spd]
* [[srd:skills/jump.htm | Jump]] +10 (4 ranks)[+4 spd]
* [[srd:skills/knowledge.htm | Knowledge]](arcana) +10 (5 ranks)[+4 ins]
* [[srd:skills/knowledge.htm | Knowledge]](arcana) +10 (5 ranks, +4 arcane insight)
* [[srd:skills/knowledge.htm | Knowledge]](lone rock) +2 (1 ranks)
* [[srd:skills/knowledge.htm | Knowledge]](lone rock) +2 (1 ranks)
* [[srd:skills/listen.htm | Listen]] +4 (4 ranks)
* [[srd:skills/listen.htm | Listen]] +4 (4 ranks)
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* [[srd:skills/survival.htm | Survival]] +4 (4 ranks)
* [[srd:skills/survival.htm | Survival]] +4 (4 ranks)
* [[srd:skills/swim.htm | Swim]] +6 (4 ranks)
* [[srd:skills/swim.htm | Swim]] +6 (4 ranks)
'''Languages:''' Common, Draconic <br>
'''Languages:''' Common, Draconic <br>
---
|}
;Spell-like - CL=6
:Burning Rage-3/day PHBII p105
 
;Spells - CL=5
:0th-6
:Detect Magic
:Light
:Mending
:Message
:Prestidigitation
:Ray of Frost
:Read Magic
 
;1st-7
:Chill Touch
:Hoard Gullet ''--> Too many Harpell opps not to take Dragon Magic p7?''
:Spell Flower


;2nd-5
== Spells ==
:Alter Self
Spell-like ability 3/day: ''Burning Rage'' (PHBII p105)
:Scorching Ray


;3rd-4
=== Spells: Caster Level 6 ===
:Shivering Touch
*'''3rd: 4'''
**''Shivering Touch'' (FB)
*'''2nd: 5'''
**''Alter Self''
**''Scorching Ray''
*'''1st: 7'''
**''Chill Touch''
**''Hoard Gullet'' (DragMagic)
**''Spell Flower'' (SpC)
*'''0th: 6'''
**''Detect Magic''
**''Light''
**''Mending''
**''Message''
**''Prestidigitation''
**''Ray of Frost''
**''Read magic''


---
== Special Abilities ==
'''Class Abilities:'''
*Rage 1/day
*Rage 1/day
*Fast Movement +10'
*Fast Movement +10'
*Arcane Insight +4 ''<-- what is this? -Randy''
 
*Spell-like ability


[[Category:PC]]
[[Category:PC]]


'''Alter Self forms that Ist would use:'''
=== Alter Self forms that Ist would use ===
 
Kobold<br />
Kobold<br />
''Small; Spd 30'; +1 natural armor, +2 to craft(trapmaking), profession(miner), and search''
''Small; Spd 30'; +1 natural armor, +2 to craft(trapmaking), profession(miner), and search''


Poison Dusk Lizardfolk<br />
Poison Dusk Lizardfolk<br />
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Troglodyte<br />
Troglodyte<br />
''Medium; +6 natural armor; 2 claws 1d4 & bite 1d4; +4/8 to hide; Multiattack''
''Medium; +6 natural armor; 2 claws 1d4 & bite 1d4; +4/8 to hide; Multiattack''
Dracotaur<br />
''Large; Spd 50'; +5 natural armor; bite 1d8 & tail slap 1d8; +4 to balance, jump, and swim; quadruped''
''I'm pretty sure I can't Alter Self into this but they are wicked cool. I don't think dragonblood subtype counts as dragon type in this instance.''

Revision as of 16:49, 27 March 2007


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Brb1/Sor[dragonblood]6
Race:Human Damaran{Moonsea}
Racial Abilities: +1 skill point/level; bonus feat
Alignment: CG | Size: M | Type:Human(Dragonblood)
Sex: Female | Height: 5'5" | Weight: 133# | Hair: Brassy blonde with white highlights | Eyes: Blue-White/Brown-Brass
Patron Deity: Draconic[Bahamut]
Abilities Str 14 +2 | Dex 14 +2 | Con 14 +2 | Int 12 +1 | Wis 10 +0 | Cha 16 +3

Defense

AC 19, touch 13, flat-footed 17 | (+2 Dex, +6 mithral breastplate [+1], deflection +1)
HP 54 (HD:1d12(12) barb +6d4(18) sor +14 con +2*Template:DF toughness)
Init +2
Speed 30' (base 40')
Fort +7, Ref +5, Will +6

+2 morale bonus to will during rage
+Template:DF vs cold, paralysis, sleep
Resistance 5 fire, Template:DF*3 cold

Attacks

  • Claws +6 | 1d6+2 | Crit 20/*2 | P/S | 0 lbs.
  • Composite Longbow +7 | 1d8+2 | 20/*3 | Range: 130' | P | 3 lbs.
    Special: Mighty+2, Masterwork, Dragonbone

Base Attack +4 | Grapple +6 (+4 BAB, +2 Str)

Feats

Total Draconic Feats (DF): Template:DF

  • 1st: Dragon Totem {Brass} [DRACONIC], EB p52
    Gain resistance 5 fire.
  • Human: Skill Focus(Concentration)
  • Sor1: Draconic Heritage {White} [DRACONIC], DragonMagic p17
    Gain bonus of +Template:DF against magical sleep, paralysis, and against spells and abilities with the cold energy descriptor. Balance is always considered a class skill.
  • Sor2: Draconic Claws [DRACONIC] CA p77
    Gain Claws, 1d6 dmg. When you cast a spell with a casting time of at least one standard action, you may use a swift action to attack an opponent you threaten.
  • 3rd: Draconic Toughness [DRACONIC] CA p78
    Gain 2*Template:DF hp.
  • 6th: Draconic Resistance [DRACONIC] CA p78
    Gain cold resistance 3*Template:DF.

Skills

Languages: Common, Draconic

Spells

Spell-like ability 3/day: Burning Rage (PHBII p105)

Spells: Caster Level 6

  • 3rd: 4
    • Shivering Touch (FB)
  • 2nd: 5
    • Alter Self
    • Scorching Ray
  • 1st: 7
    • Chill Touch
    • Hoard Gullet (DragMagic)
    • Spell Flower (SpC)
  • 0th: 6
    • Detect Magic
    • Light
    • Mending
    • Message
    • Prestidigitation
    • Ray of Frost
    • Read magic

Special Abilities

  • Rage 1/day
  • Fast Movement +10'

Alter Self forms that Ist would use

Kobold
Small; Spd 30'; +1 natural armor, +2 to craft(trapmaking), profession(miner), and search

Poison Dusk Lizardfolk
Small; +3 natural armor; 2 claws 1d3 & bite 1d3; +4 to balance, jump, and swim; +5 to hide; Track; hold breath

Avariel Elf
Medium; Flight 50'(avg); +4 to spot & jump, +2 to listen & search

Troglodyte
Medium; +6 natural armor; 2 claws 1d4 & bite 1d4; +4/8 to hide; Multiattack