Wild:PC/Nathaniel/Logsheet: Difference between revisions
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=== Mundane Gear (4#) === | === Mundane Gear (4#) === | ||
* Backpack (2gp/2#) | * Backpack (2gp/2#) | ||
* Spell Component Pouch (5gp/2#) | * Spell Component Pouch (5gp/2#) | ||
Revision as of 14:28, 15 May 2009
XP 12,800 (15,000)
Wealth: 2483.87gp
Weapons & Armor (18.5#)
- Longbow, mw (375gp/3#) and arrows (1gp/3#)
- Mithral Chain Shirt (1,100gp/10#)
- Max Dex +6; Armor Check Penalty 0; Spell Failure 10%; Hardness 15; 20 HP
Slotted Items (0#)
- Head: Hat of Disguise
- Eye/Goggles:
- Neck: Mysterious Key (nonmagical, made of pyrite)
- Vest/Torso:
- Robe/Armor:
- Belt:
- Cloak:
- Arms/Wrist:
- Gloves:
- Ring-right: Nickel Ring (radiates Necromancy)
- Absorbs up to 100 points of damage (Current blocked 65)
- At 100 it deals all that damage to the wearer as disintegrate.
- Damage absorbed may be removed by killing a pure blood.
- Automatically fail all saving throws
- Acts as a beacon for divination magic
- Caster level 14
- Ring-left:
- Boots:
Magical Misc
- Hag Eye, 1/day gaze attack, paralysis (Fort DC13 neg)
Mundane Gear (4#)
- Backpack (2gp/2#)
- Spell Component Pouch (5gp/2#)
Load: 26/53/80
Total load: 12.5lbs light