Drinking & Dragons

Difference between revisions of "IK:Caitlyn Viscario/Spellbook"

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>Mqs
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===Back to [[IK:Caitlyn_Viscario|Caitlyn]]===  
===Back to [[IK:Caitlyn_Viscario|Caitlyn]]===  


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=== 5th ===
=== 5th ===
* '''Secret Chest''':  
* '''Secret Chest''': Makes a secret chest
* '''Spell Matrix, lesser''': Personal; 90 min(D); Lose 1d6hp and load with a spell up to 3rd level, can cast as swift action later.  
* '''Spell Matrix, lesser''': Personal; {{#expr:10*{{#var:CL}}}} min(D); Lose 1d6hp and load with a spell up to 3rd level, can cast as swift action later.  
* '''Fly, Mass''': 9 creatures within 30'
* '''Fly, Mass''': {{#var:CL}} creatures within 30', {{#var:CL}} min; Fly 60' and must stay within 30' of another recipient.
* '''Ironguard, lesser''':  
* '''Ironguard, lesser''': Touch, {{#var:CL}} rnds; Immune to nonmagical metal.
 
=== 4th ===
* '''Bombardment''': Close, Conc; Ranged touch {{#expr:20*{{#var:CL}}}}' (9d6 dmg, No Save)
* '''Charm Monster''': Close, {{#var:CL}} days; Makes monster an ally.
* '''Defenestrating Sphere'''<sup>F</sup> Medium, {{#var:CL}} rnds (D); Creates ball of air, move 30' (move action, 3d6 dmg), knocked prone (Fort Neg), if prone then pushed 1d8 &times; 5' up (Fort Neg) and falls 1d6 squares away from original location.
* '''Energy Spheres''': Close, 9 rnds until discharged; Five spheres (Fire, Cold, Acid, Elec, Sonic) that do 5 dmg each (10 dmg with Spell Enhancer) or block a like amount.
* '''Explosive Cascade''': Close; {{#var:CL}} squares take {{#var:CL}}d6 Fire (Reflex Half)
* '''Flame Whips''': Personal, {{#var:CL}} rnds (D); two melee touch (15' reach, 6d6 Fire)
* '''Forceward''': 1 round, 15' radius centered on you, {{#var:CL}} min; Blocks all [Force] effects and incorporeal creatures cannot enter (Will Neg)
* '''Invisibility, Greater''': {{#var:CL}} rnds (D); Stay invisible while attacking
* '''Phantasmal Killer''': Medium; Fearsome illusion (Will Neg) touches opponent and kills them (Fort 3d6 dmg)
* '''Polymorph''': Change into another creature
* '''Sensory Deprivation''': Medium, {{#var:CL}} rnds; Blocks all auditory, olfactory, taste, and visual sensations, as well as finely tuned senses such as blindsense, blindsight, scent, and tremorsense. Target is blinded and deafened.
* '''Spell Enhancer''': Swift, Personal; +2 caster level and +1 DC
* '''Sword of Deception''': Medium, {{#var:CL}} rnds (D); BAB {{#var:CL}} (1d8 spell dmg and stacking -2 penalty to next save [max -5], crit 19x2), standard action to redirect
* '''Wall of Ice''': Medium; {{#var:CL}} 10' sqaures
 
=== 3rd ===
* '''Arcane Sight''':
* '''Circle Dance''':
* '''Clairvoyance/audience''':
* '''Daylight''':
* '''Dispel Magic''':
* '''Fly''':
* '''Halt Undead''':
* '''Haste''':
* '''Lightning Bolt''':
* '''Major Image''':
* '''Rainbow Blast''':
* '''Ray of Dizziness''':
* '''Ray of Exhaustion''':
* '''Sleet Storm''':
* '''Sonorous Hum''':
* '''Spell Vulnerability''':
* '''Suggestion''':
* '''Suspended Silence<sup>25gp</sup>''':
* '''Vampiric Touch<sup>Evil</sup>


=== 2nd ===
* '''Bear's Endurance''':
* '''Blur''':
* '''Distracting Ray''':
* '''Fox's Cunning''':
* '''Hypnotic Pattern''':
* '''Invisibility''':
* '''Ironthunder Horn''':
* '''Mirror Image''':
* '''Obscure Object''':
* '''Phantasmal Assailants''':
* '''Protection from Arrows''':
* '''Rainbow Beam''':
* '''See Invisibility''':
* '''Slide, Greater''':
* '''Snake's Swiftness''':


=== 1st ===
* '''Charm Person''':
* '''Chill Touch<sup>Evil</sup>''':
* '''Color Spray''':
* '''Detect Secret Doors''':
* '''Disguise Self''':
* '''Distract''':
* '''Expeditious Retreat, Swift''':
* '''Magic Missile''':
* '''Mount''':
* '''Nerveskitter''':
* '''Protection from Evil''':
* '''Ray of Clumsiness''':
* '''Reduce Person''':
* '''Silent Image''':
* '''Targeting Ray''':
* '''Thunderhead''':


=== 0th ===
* '''Acid Splash, Ray of Frost''':
* '''Arcane Mark''':
* '''Dancing Lights''':
* '''Daze''':
* '''Detect Magic''':
* '''Detect Poison''':
* '''Disrupt Undead''':
* '''Flare''':
* '''Ghost Sound''':
* '''Light''':
* '''Mage Hand''':
* '''Mending''':
* '''Message''':
* '''Open/Close''':
* '''Prestidigitation''':
* '''Read Magic''':
* '''Resistance''':
* '''Stick''':
* '''Touch of Fatigue<sup>Evil</sup>''':




[[Category:IK]]
[[Category:IK]]
[[Category:IK:PC]]
[[Category:IK:PC]]

Revision as of 19:58, 18 June 2008


Back to Caitlyn

Barred Schools: Conjuration

5th

  • Secret Chest: Makes a secret chest
  • Spell Matrix, lesser: Personal; 90 min(D); Lose 1d6hp and load with a spell up to 3rd level, can cast as swift action later.
  • Fly, Mass: 9 creatures within 30', 9 min; Fly 60' and must stay within 30' of another recipient.
  • Ironguard, lesser: Touch, 9 rnds; Immune to nonmagical metal.

4th

  • Bombardment: Close, Conc; Ranged touch 180' (9d6 dmg, No Save)
  • Charm Monster: Close, 9 days; Makes monster an ally.
  • Defenestrating SphereF Medium, 9 rnds (D); Creates ball of air, move 30' (move action, 3d6 dmg), knocked prone (Fort Neg), if prone then pushed 1d8 × 5' up (Fort Neg) and falls 1d6 squares away from original location.
  • Energy Spheres: Close, 9 rnds until discharged; Five spheres (Fire, Cold, Acid, Elec, Sonic) that do 5 dmg each (10 dmg with Spell Enhancer) or block a like amount.
  • Explosive Cascade: Close; 9 squares take 9d6 Fire (Reflex Half)
  • Flame Whips: Personal, 9 rnds (D); two melee touch (15' reach, 6d6 Fire)
  • Forceward: 1 round, 15' radius centered on you, 9 min; Blocks all [Force] effects and incorporeal creatures cannot enter (Will Neg)
  • Invisibility, Greater: 9 rnds (D); Stay invisible while attacking
  • Phantasmal Killer: Medium; Fearsome illusion (Will Neg) touches opponent and kills them (Fort 3d6 dmg)
  • Polymorph: Change into another creature
  • Sensory Deprivation: Medium, 9 rnds; Blocks all auditory, olfactory, taste, and visual sensations, as well as finely tuned senses such as blindsense, blindsight, scent, and tremorsense. Target is blinded and deafened.
  • Spell Enhancer: Swift, Personal; +2 caster level and +1 DC
  • Sword of Deception: Medium, 9 rnds (D); BAB 9 (1d8 spell dmg and stacking -2 penalty to next save [max -5], crit 19x2), standard action to redirect
  • Wall of Ice: Medium; 9 10' sqaures

3rd

  • Arcane Sight:
  • Circle Dance:
  • Clairvoyance/audience:
  • Daylight:
  • Dispel Magic:
  • Fly:
  • Halt Undead:
  • Haste:
  • Lightning Bolt:
  • Major Image:
  • Rainbow Blast:
  • Ray of Dizziness:
  • Ray of Exhaustion:
  • Sleet Storm:
  • Sonorous Hum:
  • Spell Vulnerability:
  • Suggestion:
  • Suspended Silence25gp:
  • Vampiric TouchEvil

2nd

  • Bear's Endurance:
  • Blur:
  • Distracting Ray:
  • Fox's Cunning:
  • Hypnotic Pattern:
  • Invisibility:
  • Ironthunder Horn:
  • Mirror Image:
  • Obscure Object:
  • Phantasmal Assailants:
  • Protection from Arrows:
  • Rainbow Beam:
  • See Invisibility:
  • Slide, Greater:
  • Snake's Swiftness:

1st

  • Charm Person:
  • Chill TouchEvil:
  • Color Spray:
  • Detect Secret Doors:
  • Disguise Self:
  • Distract:
  • Expeditious Retreat, Swift:
  • Magic Missile:
  • Mount:
  • Nerveskitter:
  • Protection from Evil:
  • Ray of Clumsiness:
  • Reduce Person:
  • Silent Image:
  • Targeting Ray:
  • Thunderhead:

0th

  • Acid Splash, Ray of Frost:
  • Arcane Mark:
  • Dancing Lights:
  • Daze:
  • Detect Magic:
  • Detect Poison:
  • Disrupt Undead:
  • Flare:
  • Ghost Sound:
  • Light:
  • Mage Hand:
  • Mending:
  • Message:
  • Open/Close:
  • Prestidigitation:
  • Read Magic:
  • Resistance:
  • Stick:
  • Touch of FatigueEvil: