Drinking & Dragons

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Racial Abilities: ''+1 racial attack bonus vs gobbers and trolls, +4 dodge bonus vs large and huge trolls, +4 bonus to resist being bull rushed or tripped, Darkvision 60', Weapon Familiarity with Dwarven Waraxes and Ugroshes, +2 racial bonus on Appraise and Craft checks related to metal and stone, Oathbound''<br>
Racial Abilities: ''+1 racial attack bonus vs gobbers and trolls, +4 dodge bonus vs large and huge trolls, +4 bonus to resist being bull rushed or tripped, Darkvision 60', Weapon Familiarity with Dwarven Waraxes and Ugroshes, +2 racial bonus on Appraise and Craft checks related to metal and stone, Oathbound''<br>
Alignment: LN | Size: M | Type:Humanoid(Dwarf) <br>
Alignment: LN | Size: M | Type:Humanoid(Dwarf) <br>
Sex: Male | Height: ---" | Weight: --- | Hair: --- | Eyes: --- <br>
Sex: Male | Height: 4' 3" | Weight: 166# | Hair: Brown | Eyes: Black <br>
Patron Deity: Seven Fathers<br>
Patron Deity: Seven Fathers<br>
'''Abilities'''  
'''Abilities'''  
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Wis 10 +0 |  
Wis 10 +0 |  
Cha 6 -2<br>
Cha 6 -2<br>
-----
 
'''AC''' 19, touch 10, flat-footed 19 | ''(+8 armor, +1 shield)'' <br>
== Defense ==
'''AC''' 20, touch 10, flat-footed 20 | ''(+9 armor, +1 shield)'' <br>
'''HP''' 60 (HD:1d10+6d6+1d4+24)<br>
'''HP''' 60 (HD:1d10+6d6+1d4+24)<br>
'''Init''' +0<br>
'''Init''' +0<br>
'''Speed''' 20' <br>
'''Speed''' 20' <br>
'''Fort''' +11, '''Ref''' +3, '''Will''' +11<br>
'''Fort''' +10, '''Ref''' +2, '''Will''' +10<br>
-----
<!-- ===============================
'''Attacks'''
 
    Saving Throw calculations:
    F = 2DwP + 1Ark + 3Rs + 0Geo + 3con +1resistance = 10
    R = 0DwP + 1Ark + 0Rs + 0Geo + 0dex +1resistance = 2
    W = 0DwP + 4Ark + 3Rs + 2Geo + 0wis +1resistance = 10
 
==================================== -->
'''DR''' 5/Bludgeoning<br>
 
== Attacks ==
*'''Dwarven WarAxe''' +6 | 1d10+1 | Crit 19-20/*3 | S | 8 lbs.<br>Special: 'Masterwork, Cleft, Barbed' <br>
*'''Dwarven WarAxe''' +6 | 1d10+1 | Crit 19-20/*3 | S | 8 lbs.<br>Special: 'Masterwork, Cleft, Barbed' <br>
*'''Ranged Touch''' +5 | V | 20/*2 | Range: V <br>
*'''Ranged Touch''' +5 | V | 20/*2 | Range: V <br>
'''Base Attack''' +5 | '''Grapple''' +5 (+5 BAB, +0 Str)<br>
'''Base Attack''' +5 | '''Grapple''' +5 (+5 BAB, +0 Str)<br>
-----
 
'''Feats'''<br>
<!-- ===============================
 
    BAB calculation:
    +1DwP + 3Ark  + 1Rs + 0Geo = +5
 
==================================== -->
 
== Feats ==


*1st: '''Master Linguist'''  
*1st: '''Master Linguist'''  
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*3rd: '''Explosive Spell'''  
*3rd: '''Explosive Spell'''  
On falied reflex save target is flung to nearest edge of the area. Creatures take an additional 1d6 pts damage per ten feet moved and are knocked prone. Uses a slot two higher than spell level.


*Ark3: '''Craft Wondrous Item'''
*Ark3: '''Craft Wondrous Item'''
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Reduce gp cost of creation by 25%.
Reduce gp cost of creation by 25%.


-----
== Class Abilities ==


'''Class Abilities:'''
*Proficient with all simple and martial weapons in addition to all armors and shields.
*Proficient with all simple and martial weapons in addition to all armors and shields.
*Craft Expertise +1 UA p34-35<br> Add class levels to racial craft checks.<br>
*Craft Expertise +1 UA p34-35<br> Add class levels to racial craft checks.<br>
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*Fabrication Score<br>-10% Reduction of xp cost of creation for magic items.<br>
*Fabrication Score<br>-10% Reduction of xp cost of creation for magic items.<br>
*Charge Accumulator<br>Safely use Arcane Condenser to convert one spell level into one charge.<br>
*Charge Accumulator<br>Safely use Arcane Condenser to convert one spell level into one charge.<br>
*Mechanika Familiarity<br>+Ark lvl bonus to Craft(mechanika) checks{+10 max}.<br>
*Mechanika Familiarity +4<br>+Ark lvl bonus to Craft(mechanika) checks{+10 max}.<br>
*Rune Magic<br> Prepare spells as runes upon armor that do not need somatic components to cast. <br>
*Rune Magic<br> Prepare spells as runes upon armor that do not need somatic components to cast. <br>
*Stonecraft Expertise +2 RoS<br> Add class levels to racial craft checks.<br>
*Stonecraft Expertise +2 RoS<br> Add class levels to racial appraise and craft checks.<br>
-----
*Spellglyph<br>
'''Skills'''<br>
Can create glyph that makes spell it is used with Silent without change in level or casting time. Costs 25gp per level of spell to create the glyph.<br>
<!--  
 
== Skills==
<!-- ===============================


Int mod = 4 > (8th) 5
Int mod = 4 > (8th) 5
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:Cross-class ranks being put into Open Locks.
:Cross-class ranks being put into Open Locks.


-->  
==================================== -->
 
* [[srd:skills/appraise.htm | Appraise]] +12 (0 ranks) [+2 syn] [+5 rac]
* [[srd:skills/appraise.htm | Appraise]] +12 (0 ranks) [+2 syn] [+5 rac]
* [[srd:skills/concentration.htm | Concentration]] +14 (11 ranks)
* [[srd:skills/concentration.htm | Concentration]] +14 (11 ranks)

Revision as of 17:11, 7 May 2008


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DwP1/Ark4/RuS2/Geo1
Race:Dwarf
Racial Abilities: +1 racial attack bonus vs gobbers and trolls, +4 dodge bonus vs large and huge trolls, +4 bonus to resist being bull rushed or tripped, Darkvision 60', Weapon Familiarity with Dwarven Waraxes and Ugroshes, +2 racial bonus on Appraise and Craft checks related to metal and stone, Oathbound
Alignment: LN | Size: M | Type:Humanoid(Dwarf)
Sex: Male | Height: 4' 3" | Weight: 166# | Hair: Brown | Eyes: Black
Patron Deity: Seven Fathers
Abilities Str 11 +0 | Dex 10 +0 | Con 16 +3 | Int 20 +5 | Wis 10 +0 | Cha 6 -2

Defense

AC 20, touch 10, flat-footed 20 | (+9 armor, +1 shield)
HP 60 (HD:1d10+6d6+1d4+24)
Init +0
Speed 20'
Fort +10, Ref +2, Will +10
DR 5/Bludgeoning

Attacks

  • Dwarven WarAxe +6 | 1d10+1 | Crit 19-20/*3 | S | 8 lbs.
    Special: 'Masterwork, Cleft, Barbed'
  • Ranged Touch +5 | V | 20/*2 | Range: V

Base Attack +5 | Grapple +5 (+5 BAB, +0 Str)


Feats

  • 1st: Master Linguist

Learn one language per level.

  • Ark1: Scribe Scroll
  • 2nd: Nimble Fingers
  • 3rd: Explosive Spell

On falied reflex save target is flung to nearest edge of the area. Creatures take an additional 1d6 pts damage per ten feet moved and are knocked prone. Uses a slot two higher than spell level.

  • Ark3: Craft Wondrous Item
  • 5th: Mechanikal Aptitude
  • 6th: Extraordinary Artisan ECS53

Reduce gp cost of creation by 25%.

Class Abilities

  • Proficient with all simple and martial weapons in addition to all armors and shields.
  • Craft Expertise +1 UA p34-35
    Add class levels to racial craft checks.
  • Improved Stonecunning UA p34-35
    20'; +4 to Search checks related to stone/metal-work; Gains 5 ranks in Survival for determining direction underground.
  • Fabrication Score
    -10% Reduction of xp cost of creation for magic items.
  • Charge Accumulator
    Safely use Arcane Condenser to convert one spell level into one charge.
  • Mechanika Familiarity +4
    +Ark lvl bonus to Craft(mechanika) checks{+10 max}.
  • Rune Magic
    Prepare spells as runes upon armor that do not need somatic components to cast.
  • Stonecraft Expertise +2 RoS
    Add class levels to racial appraise and craft checks.
  • Spellglyph

Can create glyph that makes spell it is used with Silent without change in level or casting time. Costs 25gp per level of spell to create the glyph.

Skills

Languages: Rhul [R/W], Cygnaran[R/W], Orgoth [R/W], Dohl-Rhul [R/W], Caspian [R/W], Molgar [R/W], Skorne [R/W]
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