Drinking & Dragons

Difference between revisions of "LRC:Robhim/Logsheet"

From Drinking and Dragons
>Mqs
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>Mqs
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**Cure Moderate Wounds
**Cure Moderate Wounds
**Lesser Restoration x2
**Lesser Restoration x2
**<strike>Neutralize Poison</strike> Restock


*Combat
*Combat
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On Wand Strap:
On Wand Strap:
*<strike>Wand of Lesser Vigor</strike> Restock this.
*Wand of Restoration (19)
*Wand of Restoration (19)
*Wand of Cure Light Wounds (10)
*Wand of Cure Light Wounds (10)
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*Restorative
*Restorative
**Cure Light Wounds (2)
**Cure Light Wounds (2)
**Heal
**Neutralize Poison
**Remove Blindness/Deafness (2)
**Remove Blindness/Deafness (2)
**Remove Curse
**Remove Curse
**Remove Disease
**Remove Disease
**Remove Fear (2)
**Remove Fear (3)
**Remove Paralysis (6)
**Remove Paralysis (6)
**Resurgence (5)
**Resurgence (5)
**Resurgence, Mass
**Resurgence, Mass
**Heal


*Combat
*Combat
**<strike>Align Fang</strike> Restock this
**Align Fang
**Align Weapon
**Align Weapon
**Blindsight
**Blindsight
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**Daylight
**Daylight
**Earthbind
**Earthbind
**Faerie Fire
**Freedom of Movement (4)
**Freedom of Movement (4)
**Ghost Touch Armor
**Ghost Touch Armor
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**Circle Dance
**Circle Dance
**Comprehend Langauges
**Comprehend Langauges
**Detect Animals or Plants
**Detect Pits or Snares
**Easy Trail
**Easy Trail
**Endure Elements (5)
**Endure Elements (5)
**Locate Object
**Locate Object
**Make Whole
**Make Whole
**Meld Into Stone
**Protection from Evil (3)
**Protection from Evil (3)
**Quench
**Quench

Revision as of 20:29, 25 June 2008



Time

  • 1 day scribing
    • Remove Fear (1st - 25 market)
    • Detect Animals or Plants (1st - 25 market)
    • Detect Pits or Snares (1st - 25 market)
    • Faerie Fire (1st - 25 market)
    • Align Fang (2nd - 150 market)
    • Neutralize Poison (3rd - 375 market)
    • Meld Into Stone (3rd - 375 market)
  • 3 weeks free time

Debts

  • I owe an elegant wedding dress to random commoner used as a test subject in Sharp Edge.

Wealth

Held: 2,429 gp

Banked: 5,000 gp

Weapons

  • permit +2 Frost Falchion
  • permit +1 Flaming Light Mace The style of the mace is a sinister elvish design
  • Silver dagger
  • Cold iron heavy mace
  • Sling and sling bullets (7)
  • permit Rune (Crystal) of Energy Assault [Acid]
    Adds 1 point of acid damage to damage done by a weapon that is at least +1.

Armor

  • permit +1 Wildwood Breastplate
  • Wooden buckler

Slotted Items

  • permit Cloak of Elvenkind
  • permit Vest of the Morning Breeze
    +2 to all saves; 1/day, swift action, whisper a single message to any other person(s) wearing a Vest of the Morning Breeze in line of effect, and they may make a single reply. This vest has swirls of blue in an airy pattern.
  • permit Amulet of Wisdom +4
  • permit Gloves of Dexterity +2
  • permit Ring of Invisibility Harpell!

Magical Consumables

permit Potions permit on potion belt

  • Restorative
    • Cure Light Wounds
    • Cure Moderate Wounds
    • Lesser Restoration x2
  • Combat
    • Fly
    • Sanctuary
    • Surefooted Stride
    • Silversheen

permit Wands permit (6)

On permit Wand Bracelet (holds 4; mic 147):

  • Wand of Cure Light Wounds (13)
  • Wand of Cure Light Wounds (12)
  • Wand of Cure Moderate Wounds (16)

On Wand Strap:

  • Wand of Restoration (19)
  • Wand of Cure Light Wounds (10)

permit 'Scrolls permit (8th max) in an permit Infinite Scrollcase

  • Restorative
    • Cure Light Wounds (2)
    • Heal
    • Neutralize Poison
    • Remove Blindness/Deafness (2)
    • Remove Curse
    • Remove Disease
    • Remove Fear (3)
    • Remove Paralysis (6)
    • Resurgence (5)
    • Resurgence, Mass
  • Combat
    • Align Fang
    • Align Weapon
    • Blindsight
    • Delay Death
    • Daylight
    • Earthbind
    • Faerie Fire
    • Freedom of Movement (4)
    • Ghost Touch Armor
    • Invisibility Purge
    • Resist Energy, Mass
    • Revenance
    • Silence (2)
    • Spark of Life
    • Spell Immunity, Lesser
    • Unluck
  • Non-Combat
    • Animal Messenger
    • Circle Dance
    • Comprehend Langauges
    • Detect Animals or Plants
    • Detect Pits or Snares
    • Easy Trail
    • Endure Elements (5)
    • Locate Object
    • Make Whole
    • Meld Into Stone
    • Protection from Evil (3)
    • Quench
    • Scholar's Touch (5)
    • Speak with Dead
    • Warp Wood
    • Water Breathing
    • Water Walk
    • Wood Shape
    • Zone of Truth

Magical Misc

  • permit Metamagic, Shaping Harpell! Sculpt Spell feat, 3/day, maximum 6th level spells
  • permit Pearl of Power 2nd
  • permit Quall's feather token (bird)
  • no permit Deck of illusions

Mundane

  • Cleric's Vestments (Anhur), masterwork
  • Winter Gear
  • Eel Necklace from Elena'Talant
  • Backpack
    • Copper Dragon Scales (4) from Aesdraco
    • Everburning Torch x3
    • Flint and Steel
    • Hooded Lantern
      • Oil (2)
    • Kocraken Scalpel x4
    • Silk Rope (50')
    • Waterskin
    • King's Medal of Valor

Spell Foci and Components

  • Wooden Holy Symbol to Anhur
  • Spell Component Pouch
  • Holy Water (2)
  • Fire Wings
  • Icelance
  • Jaws of the Wolf x5

Stored remotely

  • Leather Armor, MW - stored @ Garrison
  • Wildwood Chainmail - stored @ Garrison
  • Masterwork Coral Armor from Elena'Talant - stored @ Garrison

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