Drinking & Dragons

Difference between revisions of "User:Wizardoest/Classes/Archer"

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{{Class Special|
{{Class Special|
1=Archer Feat
1=Archer Feat, Archer's Edge
|2=Archer Feat
|2=Archer Feat
|3=  
|3= Farsight
|4=  
|4= Fast Movement +10'
|5=Archer Feat
|5=Archer Feat, Weapon Specialization available
|6=
|6= Evasion
|7=
|7= Fire While Threatened
|8=Archer Feat
|8=Archer Feat
|9=
|9= Improved Shot on the Run
|10=
|10=Fast Movement +15'
|11=Archer Feat
|11=Archer Feat
|12=
|12=-
|13=
|13=Bowman's slide
|14=Archer Feat
|14=Archer Feat
|15=
|15=Fast Movement +20'
|16=
|16=-
|17=Archer Feat
|17=Archer Feat
|18=
|18=-
|19=
|19=-
|20=Archer Feat
|20=Archer Feat
}}
}}
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'''Archer Feats''': Foo
'''Archer Feats''': Foo


'''Archer's Edge''': +int to damage


'''Farsight''': -1 for every 20' to Spot checks


'''Fire While Threatened''': May attack adjacent opponents with any ranged projectile weapons.


'''Improved Shot on the Run''': Archer may move 1/2 move and full attack at any point in the move.


'''Bowman's Slide''': When an archer is dealt damage by a melee weapon, the archer may immediate 5' adjust.





Revision as of 11:19, 16 June 2008

Created by Wizardoest

Archer

The archer is a base class centered around using ranged projectile weapons, e.g. longbow, crossbow, etc.

Class Skills

The Archers's class skills (and the key ability for each skill) are

Skill Points at Each Level: 4 + Int modifier.

Hit Die: d8.

Table: The Archer

Level
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
11th
12th
13th
14th
15th
16th
17th
18th
19th
20th
BAB
+0
+1
+2
+3
+3
+4
+5
+6/+1
+6/+1
+7/+2
+8/+3
+9/+4
+9/+4
+10/+5
+11/+6/+1
+12/+7/+2
+12/+7/+2
+13/+8/+3
+14/+9/+4
+15/+10/+5
Fort
+0
+0
+1
+1
+1
+2
+2
+2
+3
+3
+3
+4
+4
+4
+5
+5
+5
+6
+6
+6
Reflex
+2
+3
+3
+4
+4
+5
+5
+6
+6
+7
+7
+8
+8
+9
+9
+10
+10
+11
+11
+12
Will
+0
+0
+1
+1
+1
+2
+2
+2
+3
+3
+3
+4
+4
+4
+5
+5
+5
+6
+6
+6
Special
Archer Feat, Archer's Edge
Archer Feat
Farsight
Fast Movement +10'
Archer Feat, Weapon Specialization available
Evasion
Fire While Threatened
Archer Feat
Improved Shot on the Run
Fast Movement +15'
Archer Feat
-
Bowman's slide
Archer Feat
Fast Movement +20'
-
Archer Feat
-
-
Archer Feat


Class Abilities

Archer Feats: Foo

Archer's Edge: +int to damage

Farsight: -1 for every 20' to Spot checks

Fire While Threatened: May attack adjacent opponents with any ranged projectile weapons.

Improved Shot on the Run: Archer may move 1/2 move and full attack at any point in the move.

Bowman's Slide: When an archer is dealt damage by a melee weapon, the archer may immediate 5' adjust.