Drinking & Dragons

IK:Leto: Difference between revisions

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'''Skills'''<br>
'''Skills'''<br>
Balance +3, Bluff +6, Climb +1, Concentration +2, Craft (Demolitions) +3, Craft (Metalworking) +3, Disable Device +3, Disguise +3, Escape Artist +3, Gather Information +6, Hide +6 (+9), Jump +1, Knowledge (Local) +10, Listen +4, Move Silently +6, Open Lock +3, Search +3, Sense Motive +3, Sleight of Hand +6, Spot +4, Swim +1, Tumble +3
Balance +3, Bluff +6, Climb +1, Concentration +2, Craft (Demolitions) +3, Craft (Metalworking) +3, Disable Device +3, Disguise +5, Diplomacy +3, Escape Artist +3, Gather Information +8, Hide +6 (+9), Intimidate +3, Jump +1, Knowledge (Local) +10, Listen +4, Move Silently +6, Open Lock +3, Search +3, Sense Motive +3, Sleight of Hand +8, Spot +4, Swim +1, Tumble +3


'''Languages:''' Cygnaran, Khadoran, Tordoran<br>
'''Languages:''' Cygnaran, Khadoran, Tordoran<br>

Revision as of 18:45, 17 November 2005


Leto is a hyperactive boy, too grown for his age to be sure. His hands are never idle -- he's always either got them in someone else's pockets, or using his whetstone sharpening a discarded gear to have sharp edges for throwing. His melee weapon, also discarded scraps he's worked himself, is inconspicuously hidden in a sheath that looks like a simple wooden training sword. He came across some grenades (somehow), and he knows how to use them.

Leto knows his way around Corvis VERY well. He was orphaned as a child, and seems always to have been a street-smart vagrant. He has adopted a Swampie family, particularly IK:Anna, to whom he gives things he "earns from his job in the big city".

He's worked for IK:Gunner Waddock in the past, and has a hatred for the IK:Gertens crime family, who he says has crossed him before.


Basic Character Info

NAME Leto
Class Ninja 2
Race: Human
Male, age 12, 5'2, 110# Abilities Str 10 +0 | Dex 14 +2 | Con 12 +1 | Int 14 +2 | Wis 14 +2 | Cha 13 +1


AC 14, touch 14, flat-footed 12 | (+2 Dex, +2 Wis)
HP 7 (HD:1d6+1)
Init +2
Speed 30
Fort 1, Ref 5, Will 4


Attacks

  • Kukri +1 | 1d4 | 18 | Range: 0' | S
    Special: Cold Iron
  • Shuriken +3 | 1d2 | 20 | Range: 10' | P
    Special: gears

Base Attack +1 | Grapple +1


Feats

  • Human: Urban Stealth
  • 1st: Improved Diversion
  • 2nd: Skill Focus (Knowledge (Local [Cygnar]))

Weapon Proficiencies: Simple, hand xbow, kama, kukri, nanchaku, sai, shortsword, shortbow, shuriken, siangham Armor Proficiencies: none

-Ki 3/day -Sudden Strike +1d6 -Trapfinding -AC Bonus -Ghost Step (Invisible)


Skills
Balance +3, Bluff +6, Climb +1, Concentration +2, Craft (Demolitions) +3, Craft (Metalworking) +3, Disable Device +3, Disguise +5, Diplomacy +3, Escape Artist +3, Gather Information +8, Hide +6 (+9), Intimidate +3, Jump +1, Knowledge (Local) +10, Listen +4, Move Silently +6, Open Lock +3, Search +3, Sense Motive +3, Sleight of Hand +8, Spot +4, Swim +1, Tumble +3

Languages: Cygnaran, Khadoran, Tordoran


Equipment and Notes

Possessions Shuriken, CI Kukri, Backpack, Whetstone, Grenades (Explosive x0, Flash x2, Incendiary x2, Smoke x2)

Total Load: 31 | Load: 33 | 66 | 100
GP: 14


Notes: