Drinking & Dragons

Brew:Cast/Reba Duval: Difference between revisions

From Drinking and Dragons
[LEVEL UP] +1 Sneaky
mNo edit summary
Line 1: Line 1:
== Reba Duval <small>Refresh 4</small> ==
== Reba Duval <small>Refresh 3</small> ==


'''High Concept:''' Accidental Voodoo Student<br>
'''High Concept:''' Accidental Voodoo Student<br>
Line 34: Line 34:
;There's a Jinx for That
;There's a Jinx for That
: +2 to Carefully Overcome existing magical enchantments
: +2 to Carefully Overcome existing magical enchantments
;I've got my mojo
;Prepped Mojo
: Once per session you may count on having your voodoo supplies handy.
: Once per session when using Voodoo to Overcome, count the success result as 2 higher.
;Dog Hair Voodoo
: Once per session get an additional free invoke with Creating an Advantage with voodoo


__NOTOC__
__NOTOC__

Revision as of 21:47, 21 June 2015

Reba Duval Refresh 3

High Concept: Accidental Voodoo Student
Trouble: Supernatural Magnet In My Head

Aspect: Where is that accent from?
Aspect: Low freak out threshold
Aspect: Dogwalker

Stress and Consequences

Stress Boxes 1 [ ] 2 [ ] 3 [ ]

Mild 2 empty
Moderate 4
Severe 6 empty
Extreme 8 empty, may only be used once a season and REPLACES one of your current aspects.

Approaches

  • Careful +3
  • Clever +3
  • Flashy +2
  • Forceful +0
  • Quick +1
  • Sneaky +2

Stunts and Extras

Classic Crossroads
+2 to use Flashy to Create Advantages with voodoo at a Crossroads.
Paranormally Paranoid
Because I'm highly superstitious, I get +2 to Cleverly Overcome when trying to identify magics.
There's a Jinx for That
+2 to Carefully Overcome existing magical enchantments
Prepped Mojo
Once per session when using Voodoo to Overcome, count the success result as 2 higher.
Dog Hair Voodoo
Once per session get an additional free invoke with Creating an Advantage with voodoo