Drinking & Dragons

Difference between revisions of "LRC:Robhim"

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m (updating link)
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Cha 8 -1<br>
Cha 8 -1<br>
== Defense ==
== Defense ==
'''AC''' 18, touch 11, flat-footed 17 | ''(+1 Dex, +6 Armor, +1 shield)''<br>
'''AC''' 18, touch 11, flat-footed 17 | (+1 Dex, +6 Armor, +1 shield)<br>
'''HP''' 77<br>
'''HP''' 77<br>
'''Init''' +2<br>
'''Init''' +2<br>
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== Feats & Abilities ==
== Feats & Abilities ==
*Feats
*Feats
**Domain: Weapon Focus (Falchion)
**Domain: '''Weapon Focus (Falchion)'''
**Human: Alertness
**Human: '''Alertness'''
**1st: Practiced Spellcaster (Druid)
**1st: '''Practiced Spellcaster (Druid)'''
**3rd: Practiced Spellcaster (Cleric)
**3rd: '''Practiced Spellcaster (Cleric)'''
**6th: Natural Bond
**6th: '''Natural Bond'''
**9th: ?
**9th: ?
*Abilities
*Abilities
**Electricity Resist 5
**'''Electricity Resist 5'''
**Animal Companion as 7th level druid:  [[Robhim/Animal Companion|Raspberry]]
**'''Animal Companion''' as 7th level druid:  [[Robhim/Animal Companion|Raspberry]]
**Nature Sense ''+2 knowledge nature and survival''
**'''Nature Sense''' +2 knowledge nature and survival
**Wild Empathy ''diplomacy-like check to affect animals''
**'''Wild Empathy''' diplomacy-like check to affect animals
**Woodland Stride ''ignore terrain hindrances''
**'''Woodland Stride''' ignore terrain hindrances
**Trackless Step ''hard to track in natural environments''
**'''Trackless Step''' hard to track in natural environments
**Turn undead 2/day (1d20+1, 2d6+3)
**'''Turn undead''' 2/day (1d20+1, 2d6+3)
**Divine Nature (Woodling) ''spend turn attempt, touch animal companion to imbue with Woodling template''
**'''Divine Nature (Woodling)''' spend turn attempt, touch animal companion to imbue with Woodling template


Proficient with all armor, shields (except tower), simple weapons, scimitar, falchion
Proficient with all armor, shields (except tower), simple weapons, scimitar, falchion
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'''Domains:'''<br>
'''Domains:'''<br>
Domain: War ''Proficiency, Focus''<br>
Domain: '''War''' Proficiency, Focus''<br>
Domain: Storm ''Electricity Resistance 5''<br>
Domain: '''Storm''' Electricity Resistance 5<br>


'''[[srd:/combat/specialAttacks.htm#turnOrRebukeUndead | Turning]]'''<br>
'''[[srd:/combat/specialAttacks.htm#turnOrRebukeUndead | Turning]]'''<br>

Revision as of 22:53, 23 November 2007

Robhim, as stolen from Civic Wayfinder.
Quick links
Personality ProfileLogsheet

NAME Robhim Estis
Class Druid 3, Cleric 3, Priest of the Wild 3 (ECL 9)
Race: Chessentan (Human (Mulan))
Alignment NG | Size: M | Type:Human
Sex M | Height: --- | Weight: --- | Hair: --- | Eyes: ---
Patron Deity: Anhur (Mulhadori)
Abilities Str 14 +2 | Dex 14 +2 | Con 14 +2 (16 +3) | Int 14 +2 | Wis 17 +3 | Cha 8 -1

Defense

AC 18, touch 11, flat-footed 17 | (+1 Dex, +6 Armor, +1 shield)
HP 77
Init +2
Speed 20
Fort 11, Ref 6, Will 13

Attacks

  • Glory (Falchion) +8 | 2d4+4 plus (2d6 vs evil) plus (1d6 if nonlethal) | 18 | Range: - | 2hSl | 8 lbs.
    masterwork, loses buckler, focus (+5bab +2str +1mag +1foc -1buck)
    +1 holy (+2d6 vs evil) merciful (+1d6 if all is nonlethal)
  • +2 Frost Falchion +9 | 2d4+5 plus 1d6 cold | 18 | Range: - | 2hSl | 8 lbs.
    masterwork, loses buckler, focus (+5bab +2str +2mag +1foc -1buck)
    +2, frost (+1d6 cold damage)
  • +1 Fire light mace +8 | 1d6+2 plus 1d6 fire | 20 | Range: - | LightB | 4lbs.
    +1 flaming (1d6 fire damage)
  • Heavy mace +7 | 1d8+2 | 20 | Range: - | 1hB | 8 lbs.
    cold iron
  • Dagger +7 | 1d4+1 | 18 | Range: - | LtSl/P | 1 lbs.
    silver
  • Sling +7 | 1d4+2 | 20 | Range: 50' | B | 0 lbs.
    7 bullets

Base Attack +5 | Grapple +7

Feats & Abilities

  • Feats
    • Domain: Weapon Focus (Falchion)
    • Human: Alertness
    • 1st: Practiced Spellcaster (Druid)
    • 3rd: Practiced Spellcaster (Cleric)
    • 6th: Natural Bond
    • 9th: ?
  • Abilities
    • Electricity Resist 5
    • Animal Companion as 7th level druid: Raspberry
    • Nature Sense +2 knowledge nature and survival
    • Wild Empathy diplomacy-like check to affect animals
    • Woodland Stride ignore terrain hindrances
    • Trackless Step hard to track in natural environments
    • Turn undead 2/day (1d20+1, 2d6+3)
    • Divine Nature (Woodling) spend turn attempt, touch animal companion to imbue with Woodling template

Proficient with all armor, shields (except tower), simple weapons, scimitar, falchion

Skills (max 12/6)

Languages: Common, Druidic, Draconic, Sylvan

Cleric Spells and Abilities

Cleric Spells: (as 6th level caster) 5/4+1/4+1/3+1
Caster level 9
Close Range: 45 | Medium Range: 180 | Long Range: 720

Domains:
Domain: War Proficiency, Focus
Domain: Storm Electricity Resistance 5

Turning
Times per day: 2

Druid Spells and Abilities

Druid Spells: (as 6th level caster) 5/4/4/3
Caster level 9
Close Range: 45 | Medium Range: 180 | Long Range: 720