Drinking & Dragons

Difference between revisions of "LRC:Robhim"

From Drinking and Dragons
>Mqs
m (spellcasting)
>Mqs
(and skills... level up done (was ONLY hp, skills, spells))
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|logsheet=Robhim/Logsheet
|logsheet=Robhim/Logsheet
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<!---
POTW 6 to 7:
+4+2+1 = 7 skills
--->


'''NAME''' Robhim Estis<br>  
'''NAME''' Robhim Estis<br>  
Line 90: Line 84:
dru2-3  2*7 = 14
dru2-3  2*7 = 14
clr1-3  3*5 = 15
clr1-3  3*5 = 15
potw1-6 6*7 = 42
potw1-7 7*7 = 49
28 + 14 + 15 + 42 = 99
28 + 14 + 15 + 49 = 106
==================================== -->
==================================== -->
* [[srd:skills/concentration.htm | Concentration]] +17 (15 ranks)
* [[srd:skills/concentration.htm | Concentration]] +18 (16 ranks)
* [[srd:skills/craft.htm | Craft]] Woodworking +7 (5 ranks)
* [[srd:skills/craft.htm | Craft]] Woodworking +7 (5 ranks)
* [[srd:skills/handleAnimal.htm | Handle Animal]] +5 (6 ranks), +9 to animal companion
* [[srd:skills/handleAnimal.htm | Handle Animal]] +5 (6 ranks), +9 to animal companion
* [[srd:skills/knowledge.htm | Knowledge]] Nature +15 (9 ranks) ~+16 to recognize
* [[srd:skills/knowledge.htm | Knowledge]] Nature +16 (10 ranks) ~+17 to recognize
* [[srd:skills/knowledge.htm | Knowledge]] Religion +11 (9 ranks)
* [[srd:skills/knowledge.htm | Knowledge]] Religion +12 (10 ranks)
* [[srd:skills/knowledge.htm | Knowledge]] Planes +11 (9 ranks)
* [[srd:skills/knowledge.htm | Knowledge]] Planes +12 (10 ranks)
<!-- ===============================
<!-- ===============================
     Robhim has 12 virtual ranks in Knowledge Local (LRC)
     Robhim has 13 virtual ranks in Knowledge Local (LRC)
==================================== -->
==================================== -->
* [[srd:skills/knowledge.htm | Knowledge]] Local LRC +14 (12 ranks) +16 to recognize species
* [[srd:skills/knowledge.htm | Knowledge]] Local LRC +15 (13 ranks) +17 to recognize species
* [[srd:skills/listen.htm | Listen]] +21 (15 ranks)
* [[srd:skills/listen.htm | Listen]] +22 (16 ranks)
* [[srd:skills/profession.htm | Profession]] Gardener +9 (3 ranks)
* [[srd:skills/profession.htm | Profession]] Gardener +10 (4 ranks)
* [[srd:skills/profession.htm | Profession]] Advocate +7 (1 ranks)
* [[srd:skills/profession.htm | Profession]] Advocate +7 (1 ranks)
* [[srd:skills/ride.htm | Ride]] +6 (1 ranks)
* [[srd:skills/ride.htm | Ride]] +6 (1 ranks)
* [[srd:skills/spellcraft.htm | Spellcraft]] +8 (6 ranks)
* [[srd:skills/spellcraft.htm | Spellcraft]] +8 (6 ranks)
* [[srd:skills/spot.htm | Spot]] +21 (15 ranks)
* [[srd:skills/spot.htm | Spot]] +22 (16 ranks)
* [[srd:skills/survival.htm | Survival]] +15 (5 ranks)
* [[srd:skills/survival.htm | Survival]] +15 (5 ranks)
'''Languages:''' Common, Druidic, Draconic, Sylvan <br>
'''Languages:''' Common, Druidic, Draconic, Sylvan <br>

Revision as of 13:57, 22 December 2008

Robhim, as stolen from Civic Wayfinder.
Quick links
Personality ProfileLogsheet

NAME Robhim Estis
Class Druid 3, Cleric 3, Priest of the Wild 7 (ECL 13)
Race: Chessentan (Human (Mulan))
Alignment NG | Size: M | Type:Human
Sex M | Height: --- | Weight: --- | Hair: --- | Eyes: ---
Patron Deity: Anhur (Mulhadori)
Abilities
Str 14 +2
Dex 14 +2 (16 +3)
Con 14 +2
Int 14 +2
Wis 18 +4 (22 +6)
Cha 8 -1

Defense

AC 20, touch 13, flat-footed 17 | (+3 Dex, +6 Armor, +1 shield)
HP 92
Init +3
Speed 20
Fort 10, Ref 6, Will 16

Attacks

  • +2 Frost Falchion +11/6 | 2d4+5 plus 1d6 cold | 18 | Range: - | 2hSl | 8 lbs.
    masterwork, loses buckler, focus (+5bab +2str +2mag +1foc -1buck)
    +2, frost (+1d6 cold damage); Anhur's (shocking burst)
  • +1 Fire light mace +10/5 | 1d6+2 plus 1d6 fire | 20 | Range: - | LightB | 4lbs.
    +1 flaming (1d6 fire damage)
  • Heavy mace +9/4 | 1d8+2 | 20 | Range: - | 1hB | 8 lbs.
    cold iron
  • Dagger +9/4 | 1d4+1 | 18 | Range: - | LtSl/P | 1 lbs.
    silver
  • Sling +10 | 1d4+2 | 20 | Range: 50' | B | 0 lbs.
    7 bullets

Base Attack +7/+2 | Grapple +9

Feats & Abilities

  • Feats
    • Domain: Weapon Focus (Falchion)
    • Human: Scribe Scroll
    • 1st: Practiced Spellcaster (Druid)
    • 3rd: Practiced Spellcaster (Cleric)
    • 6th: Natural Bond
    • 9th: Natural Bond
    • 12th: Retributive Spell
  • Abilities
    • Electricity Resist 5
    • Nature Sense +2 knowledge nature and survival
    • Wild Empathy diplomacy-like check to affect animals
    • Woodland Stride ignore terrain hindrances
    • Trackless Step hard to track in natural environments
    • Turn undead as a 6th level cleric: 2/day (1d20+1, 2d6+5)
    • Animal Companion an 12th level druid (3dru+3potw+6natbondx2=12):
    • Divine Nature (Woodling) spend turn attempt, touch animal companion to imbue with Woodling template
    • Blended spellcasting any druid or cleric spell slot can be used to cast spontaneously summon nature's ally or cure (instead of only cleric slots for cure, etc)
  • Anhur's Gifts
    • Anhur's Fury All falchions wielded are shocking burst
    • Anhur's Protection 1/day add cleric level to electric resistance (immediate action)
  • Trained by the Dark Dogs
    • Panther Stance As a swift action, the character may activate Panther Stance, which grants the character Improved Unarmed Strike for a number of rounds equal to 3+dex modifier. Additionally the character may Deflect Arrows per the feat, but using this ability ends the Panther Stance. Panther Stance is usable once per day.
    • Way of the Panther You have access to the Ninja base class.

Proficient with all armor, shields (except tower), simple weapons, scimitar, falchion

Skills (max 15/7.5)

Languages: Common, Druidic, Draconic, Sylvan


Cleric Spells and Abilities

Cleric Spells: (as 9th level cleric) 6/6+d/6+d/4+d/3+d/2+d
Caster level 12

Domains:
Domain: War Proficiency, Focus
Domain: Storm Electricity Resistance 5
Domain: Windstorm Less affected by weather. Rain/snow don't penalize spot, search. Move throw snow/ice unhindered. One size category larger for wind effects.

Druid Spells and Abilities

Druid Spells: (as 9th level druid) 6/6/5/4/3/2
Caster level 12

Ranges:
Close 55, medium 220, long 880