Drinking & Dragons

Difference between revisions of "LRC:Robhim"

From Drinking and Dragons
>Mqs
>Mqs
(level to 12 added)
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'''NAME''' Robhim Estis<br>  
'''NAME''' Robhim Estis<br>  
'''Class''' Druid 3, Cleric 3, [http://www.d20wiki.com/index.php?title=Priest_of_the_Wild Priest of the Wild] 5 (ECL 11)<br>
'''Class''' Druid 3, Cleric 3, [http://www.d20wiki.com/index.php?title=Priest_of_the_Wild Priest of the Wild] 6 (ECL 12)<br>
'''Race:''' Chessentan (Human (Mulan))<br>
'''Race:''' Chessentan (Human (Mulan))<br>
Alignment NG | Size: M | Type:Human<br>
Alignment NG | Size: M | Type:Human<br>
Sex M | Height: --- | Weight: --- | Hair: --- | Eyes: ---<br>
Sex M | Height: --- | Weight: --- | Hair: --- | Eyes: ---<br>
Patron Deity: Anhur (Mulhadori)<br>
Patron Deity: Anhur (Mulhadori)<br>
'''Abilities''' <br>
'''Abilities'''   <br />
Str 14 +2 | Int 14 +2 <br>
Str 14 +2         <br />
Dex 14 +2 | Wis 17 +3 (21 +5) <br>
Dex 14 +2 (16 +3) <br />
Con 14 +2 | Cha 8 -1<br> <br>
Con 14 +2         <br />
Int 14 +2         <br />
Wis 18 +4 (22 +6) <br />
Cha 8 -1         <br />
== Defense ==
== Defense ==
'''AC''' 18, touch 11, flat-footed 17 | (+1 Dex, +6 Armor, +1 shield)<br>
'''AC''' 20, touch 13, flat-footed 17 | (+3 Dex, +6 Armor, +1 shield) <br />
'''HP''' 74<br>
'''HP''' 86      <br />
'''Init''' +2<br>
'''Init''' +3    <br />
'''Speed''' 20<br>
'''Speed''' 20   <br />
'''Fort''' 10, '''Ref''' 6, '''Will''' 16
'''Fort''' 10, '''Ref''' 6, '''Will''' 16
<!-- ==============================================
<!-- ==============================================
HD = 8druid + 2d8druid + 3d8cleric + 5d6potw + 22con] = 8+5*6+5*4+22 = 8+30+20+22 = 80
HD = 8druid + 2d8druid + 3d8cleric + 6d6potw + 24con] = 8+5*6+6*4+22 = 8+30+24+24 = 86
F = 3cleric +3druid +1potw +2con +2vest = 17
F = 3cleric +3druid +2potw +2con +2vest = 12
R = 1cleric +1druid +1potw +2dex +2vest = 7
R = 1cleric +1druid +2potw +3dex +2vest = 9
W = 3cleric +3druid +4potw +5wis +2vest = 17
W = 3cleric +3druid +5potw +6wis +2vest = 19
BAB = +2cleric +2druid +2potw = 6
BAB = +2cleric +2druid +3potw = 7
AC = 10 + 2dex + 1shield + ?... = ?
=================================================== -->
=================================================== -->


== Attacks ==
== Attacks ==
*'''+2 Frost Falchion +10/5''' | '''2d4+5 plus 1d6 cold''' | 18 | Range: - | 2hSl | 8 lbs.<br>masterwork, loses buckler, focus (+5bab +2str +2mag +1foc -1buck)<br>+2, frost (+1d6 cold damage); Anhur's (shocking burst)<br>
*'''+2 Frost Falchion +11/6''' | '''2d4+5 plus 1d6 cold''' | 18 | Range: - | 2hSl | 8 lbs.<br>masterwork, loses buckler, focus (+5bab +2str +2mag +1foc -1buck)<br>+2, frost (+1d6 cold damage); Anhur's (shocking burst)<br>
*'''+1 Fire light mace +9/4 | '''1d6+2 plus 1d6 fire''' | 20 | Range: - | LightB | 4lbs.<br>+1 flaming (1d6 fire damage)
*'''+1 Fire light mace +10/5 | '''1d6+2 plus 1d6 fire''' | 20 | Range: - | LightB | 4lbs.<br>+1 flaming (1d6 fire damage)
*'''Heavy mace +8/3''' | '''1d8+2''' | 20 | Range: - | 1hB | 8 lbs.<br>cold iron<br>
*'''Heavy mace +9/4''' | '''1d8+2''' | 20 | Range: - | 1hB | 8 lbs.<br>cold iron<br>
*'''Dagger +8/3''' | '''1d4+1''' | 18 | Range: - | LtSl/P | 1 lbs.<br>silver<br>
*'''Dagger +9/4''' | '''1d4+1''' | 18 | Range: - | LtSl/P | 1 lbs.<br>silver<br>
*'''Sling +8''' | '''1d4+2''' | 20 | Range: 50' | B | 0 lbs.<br>7 bullets<br>
*'''Sling +10''' | '''1d4+2''' | 20 | Range: 50' | B | 0 lbs.<br>7 bullets<br>
'''Base Attack''' +6/+1 | '''Grapple''' +8
'''Base Attack''' +7/+2 | '''Grapple''' +9


== Feats & Abilities ==
== Feats & Abilities ==
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**6th: '''Natural Bond'''
**6th: '''Natural Bond'''
**9th: '''Companion Spellbond'''
**9th: '''Companion Spellbond'''
**12th:  '''Feat'''
*Abilities
*Abilities
**'''Electricity Resist 5'''
**'''Electricity Resist 5'''
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**'''Woodland Stride''' ignore terrain hindrances
**'''Woodland Stride''' ignore terrain hindrances
**'''Trackless Step''' hard to track in natural environments
**'''Trackless Step''' hard to track in natural environments
**'''Turn undead''' as a 5th level cleric:  2/day (1d20+1, 2d6+4)
**'''Turn undead''' as a 6th level cleric:  2/day (1d20+1, 2d6+5)
**'''Animal Companion''' an 8th level druid:  [[Image:Anicomp.PNG|150px]]
**'''Animal Companion''' an 9th level druid:  [[Image:Anicomp.PNG|150px]]
**'''Divine Nature (Woodling)''' spend turn attempt, touch animal companion to imbue with Woodling template
**'''Divine Nature (Woodling)''' spend turn attempt, touch animal companion to imbue with Woodling template
**'''Blended spellcasting''' any druid or cleric spell slot can be used to cast spontaneously ''summon nature's ally'' or ''cure'' (instead of only cleric slots for ''cure'', etc)
**'''Blended spellcasting''' any druid or cleric spell slot can be used to cast spontaneously ''summon nature's ally'' or ''cure'' (instead of only cleric slots for ''cure'', etc)
*Anhur's Gifts
*Anhur's Gifts
**<strike>'''Anhur's Shield''' Negate all electrical damage to you (use once as an immediate action)</strike>
**'''Anhur's Fury''' All falchions wielded are ''shocking burst''
**'''Anhur's Fury''' All falchions wielded are ''shocking burst''
**'''Anhur's Protection''' 1/day add cleric level to electric resistance (immediate action)
**'''Anhur's Protection''' 1/day add cleric level to electric resistance (immediate action)
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Proficient with all armor, shields (except tower), simple weapons, scimitar, falchion
Proficient with all armor, shields (except tower), simple weapons, scimitar, falchion


== Skills (max 12/6)==
== Skills (max 15/7.5)==
<!-- ===============================
<!-- ===============================
Intmod  2
Intmod  2
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dru2-3  2*7 = 14
dru2-3  2*7 = 14
clr1-3  3*5 = 15
clr1-3  3*5 = 15
potw1-5 5*7 = 35
potw1-6 6*7 = 42
28 + 14 + 15 + 35 = 92
28 + 14 + 15 + 42 = 99
==================================== -->
==================================== -->
* [[srd:skills/concentration.htm | Concentration]] +16 (14 ranks)
* [[srd:skills/concentration.htm | Concentration]] +17 (15 ranks)
* [[srd:skills/craft.htm | Craft]] Woodworking +7 (5 ranks)
* [[srd:skills/craft.htm | Craft]] Woodworking +7 (5 ranks)
* [[srd:skills/handleAnimal.htm | Handle Animal]] +5 (6 ranks), +9 to animal companion
* [[srd:skills/handleAnimal.htm | Handle Animal]] +5 (6 ranks), +9 to animal companion
* [[srd:skills/knowledge.htm | Knowledge]] Nature +14 (8 ranks) ~+15 to recognize
* [[srd:skills/knowledge.htm | Knowledge]] Nature +15 (9 ranks) ~+16 to recognize
* [[srd:skills/knowledge.htm | Knowledge]] Religion +10 (8 ranks)
* [[srd:skills/knowledge.htm | Knowledge]] Religion +11 (9 ranks)
* [[srd:skills/knowledge.htm | Knowledge]] Planes +10 (8 ranks)
* [[srd:skills/knowledge.htm | Knowledge]] Planes +11 (9 ranks)
<!-- ===============================
<!-- ===============================
     Robhim has 11 virtual ranks in Knowledge Local (LRC)
     Robhim has 12 virtual ranks in Knowledge Local (LRC)
==================================== -->
==================================== -->
* [[srd:skills/knowledge.htm | Knowledge]] Local LRC +13 (11 ranks) +15 to recognize species
* [[srd:skills/knowledge.htm | Knowledge]] Local LRC +14 (12 ranks) +16 to recognize species
* [[srd:skills/listen.htm | Listen]] +19 (14 ranks)
* [[srd:skills/listen.htm | Listen]] +21 (15 ranks)
* [[srd:skills/profession.htm | Profession]] Gardener +7 (2 ranks)
* [[srd:skills/profession.htm | Profession]] Gardener +9 (3 ranks)
* [[srd:skills/profession.htm | Profession]] Advocate +6 (1 ranks)
* [[srd:skills/profession.htm | Profession]] Advocate +7 (1 ranks)
* [[srd:skills/ride.htm | Ride]] +5 (1 ranks)
* [[srd:skills/ride.htm | Ride]] +6 (1 ranks)
* [[srd:skills/spellcraft.htm | Spellcraft]] +8 (6 ranks)
* [[srd:skills/spellcraft.htm | Spellcraft]] +8 (6 ranks)
* [[srd:skills/spot.htm | Spot]] +19 (14 ranks)
* [[srd:skills/spot.htm | Spot]] +21 (15 ranks)
* [[srd:skills/survival.htm | Survival]] +14 (5 ranks)
* [[srd:skills/survival.htm | Survival]] +15 (5 ranks)
* [[srd:skills/hide.htm | Hide]] +7-armorcheckpenalty (0 ranks)
'''Languages:''' Common, Druidic, Draconic, Sylvan <br>
'''Languages:''' Common, Druidic, Draconic, Sylvan <br>


<!-- ===============================
<!-- ===============================
0/1/2/3/4/5/6/7/8/9 L
0/1/2/3/4/5/6/7/8/9 L
6/4/3/2/1/~/~/~/~/~ +
6/4/3/3/2/~/~/~/~/~ +
0/2/1/1/1/1/~/~/~/~ =
0/2/2/1/1/1/1/~/~/~ =
6/6/4/3/2/~/~/~/~/~
6/6/5/4/3/~/~/~/~/~


Close  =  25 +  5 per2 =  25 +  5 *  5 =  25 +  25 =  50
Close  =  25 +  5 per2 =  25 +  5 *  5 =  25 +  25 =  50
Medium = 100 + 10 per1 = 100 + 10 * 10 = 100 + 100 = 200
Medium = 100 + 10 per1 = 100 + 10 * 11 = 100 + 100 = 210
Long  = 400 + 40 per1 = 400 + 40 * 10 = 400 + 400 = 800
Long  = 400 + 40 per1 = 400 + 40 * 11 = 400 + 400 = 840
==================================== -->
==================================== -->


==Cleric Spells and Abilities==
==Cleric Spells and Abilities==
'''Cleric Spells: (as 7th level caster) 6/6+d/4+d/3+d/2+d'''<br>
'''Cleric Spells: (as 8th level caster) 6/6+d/5+d/4+d/3+d''' <br />
'''Caster level 10'''<br>
'''Caster level 11''' <br />


'''Domains:'''<br>
'''Domains:'''<br>
Domain: '''War''' Proficiency, Focus''<br>
Domain: '''War''' Proficiency, Focus'' <br />
Domain: '''Storm''' Electricity Resistance 5<br>
Domain: '''Storm''' Electricity Resistance 5 <br />
Domain: '''Windstorm''' Less affected by weather. Rain/snow don't penalize spot, search. Move throw snow/ice unhindered. One size category larger for wind effects.<br>
Domain: '''Windstorm''' Less affected by weather. Rain/snow don't penalize spot, search. Move throw snow/ice unhindered. One size category larger for wind effects. <br />


==Druid Spells and Abilities==
==Druid Spells and Abilities==
'''Druid Spells: (as 7th level caster) 6/6/4/3/2'''<br>
'''Druid Spells: (as 8th level caster) 6/6/5/4/3''' <br />
'''Caster level 10'''<br>
'''Caster level 11'''<br>


'''Ranges:'''<br>
'''Ranges:'''<br>
Close 50, medium 200, long 800
Close 50, medium 210, long 840

Revision as of 10:14, 18 September 2008

Robhim, as stolen from Civic Wayfinder.
Quick links
Personality ProfileLogsheet


NAME Robhim Estis
Class Druid 3, Cleric 3, Priest of the Wild 6 (ECL 12)
Race: Chessentan (Human (Mulan))
Alignment NG | Size: M | Type:Human
Sex M | Height: --- | Weight: --- | Hair: --- | Eyes: ---
Patron Deity: Anhur (Mulhadori)
Abilities
Str 14 +2
Dex 14 +2 (16 +3)
Con 14 +2
Int 14 +2
Wis 18 +4 (22 +6)
Cha 8 -1

Defense

AC 20, touch 13, flat-footed 17 | (+3 Dex, +6 Armor, +1 shield)
HP 86
Init +3
Speed 20
Fort 10, Ref 6, Will 16

Attacks

  • +2 Frost Falchion +11/6 | 2d4+5 plus 1d6 cold | 18 | Range: - | 2hSl | 8 lbs.
    masterwork, loses buckler, focus (+5bab +2str +2mag +1foc -1buck)
    +2, frost (+1d6 cold damage); Anhur's (shocking burst)
  • +1 Fire light mace +10/5 | 1d6+2 plus 1d6 fire | 20 | Range: - | LightB | 4lbs.
    +1 flaming (1d6 fire damage)
  • Heavy mace +9/4 | 1d8+2 | 20 | Range: - | 1hB | 8 lbs.
    cold iron
  • Dagger +9/4 | 1d4+1 | 18 | Range: - | LtSl/P | 1 lbs.
    silver
  • Sling +10 | 1d4+2 | 20 | Range: 50' | B | 0 lbs.
    7 bullets

Base Attack +7/+2 | Grapple +9

Feats & Abilities

  • Feats
    • Domain: Weapon Focus (Falchion)
    • Human: Scribe Scroll
    • 1st: Practiced Spellcaster (Druid)
    • 3rd: Practiced Spellcaster (Cleric)
    • 6th: Natural Bond
    • 9th: Companion Spellbond
    • 12th: Feat
  • Abilities
    • Electricity Resist 5
    • Nature Sense +2 knowledge nature and survival
    • Wild Empathy diplomacy-like check to affect animals
    • Woodland Stride ignore terrain hindrances
    • Trackless Step hard to track in natural environments
    • Turn undead as a 6th level cleric: 2/day (1d20+1, 2d6+5)
    • Animal Companion an 9th level druid: File:Anicomp.PNG
    • Divine Nature (Woodling) spend turn attempt, touch animal companion to imbue with Woodling template
    • Blended spellcasting any druid or cleric spell slot can be used to cast spontaneously summon nature's ally or cure (instead of only cleric slots for cure, etc)
  • Anhur's Gifts
    • Anhur's Fury All falchions wielded are shocking burst
    • Anhur's Protection 1/day add cleric level to electric resistance (immediate action)
  • Trained by the Dark Dogs
    • Panther Stance As a swift action, the character may activate Panther Stance, which grants the character Improved Unarmed Strike for a number of rounds equal to 3+dex modifier. Additionally the character may Deflect Arrows per the feat, but using this ability ends the Panther Stance. Panther Stance is usable once per day.
    • Way of the Panther You have access to the Ninja base class.

Proficient with all armor, shields (except tower), simple weapons, scimitar, falchion

Skills (max 15/7.5)

Languages: Common, Druidic, Draconic, Sylvan


Cleric Spells and Abilities

Cleric Spells: (as 8th level caster) 6/6+d/5+d/4+d/3+d
Caster level 11

Domains:
Domain: War Proficiency, Focus
Domain: Storm Electricity Resistance 5
Domain: Windstorm Less affected by weather. Rain/snow don't penalize spot, search. Move throw snow/ice unhindered. One size category larger for wind effects.

Druid Spells and Abilities

Druid Spells: (as 8th level caster) 6/6/5/4/3
Caster level 11

Ranges:
Close 50, medium 210, long 840