IK:Leto: Difference between revisions
>Mqs mNo edit summary |
>Mqs m synergies, formatting |
||
Line 34: | Line 34: | ||
'''Base Attack''' +1 | '''Grapple''' +1<br> | '''Base Attack''' +1 | '''Grapple''' +1<br> | ||
----- | ----- | ||
'''Feats'''<br> | '''Feats and Abilities'''<br> | ||
*Human: Urban Stealth | *Feats | ||
*1st: Improved Diversion | **Human: Urban Stealth | ||
*2nd: Skill Focus (Knowledge (Local [Cygnar])) | **1st: Improved Diversion | ||
Weapon Proficiencies: Simple, hand xbow, kama, kukri, nanchaku, sai, shortsword, shortbow, shuriken, siangham | **2nd: Skill Focus (Knowledge (Local [Cygnar])) | ||
Armor Proficiencies: none | *Weapon Proficiencies: Simple, hand xbow, kama, kukri, nanchaku, sai, shortsword, shortbow, shuriken, siangham | ||
*Armor Proficiencies: none | |||
*Special Abilities | |||
**Ki 3/day | |||
**Sudden Strike +1d6 | |||
**Trapfinding | |||
**AC Bonus | |||
**Ghost Step (Invisible) | |||
----- | ----- | ||
'''Skills'''<br> | '''Skills'''<br> |
Revision as of 18:47, 17 November 2005
Leto is a hyperactive boy, too grown for his age to be sure. His hands are never idle -- he's always either got them in someone else's pockets, or using his whetstone sharpening a discarded gear to have sharp edges for throwing. His melee weapon, also discarded scraps he's worked himself, is inconspicuously hidden in a sheath that looks like a simple wooden training sword. He came across some grenades (somehow), and he knows how to use them.
Leto knows his way around Corvis VERY well. He was orphaned as a child, and seems always to have been a street-smart vagrant. He has adopted a Swampie family, particularly IK:Anna, to whom he gives things he "earns from his job in the big city".
He's worked for IK:Gunner Waddock in the past, and has a hatred for the IK:Gertens crime family, who he says has crossed him before.
Basic Character Info
NAME Leto
Class Ninja 2
Race: Human
Male, age 12, 5'2, 110#
Abilities
Str 10 +0 |
Dex 14 +2 |
Con 12 +1 |
Int 14 +2 |
Wis 14 +2 |
Cha 13 +1
AC 14, touch 14, flat-footed 12 | (+2 Dex, +2 Wis)
HP 7 (HD:1d6+1)
Init +2
Speed 30
Fort 1, Ref 5, Will 4
Attacks
- Kukri +1 | 1d4 | 18 | Range: 0' | S
Special: Cold Iron - Shuriken +3 | 1d2 | 20 | Range: 10' | P
Special: gears
Base Attack +1 | Grapple +1
Feats and Abilities
- Feats
- Human: Urban Stealth
- 1st: Improved Diversion
- 2nd: Skill Focus (Knowledge (Local [Cygnar]))
- Weapon Proficiencies: Simple, hand xbow, kama, kukri, nanchaku, sai, shortsword, shortbow, shuriken, siangham
- Armor Proficiencies: none
- Special Abilities
- Ki 3/day
- Sudden Strike +1d6
- Trapfinding
- AC Bonus
- Ghost Step (Invisible)
Skills
Balance +3, Bluff +6, Climb +1, Concentration +2, Craft (Demolitions) +3, Craft (Metalworking) +3, Disable Device +3, Disguise +5, Diplomacy +3, Escape Artist +3, Gather Information +8, Hide +6 (+9), Intimidate +3, Jump +1, Knowledge (Local) +10, Listen +4, Move Silently +6, Open Lock +3, Search +3, Sense Motive +3, Sleight of Hand +8, Spot +4, Swim +1, Tumble +3
Languages: Cygnaran, Khadoran, Tordoran
Equipment and Notes
Possessions Shuriken, CI Kukri, Backpack, Whetstone, Grenades (Explosive x0, Flash x2, Incendiary x2, Smoke x2)
Total Load: 31 | Load: 33 | 66 | 100
GP: 14
Notes: