Difference between revisions of "Wild:NPC/Do Deng"
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[[Category:Wild:NPC]] | [[Category:Wild:NPC]] | ||
Merchant who is blackmailing Bo's family. | Merchant who is blackmailing Bo's family. To summarize the key points: | ||
* Bo's son was without an heir, and secretly adopted a son. | |||
* Do Deng became aware of this and used it as leverage to blackmail Bo's son. | |||
* Since Deng had valuable interests on Garl, he agitated for independence from the Fan empire, and forced Bo's son to support him. | |||
* Theoretically, once Uncle Bob gains a hold over Deng, this influence will end. | |||
=== Tactics info === | === Tactics info === | ||
* Class levels are at least Warlock 6 (to gain lesser invocation), Bard 2 (to gain 1st level spells), and Hexblade 4 (to gain Dark Companion). It is known that he is CR13. | * Class levels are at least Warlock 6 (to gain lesser invocation), Bard 2 (to gain 1st level spells), and Hexblade 4 (to gain Dark Companion). It is known that he is CR13. | ||
* Wears | * Wears lamellar armor (breast plate-ish) | ||
* Dark Companion (-2 AC/Saves when adjacent to it only. Cannot effect you if you share it's space) | * Dark Companion (-2 AC/Saves when adjacent to it only. Cannot effect you if you share it's space) | ||
* Party IDed the following invocations: | * Party IDed the following invocations: |
Revision as of 18:29, 27 July 2009
Merchant who is blackmailing Bo's family. To summarize the key points:
- Bo's son was without an heir, and secretly adopted a son.
- Do Deng became aware of this and used it as leverage to blackmail Bo's son.
- Since Deng had valuable interests on Garl, he agitated for independence from the Fan empire, and forced Bo's son to support him.
- Theoretically, once Uncle Bob gains a hold over Deng, this influence will end.
Tactics info
- Class levels are at least Warlock 6 (to gain lesser invocation), Bard 2 (to gain 1st level spells), and Hexblade 4 (to gain Dark Companion). It is known that he is CR13.
- Wears lamellar armor (breast plate-ish)
- Dark Companion (-2 AC/Saves when adjacent to it only. Cannot effect you if you share it's space)
- Party IDed the following invocations:
- Beguiling Influence (+6 to misc. interaction skills)
- Devil's Sight (see through magical and mundane darkness)
- Entropic Warding (always entropic shield and pass without trace)
- See the Unseen (always see invisibility and darkvision)
- Spider Walk (always spiderwalk; immune to webs)
- Flee the Scene (close-range dimension door with major image left behind for 1 round)