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| [[Category:IK]][[Category:IK:NPC]] | | #REDIRECT [[IK2:Leto]] |
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| Leto is a hyperactive boy, too grown for his age to be sure. His hands are never idle -- he's always either got them in someone else's pockets, or using his whetstone sharpening a discarded gear to have sharp edges for throwing. His melee weapon, also discarded scraps he's worked himself, is inconspicuously hidden in a sheath that looks like a simple wooden training sword. He came across some grenades (somehow), and he knows how to use them.
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| Leto knows his way around Corvis VERY well. He was orphaned as a child, and seems always to have been a street-smart vagrant. He has adopted a Swampie family, particularly [[IK:Anna]], to whom he gives things he "earns from his job in the big city". | |
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| He's worked for [[IK:Gunner Waddock]] in the past, and has a hatred for the [[IK:Gertens]] crime family, who he says has crossed him before.
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| ----
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| == Basic Character Info ==
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| '''NAME''' Leto<br>
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| '''Class''' Ninja 3 Fighter 1<br>
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| '''Race:''' Human <br>
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| Male, age 12, 5'2, 115#<br>
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| '''Abilities'''
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| Str 10 +0 |
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| Dex 14 +2 |
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| Con 12 +1 |
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| Int 14 +2 |
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| Wis 14 +2 |
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| Cha 14 +2<br>
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| -----
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| '''AC''' 14, touch 14, flat-footed 12 | ''(+2 Dex, +2 Wis)''<br>
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| '''HP''' 30 (HD:3d6+1d10+4)<br>
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| '''Init''' +2<br>
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| '''Speed''' 30<br>
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| '''Fort''' 4, '''Ref''' 5, '''Will''' 5<br>
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| -----
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| '''Attacks'''
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| *'''Kukri +3''' | '''1d4''' | 18 | Range: 0' | S<br>Special: ''Cold Iron''<br>
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| *'''Shuriken +5''' | '''1d2''' | 20 | Range: 10' | P<br>Special: ''gears''<br>
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| '''Base Attack''' +3 | '''Grapple''' +3<br>
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| -----
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| '''Feats and Abilities'''<br>
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| *Feats
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| **Human: Urban Stealth ''RD: +3 move silently and hide when in urban environment)''
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| **1st: Improved Diversion ''CV: +4 to bluff to make a diversion to hide, and do it as a move action)''
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| **IK 2: Skill Focus (Knowledge (Local [Cygnar]))
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| **3rd: Combat Expertise
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| **Fighter 1: Improved Feint
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| *Weapon Proficiencies: Simple, Martial, hand xbow, kama, kukri, nanchaku, sai, shortsword, shortbow, shuriken, siangham
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| *Armor Proficiencies: heavy, shields
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| *Special Abilities
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| **Ki 3/day ''+2 to will saves when more than 0''
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| **Sudden Strike +2d6
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| **Trapfinding
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| **AC Bonus ''wisdom to AC, even when flatfooted''
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| **Ghost Step (Invisible) ''swift action, invisible for 1 round, uses 1 ki''
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| **Poison use
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| -----
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| '''Skills'''<br>
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| Appraise +2,
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| Balance +3,
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| Bluff +9,
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| Climb +1,
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| Concentration +2,
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| Craft (Demolitions) +6,
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| Craft (Metalworking) +4,
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| Craft (Alchemy) +3,
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| Craft (Poison) +3,
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| Diplomacy +4,
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| Disable Device +3,
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| Disguise +6,
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| Escape Artist +3,
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| Forgery +2,
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| Gather Information +9,
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| Hide +8 (+11),
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| Intimidate +6,
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| Jump +1,
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| Knowledge (Local) +11,
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| Listen +4,
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| Move Silently +8 (+11),
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| Open Lock +3,
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| Ride +2,
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| Search +3,
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| Sense Motive +3,
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| Sleight of Hand +8,
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| Spot +4,
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| Survival +2,
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| Swim +1,
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| Tumble +3,
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| Use Rope +2
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| '''Languages:''' Cygnaran, Khadoran, Tordoran<br>
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| -----
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| ==Equipment and Notes==
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| '''Possessions'''
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| *Shurikens
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| *CI Kukri
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| *Backpack
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| *Whetstone
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| *Grenades ''IKCGp191 set DC 6 standard action for 1-3 round delay. 10' blast radius, dc 16 reflex. goes boom on an attack roll of 1''
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| **Explosive x0 ''2d10 damage''
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| **Flash x2 ''-1 to attack rolls for 1 minute''
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| **Incendiary x0 ''1d10 damage plus set on fire''
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| **Smoke x2 ''as obscuring mist''
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| *Artisans tools
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| **Metalworking
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| **Alchemy
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| **Poisonmaking
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| *Poisons ''CVp98''
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| **Drow x2
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| **Oil of Taggit x5
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| **Small Centipede x10
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| **Bloodroot x4
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| **Greenblood x4
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| **Black adder x1
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| **Giant wasp x1
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| **Swamp rat goo x1 ''inhaled dc15. primary sickened 10 rounds, secondary nauseated 10 minutes''
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| '''Total Load:''' 32 | '''Load:''' 33 | 66 | 100<br>
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| '''GP:''' 131.3<br>
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| -----
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| '''Notes:''' Level 5: fighter 2 (point blank shot) level 6: ninja? (precise shot) level 7: street fighter from CV<br>
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