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== Table: The Archer ==
== Table: The Archer ==
{{Levels}}
{{Levels}}
{{BAB Average}}
{{BAB Strong}}
{{Saves Poor
{{Saves Poor
|savetype=Fort
|savetype=Fort
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{{Class Special|
{{Class Special|
1=Archer Feat, Archer's Edge
1=Archer Feat, Archer's Edge
|2=Archer Feat
|2=Archer Feat or Archer Ability I
|3= Farsight
|3= -
|4= Fast Movement +10'
|4= Archer Feat or Archer Ability I, Weapon Specialization available
|5=Archer Feat, Weapon Specialization available
|5= -
|6= Evasion
|6= Archer Feat or Archer Ability I
|7= Fire While Threatened
|7= -
|8=Archer Feat
|8=Archer Feat or Archer Ability I
|9= Improved Shot on the Run
|9= -
|10=Fast Movement +15'
|10=Archer Feat or Archer Ability II
|11=Archer Feat
|11=-
|12=-
|12=Archer Feat or Archer Ability II
|13=Bowman's slide
|13=-
|14=Archer Feat
|14=Archer Feat or Archer Ability II
|15=Fast Movement +20'
|15=-
|16=-
|16=Archer Feat or Archer Ability II
|17=Archer Feat
|17=-
|18=-
|18=Archer Feat or Archer Ability III
|19=-
|19=-
|20=Archer Feat
|20=Archer Feat or Archer Ability III
}}
}}


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'''Archer Feats''': Foo
'''Archer Feats''': Foo


'''Archer's Edge''': +int to damage
'''Archer's Edge''': +wis to damage


'''Farsight''': -1 for every 20' to Spot checks
'''Archer Ability I''':
**'''Farsight''': -1 for every 20' to Spot checks


'''Fire While Threatened''': May attack adjacent opponents with any ranged projectile weapons.
'''Archer Ability II''':
**'''Fire While Threatened''': May attack adjacent opponents with any ranged projectile weapons.
**'''Improved Shot on the Run''': Archer may move 1/2 move and full attack at any point in the move.
**'''Bowman's Slide''': When an archer is dealt damage by a melee weapon, the archer may immediate 5' adjust.


'''Improved Shot on the Run''': Archer may move 1/2 move and full attack at any point in the move.
'''Archer Ability III''':
 
**''Arrow of Opportunity''': If an opponent moves within 30' of you, as an immediate action you may take a single attack on that opponent.
'''Bowman's Slide''': When an archer is dealt damage by a melee weapon, the archer may immediate 5' adjust.





Revision as of 19:33, 16 June 2008

Created by Wizardoest

Archer

The archer is a base class centered around using ranged projectile weapons, e.g. longbow, crossbow, etc.

Class Skills

The Archers's class skills (and the key ability for each skill) are

Skill Points at Each Level: 4 + Int modifier.

Hit Die: d8.

Table: The Archer

Level
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
11th
12th
13th
14th
15th
16th
17th
18th
19th
20th
BAB
+1
+2
+3
+4
+5
+6/+1
+7/+2
+8/+3
+9/+4
+10/+5
+11/+6/+1
+12/+7/+2
+13/+8/+3
+14/+9/+4
+15/+10/+5
+16/+11/+6
+17/+12/+7
+18/+11/+8
+19/+12/+9
+20/+15/+10
Fort
+0
+0
+1
+1
+1
+2
+2
+2
+3
+3
+3
+4
+4
+4
+5
+5
+5
+6
+6
+6
Reflex
+2
+3
+3
+4
+4
+5
+5
+6
+6
+7
+7
+8
+8
+9
+9
+10
+10
+11
+11
+12
Will
+0
+0
+1
+1
+1
+2
+2
+2
+3
+3
+3
+4
+4
+4
+5
+5
+5
+6
+6
+6
Special
Archer Feat, Archer's Edge
Archer Feat or Archer Ability I
-
Archer Feat or Archer Ability I, Weapon Specialization available
-
Archer Feat or Archer Ability I
-
Archer Feat or Archer Ability I
-
Archer Feat or Archer Ability II
-
Archer Feat or Archer Ability II
-
Archer Feat or Archer Ability II
-
Archer Feat or Archer Ability II
-
Archer Feat or Archer Ability III
-
Archer Feat or Archer Ability III


Class Abilities

Archer Feats: Foo

Archer's Edge: +wis to damage

Archer Ability I:

    • Farsight: -1 for every 20' to Spot checks

Archer Ability II:

    • Fire While Threatened: May attack adjacent opponents with any ranged projectile weapons.
    • Improved Shot on the Run: Archer may move 1/2 move and full attack at any point in the move.
    • Bowman's Slide: When an archer is dealt damage by a melee weapon, the archer may immediate 5' adjust.

Archer Ability III:

    • Arrow of Opportunity': If an opponent moves within 30' of you, as an immediate action you may take a single attack on that opponent.