IK:Lorna: Difference between revisions
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[[Category:IK]][[Category:IK:NPC]] | |||
Seems to be a very sweet and homespun sort of woman. | |||
*Has an imaginary rabbit | |||
*Lost her husband, Chander | |||
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Lorna Fullet. Caspian Spirit Shaman 2. | |||
36 year old 5'0, 170# female. CG, follower of Asc. Gordenn. (22 pts) | |||
Str 10, Dex 8, Con 12, Int 8, Wis 16, Cha 14. | |||
<br>HP 15. AC 9. Init -1. Speed 30' | |||
<br>F/R/W: 4/-1/6 | |||
<br>BAB 1, Grapple 1 | |||
<br>Quarterstaff +1 (1d6, x2) | |||
Skills: Concentration +4, Craft (Talisman) +2, Heal +8, Knowledge (Geography, History, Local, Nature) each +0 trained, Profession (Farmer) +5, Survival +6. | |||
Feats: Craft Talisman. Faithcasting (CLW, Goodberry, Magic Stone). | |||
Class Abilities: Spirit Guide (Rabbit), Wild Empathy, Chastise Spirits. | |||
Spellcasting: | |||
<br>Fetch per day: 3 0th, 2 first. (Commonly Resistance, Guidance, Mending, Faerie Fire, Summon Nature's Ally I) | |||
<br>Slots per day: 4 0th, 4 1st. | |||
<br>DC: 12 0th, 13 1st. | |||
Posessions: | |||
Quarterstaff (walking stick) | |||
Talismans: | |||
Wards: swamp shambler (DC 13, 50'), wurm-ite (DC 12, 5'), menite (DC 18, 5'). | |||
Deterants: falling (+2 refl), drowning (+5 swim), burning (+2 refl), pocketpicking (+5 spot), starving (+5 survival), being lost (+5 survival) | |||
Proofs: compulsion (SR 18) |
Latest revision as of 21:50, 20 May 2007
Seems to be a very sweet and homespun sort of woman.
- Has an imaginary rabbit
- Lost her husband, Chander
Lorna Fullet. Caspian Spirit Shaman 2. 36 year old 5'0, 170# female. CG, follower of Asc. Gordenn. (22 pts)
Str 10, Dex 8, Con 12, Int 8, Wis 16, Cha 14.
HP 15. AC 9. Init -1. Speed 30'
F/R/W: 4/-1/6
BAB 1, Grapple 1
Quarterstaff +1 (1d6, x2)
Skills: Concentration +4, Craft (Talisman) +2, Heal +8, Knowledge (Geography, History, Local, Nature) each +0 trained, Profession (Farmer) +5, Survival +6.
Feats: Craft Talisman. Faithcasting (CLW, Goodberry, Magic Stone).
Class Abilities: Spirit Guide (Rabbit), Wild Empathy, Chastise Spirits.
Spellcasting:
Fetch per day: 3 0th, 2 first. (Commonly Resistance, Guidance, Mending, Faerie Fire, Summon Nature's Ally I)
Slots per day: 4 0th, 4 1st.
DC: 12 0th, 13 1st.
Posessions: Quarterstaff (walking stick) Talismans: Wards: swamp shambler (DC 13, 50'), wurm-ite (DC 12, 5'), menite (DC 18, 5'). Deterants: falling (+2 refl), drowning (+5 swim), burning (+2 refl), pocketpicking (+5 spot), starving (+5 survival), being lost (+5 survival) Proofs: compulsion (SR 18)