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*Proficient with all simple and martial weapons in addition to all armors and shields.
*Proficient with all simple and martial weapons in addition to all armors and shields.
*Craft Expertise +1 UA p34-35<br> Add class levels to racial craft checks.<br>
 
*Improved Stonecunning UA p34-35 <br>20'; +4 to Search checks related to stone/metal-work; Gains 5 ranks in Survival for determining direction underground.<br>
*'''Craft Expertise''' +1 UA p34-35<br> Add class levels to racial craft checks.<br>
*Fabrication Score<br>-10% Reduction of xp cost of creation for magic items.<br>
 
*Charge Accumulator<br>Safely use Arcane Condenser to convert one spell level into one charge.<br>
*'''Improved Stonecunning''' UA p34-35 <br>20'; +4 to Search checks related to stone/metal-work; Gains 5 ranks in Survival for determining direction underground.<br>
*Mechanika Familiarity +4<br>+Ark lvl bonus to Craft(mechanika) checks{+10 max}.<br>
 
*Rune Magic<br> Prepare spells as runes upon armor that do not need somatic components to cast. <br>
*'''Fabrication Score''' -10%<br>Reduction of xp cost of creation for magic items.<br>
*Stonecraft Expertise +2 RoS<br> Add class levels to racial appraise and craft checks.<br>
 
*Spellglyph<br>
*'''Charge Accumulator''' <br> Safely use Arcane Condenser to convert one spell level into one charge.<br>
 
*'''Mechanika Familiarity''' +4<br>+Ark lvl bonus to Craft(mechanika) checks{+10 max}.<br>
 
*'''Rune Magic'''<br> Prepare spells as runes upon armor that do not need somatic components to cast. <br>
 
*'''Stonecraft Expertise''' +2 RoS<br> Add class levels to racial appraise and craft checks.<br>
 
*'''Spellglyph'''<br>
Can create glyph that makes spell it is used with Silent without change in level or casting time. Costs 25gp per level of spell to create the glyph.<br>
Can create glyph that makes spell it is used with Silent without change in level or casting time. Costs 25gp per level of spell to create the glyph.<br>
*'''Book of Geometry'''<br>
All spells in spellbook fit on one page. Spellcraft DC for non-Geometers increases by five.<br>


== Skills==
== Skills==

Revision as of 09:05, 11 June 2008

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DwP1/Ark4/RuS2/Geo1
Race:Dwarf
Racial Abilities: +1 racial attack bonus vs gobbers and trolls, +4 dodge bonus vs large and huge trolls, +4 bonus to resist being bull rushed or tripped, Darkvision 60', Weapon Familiarity with Dwarven Waraxes and Ugroshes, +2 racial bonus on Appraise and Craft checks related to metal and stone, Oathbound
Alignment: LN | Size: M | Type:Humanoid(Dwarf)
Sex: Male | Height: 4' 3" | Weight: 166# | Hair: Brown | Eyes: Black
Patron Deity: Seven Fathers
Abilities Str 11 +0 | Dex 10 +0 | Con 16 +3 | Int 20 +5 | Wis 10 +0 | Cha 6 -2

Defense

AC 20, touch 10, flat-footed 20 | (+9 armor, +1 shield)
HP 63+ (HD:1d10+6d6+2d4+27)
Init +0
Speed 20'
Fort +10, Ref +2, Will +11
DR 5/Bludgeoning

Attacks

  • Dwarven WarAxe +7/+2 | 1d10+1 | Crit 19-20/*3 | S | 8 lbs.
    Special: 'Masterwork, Cleft, Barbed'
  • Rat-Smasher +7/+2 | 1d8+1 | Crit 20/*3 | B | 5 lbs.
    Special: 'Magical, Animal Bane, Goblin Bane, Vermin Bane'
  • Ranged Touch +6 | V | 20/*2 | Range: V

Base Attack +6/+1 | Grapple +5 (+6 BAB, +0 Str)


Feats

  • 1st: Master Linguist RoE

Learn one language per level.

  • Ark1: Scribe Scroll
  • 2nd: Nimble Fingers
  • 3rd: Explosive Spell CA

On falied reflex save target is flung to nearest edge of the area. Creatures take an additional 1d6 pts damage per ten feet moved and are knocked prone. Uses a slot two higher than spell level.

  • Ark3: Craft Wondrous Item
  • 5th: Mechanikal Aptitude IK:CG
  • 6th: Extraordinary Artisan ECS53

Reduce gp cost of creation by 25%.

  • 9th: Sudden Widen CA

Class Abilities

  • Proficient with all simple and martial weapons in addition to all armors and shields.
  • Craft Expertise +1 UA p34-35
    Add class levels to racial craft checks.
  • Improved Stonecunning UA p34-35
    20'; +4 to Search checks related to stone/metal-work; Gains 5 ranks in Survival for determining direction underground.
  • Fabrication Score -10%
    Reduction of xp cost of creation for magic items.
  • Charge Accumulator
    Safely use Arcane Condenser to convert one spell level into one charge.
  • Mechanika Familiarity +4
    +Ark lvl bonus to Craft(mechanika) checks{+10 max}.
  • Rune Magic
    Prepare spells as runes upon armor that do not need somatic components to cast.
  • Stonecraft Expertise +2 RoS
    Add class levels to racial appraise and craft checks.
  • Spellglyph

Can create glyph that makes spell it is used with Silent without change in level or casting time. Costs 25gp per level of spell to create the glyph.

  • Book of Geometry

All spells in spellbook fit on one page. Spellcraft DC for non-Geometers increases by five.

Skills

Languages: Rhul [R/W], Cygnaran[R/W], Orgoth [R/W], Dohl-Rhul [R/W], Caspian [R/W], Molgar [R/W], Skorne [R/W]
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