Drinking & Dragons

Difference between revisions of "User:Wizardoest/PCs/Monk-Binder CR4 Build"

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== Role: Glass Cannon ==
== Role: Frontline ==


== Advancement ==
Soulknife X/Psychic Warrior 2
{| width=100%; cellpadding="5px"
 
|- | style="background:tan"
* 1: Weapon Finesse
| Level||BAB||F||R||W||HD||Feat||Special
* S1: WF (Mindblade); Wild Talent (Psionic subtype; 2pp)
|- | style="background:#e4e4b1"
* PW1: Psionic Weapon (Str 13; +2d6 dmg)
| Soulknife 1||0||0||2||2||d10||1:Speed of Thought||WF(Mindblade); Wild Talent
* 3: Combat Expertise (Int 13)
|- | style="background:#cccc99"
* PW2(5th): Psionic Meditation (Wis 13, Conc 7 ranks)
| Duskblade 1||1||2||2||4||d8||---||Arcane Attunement; Armored Mage (light); Spells (3-2/k2-1st[shocking grasp; kelgore's firebolt)
* 6:  
|- | style="background:#e4e4b1"
| Duskblade 2||2||3||2||5||d8||3:Weapon Finesse; Combat Casting||Spells (4-3/k3-1st[blade of blood])
|- | style="background:#cccc99"
| Duskblade 3||3||3||3||5||d8||---||Arcane Channeling; Spells (5-4/k4-1st[magic weapon])
|- | style="background:#e4e4b1"
| Duskblade 4||4||4||3||6||d8||---||Armored Mage (medium); Spells (6-5/k5-1st[obscuring mist])
|- | style="background:#cccc99"
| Pyrokineticist 1||4||4||3||6||d8||6:Psionic Meditation||Fire Lash
|- | style="background:#e4e4b1"
| Psychic Warrior 1||4||6||3||6||d8||PW1:Psionic Weapon||Powers (Biofeedback)
|- | style="background:#cccc99"
| Psychic Warrior 2||5||7||3||6||d8||PW2:Psionic Weapon, Greater||Powers (Force Screen)
|- | style="background:#e4e4b1"
| Pyrokineticist 2||6||8||4||6||d8||9:empty||Fire Adaptation; Hand Afire
|}
* Fractional at 8th: BAB-7 Saves-4/5/5


=== Requirements ===
=== Requirements ===
* Str 13 (Psionic Weapon)
* Str 13 (Psionic Weapon)
* Dex 13 (Weapon Finesse)
* Concentration 8 ranks, Craft (alchemy) 1 rank, Knowledge (psionics) 2 ranks
* Concentration 8 ranks, Craft (alchemy) 1 rank, Knowledge (psionics) 2 ranks
* Wis = Power points
* Wis = Power points
* Wis 13, Concentration 7 ranks (Psi Meditation)
* Wis 13, Concentration 7 ranks (Psi Meditation)
* Dex controls attacks (Weapon Finesse)
* Int 13


=== Damage Output ===
=== Damage Output ===
*4th (2-3/day +7d6): [W] + 4d6 (fire or elec) + 3d6 (blades of blood if 5hp dmg sacrificed)
* [W] + 2d6 psi weapon + 1d8 psy strike
*8th (2-3/day +11d6 Touch): [W] + 4d6 (fire or elec) + 3d6 (blades of blood if 5hp dmg sacrificed) + 4d6 (psi weapon, greater)
**Sorc 8th (6/day or more): Scorching Ray (2 touch; 8d6 + 50% empower)


== Insectile <sup>SS</sup> ==
== Insectile <sup>SS</sup> ==

Revision as of 21:47, 26 December 2008

Role: Frontline

Soulknife X/Psychic Warrior 2

  • 1: Weapon Finesse
  • S1: WF (Mindblade); Wild Talent (Psionic subtype; 2pp)
  • PW1: Psionic Weapon (Str 13; +2d6 dmg)
  • 3: Combat Expertise (Int 13)
  • PW2(5th): Psionic Meditation (Wis 13, Conc 7 ranks)
  • 6:

Requirements

  • Str 13 (Psionic Weapon)
  • Dex 13 (Weapon Finesse)
  • Concentration 8 ranks, Craft (alchemy) 1 rank, Knowledge (psionics) 2 ranks
  • Wis = Power points
  • Wis 13, Concentration 7 ranks (Psi Meditation)
  • Int 13

Damage Output

  • [W] + 2d6 psi weapon + 1d8 psy strike

Insectile SS

“Insectile” is an inherited template that can be added to any giant, humanoid, or monstrous humanoid (hereafter referred to as the base creature). An insectile creature is a biped, and it gains four more arms. It has all the base creature’s characteristics except as noted here.

Size and Type: The creature’s type changes to aberration.

Speed: An insectile creature gains a climb speed equal to its land speed.

AC: Because of the insectile creature’s chitinous shell, the base creature’s natural armor bonus increases by +2.

Attacks: Despite having six arms, insectile creatures gain no additional attacks.

Special Qualities: An insectile creature gains darkvision (60-foot range) if it did not already have it, as well as tremorsense and wide vision.

Tremorsense (Ex): An insectile creature can automatically sense the location of anything within 60 feet that is in contact with the ground.

Wide Vision (Ex): Because of its multiple eyes and wide angle of vision, an insectile creature has a +4 racial bonus on Spot checks and cannot be flanked.

Abilities: +4 Dex, +2 Wis.

Climate/Terrain: Same as the base creature, but never aquatic.

Challenge Rating: Base creature’s CR +1.

Level Adjustment: +2.