Drinking & Dragons

NW:PCs/Pitor: Difference between revisions

From Drinking and Dragons
>T3knomanser
Yeah, I got lazy on all them templates anyway.
 
>T3knomanser
mNo edit summary
Line 14: Line 14:
* STR -2 / DEX +2 / CON -1 / INT +4 / WIS -2 / CHA +5
* STR -2 / DEX +2 / CON -1 / INT +4 / WIS -2 / CHA +5
== Combat ==
== Combat ==
=== Attack ===
{|
|-
|
''' Attack ''' <br />
Base: +0(+2) (-4 to all weapons)
Base: +0(+2) (-4 to all weapons)
=== Defense ===
||
''' Defense ''' <br />
Base: +0, Dodge: +6, Parry: -2
Base: +0, Dodge: +6, Parry: -2
|-
|colspan=2| '''Attacks'''
{|
| Weapon || Bonus || Damage
|-
| All || -2 || ?
|}
|}
== Saves ==
== Saves ==
Fort(N): +0(4), Ref(M): +1(8), Will(M): +1(4)
Fort(N): +0(4), Ref(M): +1(8), Will(M): +1(4)

Revision as of 02:45, 4 January 2011

Pitor Valorus

Trustifarian 1

Vitals

  • Age: late-20s
  • Background: Noble
  • Virtue/Vice: Free Spirited/Lazy
  • Current Wealth: +14
  • Core: Expertise (spend a conviction to get 4 temp ranks in any skill)

Abilities

  • STR -2 / DEX +2 / CON -1 / INT +4 / WIS -2 / CHA +5

Combat

Attack
Base: +0(+2) (-4 to all weapons)

Defense
Base: +0, Dodge: +6, Parry: -2

Attacks
Weapon Bonus Damage
All -2 ?

Saves

Fort(N): +0(4), Ref(M): +1(8), Will(M): +1(4)

Feats

  • Canny Dodge: Add INT or WIS to dodge
  • Lucky: Add CHA to all saves
  • Attractive: +4 Bluff/Diplomacy
  • Inspiration(Complacency)(1/day): Subjects take -5 on notice/sense motive, and can be a distraction allowing a hide check.

Background

  • Wealthy
  • Fascinate: Use social skill to hold someone's attention, target can only pay attention to me
  • Talented: +2 Diplomacy, Handle Animals

Skills

Animals 1 (+2 handle)
Acrobatics 1
Athletics 1
Concentration 1
Craft(Painting) 1
Deception 2 (+4 bluff)
Disable Device 1
Influence 2(+6 diplomacy)
Legerdemain 1
Medicine 1
Notice 1
Perform(music) 1
Search 1
Stealth 1
Streetwise 1
Survival 1

Knowledges

Arch & Eng 1
Cosmology 1
Art 2
Behavior 1
Business 1
Civics 2
Current Events 1
Earth Sciences 1
History 1
Life Sciences 1
Nobility 1
Physical Sciences 1
Pop Culture 1
Streetwise 1
Supernatural 1
Tactics 1
Technology 1
Theology 1

Languages

  • Common/F
  • Hochsprache/F (High Speech- language of the nobility)
  • Niedregesprache/F (Low Speech- the commoner tongue)
  • Altesprache/F (The ancient version of Sprache, commonly used for arcane writings)
  • Villium/F (noble tongue of neighboring kingdom)