Category:Coal:Faction: Difference between revisions
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* '''Blackgate Consortium'''—A ruthless mining company backed by wealthy southern investors, determined to strip Skarnheim of its coal at any cost. | |||
* '''The Rustwrights'''—Technicians specializing in restoring ancient machines, believing the city’s technology holds secrets far beyond coal. Soot-covered engineers and machinists who have restarted old engines and claimed dominion over the city’s industrial heart. A religious group worshipping fire and machinery, claiming the engines of Skarnheim are divine instruments awaiting reactivation. | |||
* '''Forge Wives'''—A group of widows and women engineers running a critical smelting operation, and a quiet network of influence behind the scenes. | |||
* '''Skarnheim Advisory Office'''—A small but strategic bureaucratic group tasked with coordinating resource allocation, taxation, and city planning for the crown. | |||
* '''House Avenholt Freight & Iron'''—Controlling all major inbound and outbound rail shipments, this logistics powerhouse quietly decides who gets rich and who goes hungry. | |||
* '''Golden Hollow Bank'''—The only financial institution willing to lend in Skarnheim, charging extortionate interest and keeping records no one else has. | |||
* '''The Snowblind Choir'''—A native people’s doomsday cult convinced that the second avalanche was a warning, and the “thawing” of Skarnheim will awaken something terrible. | |||
* '''The Iron Lanterns'''—An underground movement advocating for Skarnheim’s independence from the crown, often using sabotage to send their message. | |||
* '''Guild of Northern Cartographers'''—Mapmakers and explorers charting the sprawling underground railways and long-forgotten tunnels beneath Skarnheim. | |||
* '''The First Claimers'''—A boastful and possibly fraudulent band of adventurers who insist they found Skarnheim before anyone else—want their due. | |||
[[Category:Skarnheim]] | [[Category:Skarnheim]] |
Revision as of 16:46, 21 May 2025
- Blackgate Consortium—A ruthless mining company backed by wealthy southern investors, determined to strip Skarnheim of its coal at any cost.
- The Rustwrights—Technicians specializing in restoring ancient machines, believing the city’s technology holds secrets far beyond coal. Soot-covered engineers and machinists who have restarted old engines and claimed dominion over the city’s industrial heart. A religious group worshipping fire and machinery, claiming the engines of Skarnheim are divine instruments awaiting reactivation.
- Forge Wives—A group of widows and women engineers running a critical smelting operation, and a quiet network of influence behind the scenes.
- Skarnheim Advisory Office—A small but strategic bureaucratic group tasked with coordinating resource allocation, taxation, and city planning for the crown.
- House Avenholt Freight & Iron—Controlling all major inbound and outbound rail shipments, this logistics powerhouse quietly decides who gets rich and who goes hungry.
- Golden Hollow Bank—The only financial institution willing to lend in Skarnheim, charging extortionate interest and keeping records no one else has.
- The Snowblind Choir—A native people’s doomsday cult convinced that the second avalanche was a warning, and the “thawing” of Skarnheim will awaken something terrible.
- The Iron Lanterns—An underground movement advocating for Skarnheim’s independence from the crown, often using sabotage to send their message.
- Guild of Northern Cartographers—Mapmakers and explorers charting the sprawling underground railways and long-forgotten tunnels beneath Skarnheim.
- The First Claimers—A boastful and possibly fraudulent band of adventurers who insist they found Skarnheim before anyone else—want their due.
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