ROR:PC/Israa/Progression: Difference between revisions
From Drinking and Dragons
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favored={{Check}}| | favored={{Check}}| | ||
favored-choice=HP| | favored-choice=HP| | ||
hp=d8 (4 + rolled | hp=d8 (4 + rolled 1)| | ||
skills=(8+2int = 10) Acrobatics, Escape Artist, Perception, Sleight of Hand, Stealth, Bluff, Knowledge (Local), Disable Device, UMD, UMD| | skills=(8+2int = 10) Acrobatics, Escape Artist, Perception, Sleight of Hand, Stealth, Bluff, Knowledge (Local), Disable Device, UMD, UMD| | ||
feats=Two-Weapon Fighting| | feats=Two-Weapon Fighting| | ||
spells=n/a| | spells=n/a| | ||
other=n/a| | other=n/a| | ||
}} | }} | ||
{{RORlevelup| | {{RORlevelup| | ||
level=4| | level=4| | ||
ability= | ability=DEX| | ||
class= | class=Rogue| | ||
class-choices= | class-choices=Rogue Talent: Weapon Training (Weapon Focus feat. Short Sword)| | ||
favored= | favored={{Check}}| | ||
favored-choice= | favored-choice=HP| | ||
hp= | hp=d8 (4 + rolled 1d4)| | ||
skills= | skills=(8+2int = 10) Acrobatics, Disable Device, Escape Artist, Perception, Slight of Hand, Stealth, UMD, Bluff, Appraise, Disguise | ||
feats= | | | ||
spells= | feats=n/a| | ||
other= | spells=n/a| | ||
}} | other=n/a| | ||
}}<!-- | |||
{{RORlevelup| | {{RORlevelup| | ||
level=5| | level=5| |
Revision as of 22:02, 26 May 2015
Level 1
- Stats (base only -- not including racial modifier)
- STR: 12
- DEX: 17
- CON: 13
- INT: 15
- WIS: 5
- CHA: 14
- Race: Half-Elf (+2 dex, not included)
- Alternate Racial Trait(s): none
- Class: Rogue
- Archetype/Alternate: {{{class-traits}}}
- Class Feature Choice(s): n/a
- Favored Class: Rogue
- Favored Class?: ✔
- Favored Class Bonus: Skill
- Hit Points (die only, NO modifiers): 8
- Extras
- Skills: (8+2+1 = 11) Acrobatics, Bluff, Disable Device, Disguise, Escape Artist, Knowledge (Nobility), Perception, Swim, Sleight of Hand, Stealth, Climb
- Feats: Dodge, Skill Focus (Stealth) [race]
- Trait: Fencer
- Language(s): Common, Elven, Draconic, Undercommon
- Alignment: CG
- Deity: Calistria
- Spell(s): n/a
- Other Choices: n/a
Level Up: 2
- Ability Score: n/a
- Class: Rogue
- Archetype/Alternate:
- Class Feature Choice(s): Rogue Talent: Finesse Rogue (Weapon Finesse feat)
- Favored Class?: ✔
- Favored Class Bonus: HP
- HP (die only, no modifiers): 1d8 = 4+ rolled 4
- Skills: (8+2 = 10) Knowledge (Dungeoneering), Acrobatics, Diplomacy, Disable Device, Escape Artist, Perception, Sense Motive, Stealth, Sleight of Hand, UMD
- Feats: n/a
- Spell(s): n/a
- Other Choices: n/a
Level Up: 3
- Ability Score: n/a
- Class: Rogue
- Archetype/Alternate:
- Class Feature Choice(s): n/a
- Favored Class?: ✔
- Favored Class Bonus: HP
- HP (die only, no modifiers): d8 (4 + rolled 1)
- Skills: (8+2int = 10) Acrobatics, Escape Artist, Perception, Sleight of Hand, Stealth, Bluff, Knowledge (Local), Disable Device, UMD, UMD
- Feats: Two-Weapon Fighting
- Spell(s): n/a
- Other Choices: n/a
Level Up: 4
- Ability Score: DEX
- Class: Rogue
- Archetype/Alternate:
- Class Feature Choice(s): Rogue Talent: Weapon Training (Weapon Focus feat. Short Sword)
- Favored Class?: ✔
- Favored Class Bonus: HP
- HP (die only, no modifiers): d8 (4 + rolled 1d4)
- Skills: (8+2int = 10) Acrobatics, Disable Device, Escape Artist, Perception, Slight of Hand, Stealth, UMD, Bluff, Appraise, Disguise
- Feats: n/a
- Spell(s): n/a
- Other Choices: n/a